If you had sent that a few days ago, you might have caught me when I was busy, so you'd see some ambiguous silence coming from me. Right now, though, I'm just catching up with all that I missed while I was gone, but I'm fine to continue this one when you have the time.
I could likely continue. Although I'll have to reread to figure out what I was doing with the character. (Since I've built differing variations of her and just forget which this was haha). but PBP is easy to catch up on
Albanus breathes a sigh of relief but is concerned about reinforcements. She turns to look at the others, "Well?" she says, nodding in the direction of those fleeing. "Shall we follow? What do you all think?"
"Don't see that we have many options." Dain concurs. He grips his staff and is ready to move forward with the others. As he does so he casts armor of agathys again, refreshing his coating of ice.
As you all pursue youre adversaries, they lead you further down into the dank and dark cave system. The air contiues to grow more stale as you continue on. Before two long you come to another fork in the path. You notice slumped in the corner a skeleton clutching something in its right hand, tattered and dry rotted clothes falling off its form.
(If anyone wants to make a perception or investigation check to see which way they went.)
Albanus will walk over to the skeleton and check out what's in its hand. She will also help someone else investigate (give advantage to them) to see which way the enemy went.
Albanus will walk over to the skeleton and check out what's in its hand. She will also help someone else investigate (give advantage to them) to see which way the enemy went.
Upon further investigation you find clutched in the hand of the skeleton a single platnium piece. It looks extremely old, almost before the Empire itself.
You finish your incantation and your Tressym appears once again, aidibg you as you attempt to locate those that had fled. After a bit you determain they have gone through the tunnel on the left.
"Shall we continue after them or go the opposite way?" Dain asks, nodding to the left. "It seems they went that way." He glances to the others as he grips his magical staff.
Albanus slips the platinum piece into her hand with a flip. "Old coin, he's not going to need it anymore," she says with a bit of a sneer. "Hmm, a bit of a dilemma. Shall we flip a coin? I've just come into some money." Chuckling, she says, "Well, I'm a bit torn. It's possible they are fleeing to the safest place...meaning maybe it's better if we don't follow just yet. Or, perhaps we should try to be quick about this - assuming there are no reinforcements. What do all of you think? Ashtear? Aura?"
"Seems like a decent plan...any volunteers? ...probably me huh. I've got some experience... but I sure wish I could see in the dark better, well I could probably make something for that I guess."
(OOC. If someone else wants to do so, that can certainly take over instead. Or if we don't want to, please feel free to interject. But off hand I dont think anyone else is sneaky but Aura? Who I think can't rejoin yet. Unless she pops up and hops on it. I think we're a 4 team-Survivor, Albanus, Dain, Ashtear? DarkVision'll eat one of her spell slots.. but at least it isn't concentration, and lasts long. ) OOC end
With no one opposing or giving a better idea. Ashtear pulls out a few small vials, briefly kissing one of her rings-cutting herself slightly on it, dropping a bit of blood into what she's brewing finishing her Serum of Nightvision, Quickly popping a pill and downing it all at once with a snarl at the pungent taste, her eyes glowing breifly before settling back to the norm. "If you hear screams come save me kay? " Ashtear whissfully jokes, as she synches down her bag, and pulls her coverings over her armour to prevent any scraping noise. Giving a Victory hand sign before darting into the darkness.
Stealth 18 + Caffinnated Pill (Guidance) 3 Perception if Needed 14 Investigation if needed 10 Used Spell Refueling Ring infusion to restore 1 2nd level spell slot I used on Darkvision
Edit: Lets see if this fixes the rolls. If it does, then GM's deicions these rolls or the OOC chat rolls. I'm fine regardless.
"I could help..." Aura responds to Ashtear, although almost in a whisper. "I can't see in the dark, either, though... So maybe you go instead?"
(I'm still settling myself in, finding my spot in my PbP games slowly, so my response timing may vary wildly from fast to slow, but right now, I'm here.)
Me as well.
Yup me too.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
If you had sent that a few days ago, you might have caught me when I was busy, so you'd see some ambiguous silence coming from me. Right now, though, I'm just catching up with all that I missed while I was gone, but I'm fine to continue this one when you have the time.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
I could likely continue. Although I'll have to reread to figure out what I was doing with the character. (Since I've built differing variations of her and just forget which this was haha). but PBP is easy to catch up on
Alright, I'm glad you guys are willing to keep going. I'll get a post up here shortly.
(Just to give us a fresh start here..)
It appears despite Albanus shouts, the remaining combatants flee as quickly as their legs can carry them. [What would you guys like to do?]
Albanus breathes a sigh of relief but is concerned about reinforcements. She turns to look at the others, "Well?" she says, nodding in the direction of those fleeing. "Shall we follow? What do you all think?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Survivor nods grimly, “We need to clear out this nest.”
"Don't see that we have many options." Dain concurs. He grips his staff and is ready to move forward with the others. As he does so he casts armor of agathys again, refreshing his coating of ice.
"Well. I'm not terribly into hunting folks down. Hopefully they weren't just down here exploring like us. but yeah, either way. forward we go."
(I don't believe anyone was particularly damaged etc ifI remember right)
As you all pursue youre adversaries, they lead you further down into the dank and dark cave system. The air contiues to grow more stale as you continue on. Before two long you come to another fork in the path. You notice slumped in the corner a skeleton clutching something in its right hand, tattered and dry rotted clothes falling off its form.
(If anyone wants to make a perception or investigation check to see which way they went.)
Albanus will walk over to the skeleton and check out what's in its hand. She will also help someone else investigate (give advantage to them) to see which way the enemy went.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Survivor will try and determine where his quarry has gone.
Perception: 21 (if I can claim the advantage from Albanus 18)
Dain investigates the area, looking to find where the ones they were following went... His fmailiar aids him in this work.
guidance
Investigation: 17 guidance: 4
Upon further investigation you find clutched in the hand of the skeleton a single platnium piece. It looks extremely old, almost before the Empire itself.
You look about for minute, getting a good read on the footprints and decide they took the tunnel to the left.
You finish your incantation and your Tressym appears once again, aidibg you as you attempt to locate those that had fled. After a bit you determain they have gone through the tunnel on the left.
"Shall we continue after them or go the opposite way?" Dain asks, nodding to the left. "It seems they went that way." He glances to the others as he grips his magical staff.
Albanus slips the platinum piece into her hand with a flip. "Old coin, he's not going to need it anymore," she says with a bit of a sneer. "Hmm, a bit of a dilemma. Shall we flip a coin? I've just come into some money." Chuckling, she says, "Well, I'm a bit torn. It's possible they are fleeing to the safest place...meaning maybe it's better if we don't follow just yet. Or, perhaps we should try to be quick about this - assuming there are no reinforcements. What do all of you think? Ashtear? Aura?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Survivor moves to the passage on the left and whispers over his shoulder, "Perhaps we should watch this passage while someone quiet checks the other?"
"Seems like a decent plan...any volunteers? ...probably me huh. I've got some experience... but I sure wish I could see in the dark better, well I could probably make something for that I guess."
(OOC. If someone else wants to do so, that can certainly take over instead. Or if we don't want to, please feel free to interject.
But off hand I dont think anyone else is sneaky but Aura? Who I think can't rejoin yet. Unless she pops up and hops on it. I think we're a 4 team-Survivor, Albanus, Dain, Ashtear? DarkVision'll eat one of her spell slots.. but at least it isn't concentration, and lasts long. ) OOC end
With no one opposing or giving a better idea. Ashtear pulls out a few small vials, briefly kissing one of her rings-cutting herself slightly on it, dropping a bit of blood into what she's brewing finishing her Serum of Nightvision, Quickly popping a pill and downing it all at once with a snarl at the pungent taste, her eyes glowing breifly before settling back to the norm. "If you hear screams come save me kay? " Ashtear whissfully jokes, as she synches down her bag, and pulls her coverings over her armour to prevent any scraping noise. Giving a Victory hand sign before darting into the darkness.
Stealth 18 + Caffinnated Pill (Guidance) 3 Perception if Needed 14 Investigation if needed 10
Used Spell Refueling Ring infusion to restore 1 2nd level spell slot I used on Darkvision
Edit: Lets see if this fixes the rolls. If it does, then GM's deicions these rolls or the OOC chat rolls. I'm fine regardless.
"I could help..." Aura responds to Ashtear, although almost in a whisper. "I can't see in the dark, either, though... So maybe you go instead?"
(I'm still settling myself in, finding my spot in my PbP games slowly, so my response timing may vary wildly from fast to slow, but right now, I'm here.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon