Tafod hacks into the captain. Tanisar throws a dagger into one of the soldier's throats, while Bram kills two more. Only the captain, the drake and one soldier remain.
(Quyst.)
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Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Quyst is enraged, and protective of her friend. Hew golden eyes glim in a red energy while she grunts in a low, deep voice; and tosses another Eldtrich Blast at the captain
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Tanisar uses magic to deflect the drake's jaws away from Tafod, then worms his way into the captain's mind. Quyst commands him to die, and he does.
(Bram, Tafod.)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
This post has potentially manipulated dice roll results.
Quyst looks at the Drake, her eyes still shimmering with dark red energy. her curse is moved from the dead captain to the Drake, as she shoots it with one more Repelling Blast
"DROP, YOU TOO!", she shouts, still with the low, grunt-sounding voice
Bram takes out the drake with a final crossbow bolt through its skull.
(Congratulations! You each gain 288 XP.)
The battle flows away from you as you dispatch the Iron Circle marauders who attacked you. It seems that the Harkenwolders are mostly successful at holding their ground, and in some places are even beginning to push back at the Iron Circle. If you need some time to recover before engaging the enemy again, you would likely be able to do so without having to fear a defeat in your absence.
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Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Tanisar watches with relief as the drake goes down and scans the battlefield for the situation. "It looks like things are steady right now, but we must not let our defenses down. Tafod, how are you? Do you require some aid for your wounds?"
OOC: all of Tanisar's used skills require a long rest, so a breather is just that for him.
It takes a while before Quyst's eyes go back to their normal golden color, and she stops breathing heavily and grunting. Her voice gradually goes back to the usual, feminine tone. She looks around a bit surprised, and a bit scared - maybe with herself, maybe with how the others may have noticed her; most probably, both.
This post has potentially manipulated dice roll results.
(You all gain the benefits of a short rest, including hit dice for Tafod.)
You take a short break to recover and reposition so you are ready to engage the enemy again. A young Harkenwolder gallops up to you on horseback. “Dar Gremath says he needs your help over by the Radden farmstead!” he pants, pointing across the battlefield. A couple of hundred yards away, you can make out the rebel leader’s banner, now under attack. Between you and Dar Gremath, a band of marauding soldiers is busy setting fire to farmhouses and killing off any wounded they come across. Some of the Iron Circle warriors aren’t human—they’re short, scaly creatures with black horns, lashing tails and beards made of snakes, surrounded in dark fumes. Directly above them is a small but furious storm cloud, from which lightning bolts occasionally shoot down to slay Harkenwolders.
The messenger gallops off again, leaving matters in your hands.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
This post has potentially manipulated dice roll results.
"Let me try to soften the group a little before you close with them!" Tanisar asks. With the group's agreement, he'll cast shatter in the middle of the enemy group again.
Con DC 15 save or take 9 thunder damage (half on save) in a 10' radius sphere.
Tanisar draws a dagger and throws it at one of the soldiers who was in range of the shatter spell: Attack: 14 Damage: 6
As a bonus action, he'll cast Healing Word on Tafod for 9 healing.
Bram, seeing Tafod surrounded, attempts to pepper the foot soldiers surrounding him with his bolts:
Attack: 28
Damage: 9
Bonus Attack: 28
Damage: 6
Superiority Dice: to be seen; not this turn
Tafod hacks into the captain. Tanisar throws a dagger into one of the soldier's throats, while Bram kills two more. Only the captain, the drake and one soldier remain.
(Quyst.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Quyst is enraged, and protective of her friend. Hew golden eyes glim in a red energy while she grunts in a low, deep voice; and tosses another Eldtrich Blast at the captain
Attack: 25; damage: 7 + 5
Quyst's magical bolt burns the captain's chest. He's now outnumbered, but he and his remaining companions continue to attack Tafod.
Captain's first scimitar attack: 25 Damage: 14
Captain's second scimitar attack: 25 Damage: 12
Captain's dagger attack: 14 Damage: 5
Drake's bite attack: 18 Damage: 9
Drake's tail attack: 19 Damage: 5
Soldier's attack: 19 Damage: 6
Tafod takes 19 damage total, after resistance.
(2)
(Everyone is up.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
As a reaction, Tanisar will use cutting words on the drake's first attack to reduce the attack roll by 2
On his action, he'll cast vicious mockery at the captain Wis DC 15 or he takes 2 and has disadvantage on his next attack roll.
"DIE!!" Quyst grunts again, her voice almost otherwordly, shooting another blast as quick as it is humanly possible - maybe quicker3
Attack: 18; damage: 4 + 2
Tanisar uses magic to deflect the drake's jaws away from Tafod, then worms his way into the captain's mind. Quyst commands him to die, and he does.
(Bram, Tafod.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Bram released another bolt at the last foot soldier, then concentrates his fire on the drake.
Attack: 24
Damage: 7
Attack: 28
Damage: 9
Sup Die: menacing attack on the drake: 2
inspo: to be seen
Tafod will shift his attention to the Drake, "Die foul wyrm, ye sho'ld nae coom oot of yer hole!"
Attack: 22 Damage: 14
Frenzy Attack: 21 Damage: 15
OCC Seems Tafod is just spinning circles
Panic is a mechanism that strengthens the gene pool.
Bram slays the last foot soldier and injures the drake.
WIS Save: 20
The drake is frightened by Bram's unrelenting garage but continues its assault on Tafod nonetheless.
Drake's bite attack: 6 Damage: 9
Drake's tail attack: 9 Damage: 9
(Everyone is up.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Bram gets closer to the drake, trying to make it back away from Tafod.
Attack: 14
Damage: 11
Bonus Attack: 22
Damage: 7
Sup Dice: not this turn
Bardic Inspo: not this turn
Quyst looks at the Drake, her eyes still shimmering with dark red energy. her curse is moved from the dead captain to the Drake, as she shoots it with one more Repelling Blast
"DROP, YOU TOO!", she shouts, still with the low, grunt-sounding voice
Attack: 13; damage: 4 + 3 + pushed 10ft away
Tanisar casts vicious mockery at the drake: Wis DC 15 or he takes 3 and has disadvantage on its next attack roll.
Bram takes out the drake with a final crossbow bolt through its skull.
(Congratulations! You each gain 288 XP.)
The battle flows away from you as you dispatch the Iron Circle marauders who attacked you. It seems that the Harkenwolders are mostly successful at holding their ground, and in some places are even beginning to push back at the Iron Circle. If you need some time to recover before engaging the enemy again, you would likely be able to do so without having to fear a defeat in your absence.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Tanisar watches with relief as the drake goes down and scans the battlefield for the situation. "It looks like things are steady right now, but we must not let our defenses down. Tafod, how are you? Do you require some aid for your wounds?"
OOC: all of Tanisar's used skills require a long rest, so a breather is just that for him.
Oh, Bram definitely takes a breather and recovers his bolts (and any other valuables) the attackers may have had ;)
It takes a while before Quyst's eyes go back to their normal golden color, and she stops breathing heavily and grunting. Her voice gradually goes back to the usual, feminine tone. She looks around a bit surprised, and a bit scared - maybe with herself, maybe with how the others may have noticed her; most probably, both.
(You all gain the benefits of a short rest, including hit dice for Tafod.)
You take a short break to recover and reposition so you are ready to engage the enemy again. A young Harkenwolder gallops up to you on horseback. “Dar Gremath says he needs your help over by the Radden farmstead!” he pants, pointing across the battlefield. A couple of hundred yards away, you can make out the rebel leader’s banner, now under attack. Between you and Dar Gremath, a band of marauding soldiers is busy setting fire to farmhouses and killing off any wounded they come across. Some of the Iron Circle warriors aren’t human—they’re short, scaly creatures with black horns, lashing tails and beards made of snakes, surrounded in dark fumes. Directly above them is a small but furious storm cloud, from which lightning bolts occasionally shoot down to slay Harkenwolders.
The messenger gallops off again, leaving matters in your hands.
Initiative:
Bram Moltenheim: 21
Quyst: 6
Tafod Haearn: 9
Tanisar: 6
Enemies: 4
(Bram, Tafod, Tanisar.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
"Let me try to soften the group a little before you close with them!" Tanisar asks. With the group's agreement, he'll cast shatter in the middle of the enemy group again.
Con DC 15 save or take 9 thunder damage (half on save) in a 10' radius sphere.
As a bonus action, he'll inspire Tafod.