Survivor will summon the rage of his ancestors around him before rushing in with his new axe and swing recklessly at the one targeted by Aura.
Attack: 27 Damage: 14 Attack: 18 Damage: 19
(Ancestral Protectors-While raging, the first creature you hit with an attack on your turn has disadvantage on any attack that isn't against you, and when the target hits a creature other than you, that creature has resistance to the damage dealt by the attack.)
(Spirit Shield-If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 3)
(Forgot the extra Bloodaxe damage: 1st attack: 2 2nd attack: 4, both necrotic and if it dies I get 10 temp hp.)
This post has potentially manipulated dice roll results.
As a reaction, Manfred will use a Bardic Inspiration to Cutting Words the second Goliath, yelling "Oh, my! What a large spear for a lady. Seems to me you might be suffering from a wee bit of envy there, no?"
(Aura can reduce damage on the spear attack that hit by 4)
Manfred will then shoot his Hand Crossbow at the one who attacked Aura
Survivor will summon the rage of his ancestors around him before rushing in with his new axe and swing recklessly at the one targeted by Aura.
Attack: 27 Damage: 14 Attack: 18 Damage: 19
(Ancestral Protectors-While raging, the first creature you hit with an attack on your turn has disadvantage on any attack that isn't against you, and when the target hits a creature other than you, that creature has resistance to the damage dealt by the attack.)
(Spirit Shield-If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 3)
(Forgot the extra Bloodaxe damage: 1st attack: 2 2nd attack: 4, both necrotic and if it dies I get 10 temp hp.)
With two mighty swings from the Blood ax, you watch as the fellow Goliath is unable to get her shield up in time, and falls to your weapon. (Gain 10 temp hp)
As a reaction, Manfred will use a Bardic Inspiration to Cutting Words the second Goliath, yelling "Oh, my! What a large spear for a lady. Seems to me you might be suffering from a wee bit of envy there, no?"
(Aura can reduce damage on the spear attack that hit by 7)
Manfred will then shoot his Hand Crossbow at the one who attacked Aura
Attack: 23 Damage: 9
You watch as your your words seem to distract the woman long enough to mitigate some of the damage Aura would have taken. Following up with a accurate shot from your new crossbow you see the bolt hit its mark and hear a loud cry as the bolt sinks between the gaps in the armor.
This post has potentially manipulated dice roll results.
Albanus sneers from her vantage point and moves towards the back of the group. She will use some of her reserve of sorcerous energy to twin the spell [Tooltip Not Found] and cast it at both targets. She brings her hands together, fingertips touching each other. As she brings her power to bear, she slowly clenches each hand into a fist and releases it with a few shouted words in Draconic.
Both remaining enemies need to make a Wisdom saving throw, DC 15. On a fail, enemies are incapacitated. They take 7 And 10 Psychic damage and then can make a saving throw.
Albanus sneers from her vantage point and moves towards the back of the group. She will use some of her reserve of sorcerous energy to twin the spell Id Insinuation (archived) and cast it at both targets. She brings her hands together, fingertips touching each other. As she brings her power to bear, she slowly clenches each hand into a fist and releases it with a few shouted words in Draconic.
Both remaining enemies need to make a Wisdom saving throw, DC 15. On a fail, enemies are incapacitated. They take 3 And 7 Psychic damage and then can make a saving throw.
(Cant see the spell can you get a link or something to it?)
You unleash a torrent of conflicting desires in the mind of one creature you can see within range, impairing its ability to make decisions. The target must succeed on a Wisdom saving throw or be incapacitated. At the end of each of its turns, it takes 1d12 psychic damage, and it can then make another Wisdom saving throw. On a success, the spell ends on the target.
This post has potentially manipulated dice roll results.
Ashtear can't see much past the group, and she feels awkward at the situation. Thus, she focuses on awareness of where they were from.
(Given where I was, and where I think folks are. I can't reasonably see the enemy-and she feels pretty odd about the ambush in general. So she'll keep an eye behind the group)
Ashtear can't see much past the group, and she feels awkward at the situation. Thus, she focuses on awareness of where they were from.
(Given where I was, and where I think folks are. I can't reasonably see the enemy-and she feels pretty odd about the ambush in general. So she'll keep an eye behind the group)
19
Feeling a bit strange about the ambush and not really sure what to make of what's going on you keep your eyes fixated on the tunnel behind you all, and seeing a few shapes rather similar to the ones ahead of you beginning to make their way now up the tunnel as well, maybe some 100ft back up the tunnel.
As the woman takes the blows from both Aura and Survivor, she grits her teeth shouting in Common. These must be the ones responsible! Get the others! Quickly!!
(Also both of them are bloodied)
she will make 3 attacks against Survivor. All 3 are spear attacks.
At that moment, she becomes aware of Ashtear's warning, the small Genasi being too focused on her current task to notice it earlier. "Behind us? I can keep the defense on that side if you need it." She says, and immediately starts working on that, by using Step of the Wind to disengage from the frontline fighters, and then moving through the party to stand as a defensive line on the back in case they came any closer.
Survivor will summon the rage of his ancestors around him before rushing in with his new axe and swing recklessly at the one targeted by Aura.
Attack: 27 Damage: 14
Attack: 18 Damage: 19
(Ancestral Protectors-While raging, the first creature you hit with an attack on your turn has disadvantage on any attack that isn't against you, and when the target hits a creature other than you, that creature has resistance to the damage dealt by the attack.)
(Spirit Shield-If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 3)
(Forgot the extra Bloodaxe damage: 1st attack: 2 2nd attack: 4, both necrotic and if it dies I get 10 temp hp.)
As a reaction, Manfred will use a Bardic Inspiration to Cutting Words the second Goliath, yelling "Oh, my! What a large spear for a lady. Seems to me you might be suffering from a wee bit of envy there, no?"
(Aura can reduce damage on the spear attack that hit by 4)
Manfred will then shoot his Hand Crossbow at the one who attacked Aura
Attack: 27 Damage: 10
With two mighty swings from the Blood ax, you watch as the fellow Goliath is unable to get her shield up in time, and falls to your weapon. (Gain 10 temp hp)
You watch as your your words seem to distract the woman long enough to mitigate some of the damage Aura would have taken. Following up with a accurate shot from your new crossbow you see the bolt hit its mark and hear a loud cry as the bolt sinks between the gaps in the armor.
(Albanus is up next, then last Gladiator.)
Albanus sneers from her vantage point and moves towards the back of the group. She will use some of her reserve of sorcerous energy to twin the spell [Tooltip Not Found] and cast it at both targets.
She brings her hands together, fingertips touching each other. As she brings her power to bear, she slowly clenches each hand into a fist and releases it with a few shouted words in Draconic.
Both remaining enemies need to make a Wisdom saving throw, DC 15. On a fail, enemies are incapacitated. They take 7 And 10 Psychic damage and then can make a saving throw.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(Cant see the spell can you get a link or something to it?)
Wis saving throw for second one- 14
And 3rd- 14
Id insinuation:
You unleash a torrent of conflicting desires in the mind of one creature you can see within range, impairing its ability to make decisions. The target must succeed on a Wisdom saving throw or be incapacitated. At the end of each of its turns, it takes 1d12 psychic damage, and it can then make another Wisdom saving throw. On a success, the spell ends on the target.
Description
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(Got it, so second one gets a saving throw at end of her turn.)
1 more wis save at end of Gladiators turn- 18
they each get saving throws at the end of their turn since both failed.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Right, going to wait for the other one till its the end of her turn. Think it's Dain then Ashtear up next.
Dain would attack the closest of the giant-kin...
booming blade
Staff of power Attack: 19 Damage: 11
He expends a charge to do an extra 4 force damage.
Thunder damage: 8
And he misses, as usual, so no expending of the charge.
Ashtear can't see much past the group, and she feels awkward at the situation. Thus, she focuses on awareness of where they were from.
(Given where I was, and where I think folks are. I can't reasonably see the enemy-and she feels pretty odd about the ambush in general. So she'll keep an eye behind the group)
14
Feeling a bit strange about the ambush and not really sure what to make of what's going on you keep your eyes fixated on the tunnel behind you all, and seeing a few shapes rather similar to the ones ahead of you beginning to make their way now up the tunnel as well, maybe some 100ft back up the tunnel.
As the woman takes the blows from both Aura and Survivor, she grits her teeth shouting in Common. These must be the ones responsible! Get the others! Quickly!!
(Also both of them are bloodied)
she will make 3 attacks against Survivor. All 3 are spear attacks.
1- Attack: 18 Damage: 14
2- Attack: 15 Damage: 13
3- Attack: 15 Damage: 14
((As a note . Ashtear would've called out what she saw when she saw them-prior to the enemy stating things as well "We may have company behind us"))
2nd Round (Aura)
Aura moves to go over face-to-face with the woman attacking survivor, she makes her best attempt at consecutively hitting two quarterstaff swings.
Attack: 20 Damage: 8 Bludgeoning
Attack: 13 Damage: 7 Bludgeoning
At that moment, she becomes aware of Ashtear's warning, the small Genasi being too focused on her current task to notice it earlier. "Behind us? I can keep the defense on that side if you need it." She says, and immediately starts working on that, by using Step of the Wind to disengage from the frontline fighters, and then moving through the party to stand as a defensive line on the back in case they came any closer.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
(Alright so disregard last post, though at the end of her turn she does make the save.)
Save for other Gladiator- 7
Dain would again try to attack the closest of the giant-kin...
booming blade
Staff of power Attack: 16 Damage: 9
He expends a charge to do an extra 2 force damage.
Thunder damage: 5
(Who's turn is it?)
Unseen enemy- 22
Aura-16
Unseen enemy 2-16
Survivor-15
Manfred-13
Albanus-10
Seen enemy (closest)- 12
Dain-5
Ashtear-4
With a series of strikes from Dain as well as Aura, the Gladiator standing before you all starts to stagger, before falling over dead.
[Last one standing looks pretty banged up, "bloodied"]
So...is it “unseen enemy” turn?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons