Otrov, since all your attacks are coming from a very predictable direction ( through two doors from past a coridor) i will rule, that you don‘t get to sneak attack the Jellies unless they are distracted otherwise.
The Jelly on the floor gets pierced by another bolt before it is half frozen by Dains ray of frost. It seams to got problems to close the hole caused by Otrovs attack.
Relgalyn will start backing away slowly, "I'm really not suited for this kind of fight, or any fight really." And start playing a new tune, attempting to figure out the chamber's resonance.
Relgalyn, your spell doesn‘t seam to have any effect on the two jellies. And as you and Dain back of further outside, both of you lose lighn of sight to the one on the ceiling.
Dain, Your Tresym is still inside and you could use your action to look through its eyes if you want to.
Otrov, you shoot your crossbow bolt at the jelly you can still see and it tears another big hole through its body. But unlike before it is not reforming and closing the hole, but instead it shivers and collapses into a greasy puddle on the ground.
Dain will just ask his familiar to telepathically report to him the status and location of the other one. He will not use his own action to check on it when his familiar can just tell him the same information for free. He will also have the familiar move into a position that the creature inside can see, and growl or something to draw it's attention.
Dain will hold his action to see what the creature does, readying a ray of frost for if it comes into view in response to his familiar's action.
Otrov, you shoot your crossbow bolt at the jelly you can still see and it tears another big hole through its body. But unlike before it is not reforming and closing the hole, but instead it shivers and collapses into a greasy puddle on the ground.
This post has potentially manipulated dice roll results.
Dain will stay with his action. He will have the familiar move out to the center of the chamber, and make a commotion there, trying to draw the creature's attention and get it to move in that direction.
He will ready ray of frost for if the creature moves into view.
Looking to her companions, Otrov says, “If it stays up there I might have an idea. I could run through as fast as I can to the far side of the room. Or maybe send the dragon bird through to get its attention. Maybe that’ll get slime ball to move. Whatcha think?”
Dain will wait to see if his companion's illusion works. If it does then he will use ray of frost
Otherwise he will cast his own minor illusion Creating a 5 x 5 x 5 crate right at the doorway. He would then use his movement to walk up into the illusion and, since he can actually see through the illusion himself, glance up to where the creature is hiding. He cannot do more this round though, so will wait till the next round to cast ray of frost
Otrov, since all your attacks are coming from a very predictable direction ( through two doors from past a coridor) i will rule, that you don‘t get to sneak attack the Jellies unless they are distracted otherwise.
Dain sends another ray of frost He aims it at the more injured of the two this time.
To hit: 8
Damage: 5
He then backs up to put some distance between him and the two.
The Jelly on the floor gets pierced by another bolt before it is half frozen by Dains ray of frost. It seams to got problems to close the hole caused by Otrovs attack.
Relgalyn will start backing away slowly, "I'm really not suited for this kind of fight, or any fight really." And start playing a new tune, attempting to figure out the chamber's resonance.
Sleep 25
Moving 30 feet back after cast.
If sleep works, Otrov will move to get a shot at the one not sleeping. She still stays 30-35 feet away from both slimes.
Attack 13
Damage 11
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Relgalyn, your spell doesn‘t seam to have any effect on the two jellies. And as you and Dain back of further outside, both of you lose lighn of sight to the one on the ceiling.
Dain, Your Tresym is still inside and you could use your action to look through its eyes if you want to.
Otrov, you shoot your crossbow bolt at the jelly you can still see and it tears another big hole through its body. But unlike before it is not reforming and closing the hole, but instead it shivers and collapses into a greasy puddle on the ground.
Dain will just ask his familiar to telepathically report to him the status and location of the other one. He will not use his own action to check on it when his familiar can just tell him the same information for free. He will also have the familiar move into a position that the creature inside can see, and growl or something to draw it's attention.
Dain will hold his action to see what the creature does, readying a ray of frost for if it comes into view in response to his familiar's action.
Regalyn will be getting increasing frustrated at the magical resistances these things seem to have and hold another disruptive tune.
vicious mockery DC 14 wis save 3 psychic damage.
Dain, your familiar informs you, that the Jelly is above the door on the ceiling at the moment.
None of you can see the Jelly at the moment, Dain and Regalyn, you can hold an action or move closer if you want to.
Otrov, this was your action for this round
Dain will stay with his action. He will have the familiar move out to the center of the chamber, and make a commotion there, trying to draw the creature's attention and get it to move in that direction.
He will ready ray of frost for if the creature moves into view.
to hit: 19
Damage: 4
Relgalyn just holds the action above until its visible.
Looking to her companions, Otrov says, “If it stays up there I might have an idea. I could run through as fast as I can to the far side of the room. Or maybe send the dragon bird through to get its attention. Maybe that’ll get slime ball to move. Whatcha think?”
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain, your Tresym gets closer to the Jelly and growls at it, but it doesn‘t react. It just stays above the door not moveing.
Next round is up.
Relgalyn will use minor illusion to create the appearance of a person peaking their head out through the door.
Otrov readies a bolt for when/if the slime takes the bait.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain will wait to see if his companion's illusion works. If it does then he will use ray of frost
Otherwise he will cast his own minor illusion Creating a 5 x 5 x 5 crate right at the doorway. He would then use his movement to walk up into the illusion and, since he can actually see through the illusion himself, glance up to where the creature is hiding. He cannot do more this round though, so will wait till the next round to cast ray of frost
The jelly drops from the ceiling to the ground with a slurping sound and attacks Relgalyns illusion. Its attack passes through the image. (4)
Dain and Otrov, please roll your attacks.
Otrov hisses as she sees the disgusting slime plop down from the ceiling, taking Relgalyn's bait like a bass taking a juicy worm.
Attack: 16
Damage: 4
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
ray of frost
To hit: 18
Damage: 6
Both attacks hit the slime and the cold energy freezes its outside.
Next round is up, what do you do?