Shere shrugs "I don't think we have anything else to do herre but figure the puzzle. Is that what it says could you trranslate? Maybe the puzzle is in the worrds too?"
Ithelion’s head is held for a few moments by Shere, adjusting those way and that, before she finally can see what it says. Written in draconic tunes: “Ashardalon, bathed in his rage.”
"Ashardalon, bathed in his rage." Ithelion repeats the words when she finally manages to see them. She turns to Shere, "Thank you. I don't know how I missed that...."
"Well we have the rage arrows, but Ashardalon was red, so perhaps fire?"
She walks up to the larger statue, looking for signs of burning in the past... scorch marks on the ground or on the statue, the remains of past fires etc.
As the light from Krom's ring illuminates the dank room, you notice there are 13 of these exquisitely carved pedestals, painted with colour. The colours range all the chromatic colours with a few combinations to boot. They clench the decorative trays in their mouths, yet whether in expectation or adulation - who can tell? The eyes shine black in the light, moist almost. On the trays there are different levels of dust, seeming to imply that at one time, these trays held items. On the walls are depictions of dragons of the same colours. With the light throwing on the walls, you can tell this room was hand-decorated with coloured rocks and tiles. The central dragon in the room, standing much taller than the others, is a red dragon. It looks similar to the large mural on the wall.
Daemyar, furthermore, you spy small, line-thin, shadows under the pedestals, implying they might be able to be moved...
There are no exits from this room. There are tracks here, a fairly wide variety. At least a couple people with boots, a large bipedal creature but with feet much bigger than any of yours, drag marks like something was drug across the floor, lots of rat tracks.
With an an apologetic look and a wild guess he says to Ithelion "Perhaps your magic could move a torch onto the tray with us out of the room? Bathing Ashardalon in fire light and maybe avoiding his bolts of wrath"
"Yes, perhaps it's simpler just to try..." She takes one last look around the statue in the hopes of finding signs of prior fires, then suggests everyone stands back before emprying an oil flask underneath it and moving a lit torch underneath it launching afire bolt at the oil from a safe distance. If that produces no results, then she stands behind and to one side of the statue and tries to use Shocking Grasp to bathe it in electricity.
Each time she does these things, she repeats the phrase "Ashardalon, bathed in his rage" in draconic.
(( Note: the spell says it's target is a creature, so technically, I don't think it can target an inanimate object; them thematically it seems like it should. ))
@all Your deductions pay off as Ithelion lights the fire under the central statue. The flames lick the figure, and it turns a deep red. A low rumble can be heard as all the pedestals turn on their own volition. Maybe 5 seconds go by and everything stops. The pedestals now are all facing the central dragon pedestal - the one still alight with fire. As the flames die down and finally extinguishes, several of the pedestals begin to make noise with a little bit of steam coming from the mouths and noses. You feel the pressure building and back up a few steps, especially Ithelion, who is still in the room. Finally, several of the dragon heads flop backwards with a hiss, revealing several items underneath. The central pedestal also claps open, revealing an additional item...
Arranged on several pedestals are several items:
- a gray vial of liquid, with what looks like little stones floating within... - a dark obsidian ointment jar with a sigil of a dragon in a circle, the circle decorated with vines and leaves... - a spell scroll that smokes slightly, tendrils wafting into the air; the scroll is sealed with wax, the impression of a fire... - a glass vial filled with a viscous, dense purple liquid with a small pink oval cloud floating within... - yet another glass vial, this one has striated layers of liquid resembling layers of earth; you can see brown, silver, and gray layers... - yet another pedestal has a piece of thick parchment that has materialized in the tray. It looks like a piece of a map... - the central pedestal's dragon head opens its maw wide, revealing a flaming dagger. The flame dies down when exposed to the air here but fairly hums with energy and violent potential...
Shere looks on with amazement at the spectacle "I suggest we no touch and follow the way we have done so farr. Ithelion would you please try and magically take that dagger? I hope the things don't disappear when we take one thing... Didn't Erky say something about a map? Maybe instead we grab all at once and run. Its up to you guys."
Ithelion watches in awe as the spectacle unfolds, her eyes wide, darting to each pedestal, and finally settling on the dagger enshrined by the large dragon statue. She stands still for a moment, then her gaze scans overs the various plinths. She frowns. "I had expected a book..." Once again she looks around at the plinths wondering if she missed something, but her reverie is interrupted by Shere's words, and she crouches down, opening the bag in her pack, and pulls out a large chest.
"We are surrounded by enemies who may come at any moment. We should take what we can for later study. I...", her eyes dart from the dagger to the map and back. "Let me try to move one of them." She asks Elosa to fly back up the corridor from which they came, and keep watch.
Ushering everybody back again, a spectral hand reaches for the map piece, lifting it clear to hover over the plinth for a few moments as she gazes around the room again. If nothing stirs, she brings it back to where she stands. When it arrives she glances at it quickly before moving the hand to place it in the chest.
If nothing untoward happens, she repeats the process with each other item, ending, with some trepidation, with the dagger.
Yes, some are empty. Nothing strange or weird happens when you take the items and put them into your "large chest."
You gaze at the piece of map and you recognize more Draconic writing. It seems to be a partial piece of a map. As such, you get partial words: "...eddin the Black....redoubt....Khundrakar, the Glitterh....mountain range.....north of...." Curiously, it does have Gnomish on it as well.
As she scans the map, Ithelion frowns, then folds it gingery and places it in the chest. Later. She keeps working and as the last item is wrapped and placed in the large chest, Ithelion breathes a sigh of relief. The chest is replaced it in the bag in her backpack and she takes out her papers and scribbles some quick notes for her maps while the events are fresh in her mind, then pulls out her diary and hurriedly scribbles a note there as well.
Shouldering her pack, she circles the room one more time, clearly not wanting to leave, but eventually nods. I should say something. She looks a little uncomfortable, glances around the group, and dusts down her clothes.
"I don't know what to say except: Well done everyone! This was a very unexpected but...remarkable...thing to find." She smiles, her gaze skimming the statues. "I could never have hoped to find this alone, and could not solve it without help. It took all of us working together. I do not even know what we have found, but I am sure it is significant. I think people might study this room for a year, yet we still have a job to do..." She looks around at her companions, smiling, as her words falter.
As she scans the map, Ithelion frowns, then folds it gingery and places it in the chest. Later. She keeps working and as the last item is wrapped and placed in the large chest, Ithelion breathes a sigh of relief. The chest is replaced it in the bag in her backpack and she takes out her papers and scribbles some quick notes for her maps while the events are fresh in her mind, then pulls out her diary and hurriedly scribbles a note there as well.
Shouldering her pack, she circles the room one more time, clearly not wanting to leave, but eventually nods. I should say something. She looks a little uncomfortable, glances around the group, and dusts down her clothes.
"I don't know what to say except: Well done everyone! This was a very unexpected but...remarkable...thing to find." She smiles, her gaze skimming the statues. "I could never have hoped to find this alone, and could not solve it without help. It took all of us working together. I do not even know what we have found, but I am sure it is significant. I think people might study this room for a year, yet we still have a job to do..." She looks around at her companions, smiling, as her words falter.
(( The delicate items get wrapped in sacks ))
Okay, no problem. If you put it in the chest or bag, remember it will take an action to get it out again (if in combat).
Garnet’s jaw drops when the words are said and the sequence is completed. “Well done Ithelion!” She peers over your shoulder at the map. “What do you make of this map? Is this the Glitterhelm mountain range? “
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
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(( Can Ithelion read the writing? If not, s she tries to copy it then... If people don't mind spend the time to ritual cast comprehend languages ))
Garnet finally looks around and sees the words, and she observes for any effect, monitors the room.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Shere shrugs "I don't think we have anything else to do herre but figure the puzzle. Is that what it says could you trranslate? Maybe the puzzle is in the worrds too?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ithelion’s head is held for a few moments by Shere, adjusting those way and that, before she finally can see what it says. Written in draconic tunes: “Ashardalon, bathed in his rage.”
Shere and Krom - d100 please.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
80
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Ashardalon, bathed in his rage." Ithelion repeats the words when she finally manages to see them. She turns to Shere, "Thank you. I don't know how I missed that...."
"Well we have the rage arrows, but Ashardalon was red, so perhaps fire?"
She walks up to the larger statue, looking for signs of burning in the past... scorch marks on the ground or on the statue, the remains of past fires etc.
76
Be excellent to each other, and roll for initiative dudes!
Shere's face turns into a toothy grin and gives Ithelion a pat on the head "Good elf" he winks "Maybe each needs the element of its breath?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ithelion brushes Shere's hand away in annoyance, then frowns. "I hope not. Acid, ice and poison are in short supply."
She resumes studying the big statue and the areas around it.
"Ashardalon's element is fire, but his rage arrows are electric. Odd."
(( Which colours are represented here? ))
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“Hmm… might be something was dragged out of here. A missing piece.”
Paladin - warforged - orange
With an an apologetic look and a wild guess he says to Ithelion "Perhaps your magic could move a torch onto the tray with us out of the room? Bathing Ashardalon in fire light and maybe avoiding his bolts of wrath"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Yes, perhaps it's simpler just to try..." She takes one last look around the statue in the hopes of finding signs of prior fires, then suggests everyone stands back before emprying an oil flask underneath it and
moving alit torch underneath itlaunching afire bolt at the oil from a safe distance. If that produces no results, then she stands behind and to one side of the statue and tries to use Shocking Grasp to bathe it in electricity.Each time she does these things, she repeats the phrase "Ashardalon, bathed in his rage" in draconic.
(( Note: the spell says it's target is a creature, so technically, I don't think it can target an inanimate object; them thematically it seems like it should. ))
@all
Your deductions pay off as Ithelion lights the fire under the central statue. The flames lick the figure, and it turns a deep red. A low rumble can be heard as all the pedestals turn on their own volition. Maybe 5 seconds go by and everything stops. The pedestals now are all facing the central dragon pedestal - the one still alight with fire. As the flames die down and finally extinguishes, several of the pedestals begin to make noise with a little bit of steam coming from the mouths and noses. You feel the pressure building and back up a few steps, especially Ithelion, who is still in the room. Finally, several of the dragon heads flop backwards with a hiss, revealing several items underneath. The central pedestal also claps open, revealing an additional item...
Arranged on several pedestals are several items:
- a gray vial of liquid, with what looks like little stones floating within...
- a dark obsidian ointment jar with a sigil of a dragon in a circle, the circle decorated with vines and leaves...
- a spell scroll that smokes slightly, tendrils wafting into the air; the scroll is sealed with wax, the impression of a fire...
- a glass vial filled with a viscous, dense purple liquid with a small pink oval cloud floating within...
- yet another glass vial, this one has striated layers of liquid resembling layers of earth; you can see brown, silver, and gray layers...
- yet another pedestal has a piece of thick parchment that has materialized in the tray. It looks like a piece of a map...
- the central pedestal's dragon head opens its maw wide, revealing a flaming dagger. The flame dies down when exposed to the air here but fairly hums with energy and violent potential...
What does the party wish to do?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Shere looks on with amazement at the spectacle "I suggest we no touch and follow the way we have done so farr. Ithelion would you please try and magically take that dagger? I hope the things don't disappear when we take one thing... Didn't Erky say something about a map? Maybe instead we grab all at once and run. Its up to you guys."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ithelion watches in awe as the spectacle unfolds, her eyes wide, darting to each pedestal, and finally settling on the dagger enshrined by the large dragon statue. She stands still for a moment, then her gaze scans overs the various plinths. She frowns. "I had expected a book..." Once again she looks around at the plinths wondering if she missed something, but her reverie is interrupted by Shere's words, and she crouches down, opening the bag in her pack, and pulls out a large chest.
"We are surrounded by enemies who may come at any moment. We should take what we can for later study. I...", her eyes dart from the dagger to the map and back. "Let me try to move one of them." She asks Elosa to fly back up the corridor from which they came, and keep watch.
Ushering everybody back again, a spectral hand reaches for the map piece, lifting it clear to hover over the plinth for a few moments as she gazes around the room again. If nothing stirs, she brings it back to where she stands. When it arrives she glances at it quickly before moving the hand to place it in the chest.
If nothing untoward happens, she repeats the process with each other item, ending, with some trepidation, with the dagger.
(( Are some pedestals empty? ))
Yes, some are empty.
Nothing strange or weird happens when you take the items and put them into your "large chest."
You gaze at the piece of map and you recognize more Draconic writing. It seems to be a partial piece of a map. As such, you get partial words: "...eddin the Black....redoubt....Khundrakar, the Glitterh....mountain range.....north of...." Curiously, it does have Gnomish on it as well.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
As she scans the map, Ithelion frowns, then folds it gingery and places it in the chest. Later. She keeps working and as the last item is wrapped and placed in the
largechest, Ithelion breathes a sigh of relief. The chest is replaced it in the bag in her backpack and she takes out her papers and scribbles some quick notes for her maps while the events are fresh in her mind, then pulls out her diary and hurriedly scribbles a note there as well.Shouldering her pack, she circles the room one more time, clearly not wanting to leave, but eventually nods. I should say something. She looks a little uncomfortable, glances around the group, and dusts down her clothes.
"I don't know what to say except: Well done everyone! This was a very unexpected but...remarkable...thing to find." She smiles, her gaze skimming the statues. "I could never have hoped to find this alone, and could not solve it without help. It took all of us working together. I do not even know what we have found, but I am sure it is significant. I think people might study this room for a year, yet we still have a job to do..." She looks around at her companions, smiling, as her words falter.
(( The delicate items get wrapped in sacks ))
Okay, no problem. If you put it in the chest or bag, remember it will take an action to get it out again (if in combat).
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Garnet’s jaw drops when the words are said and the sequence is completed. “Well done Ithelion!” She peers over your shoulder at the map. “What do you make of this map? Is this the Glitterhelm mountain range? “
A wizard is never late, nor is he early, he arrives precisely when he means to.