This post has potentially manipulated dice roll results.
"Remember to keep marking the cave, Mr...uh, Mr. Baker." Kethra rows from the front of the boat, her hood up. Not only is she at the best place to put the most power to rowing a boat, but she is also giving half cover to her friends behind her.
This post has potentially manipulated dice roll results.
(Rolling for Davian: 26)
The two forward scouts are the only ones who have any sort of warning, as 6 decaying corpses suddenly surface from beneath the water. Four dart past Rubin and Davian towards the boat, while the other two close with them (you can make opportunity attacks if you choose).
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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Is the boat the only 'land' area around then? I.E. is this just a river through stone walls or is there a place he can climb out of the water? In other words was this completely foolish of Rubin, since he can do pretty much nothing against the corpses, as he is horrible in melee fighting. Also, how does the ghoul spot an invisible Rubin?
(Good point, Rubin wouldn't be spotted. There is no land around you other than the boat. Also, you could use your crossbows since you have Crossbow Expert.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
"Sheesh, where's our scouts?" Kethra attacks the the undead within range that has taken the worst damage, then move on to the next if it re-kills them:
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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"Remember to keep marking the cave, Mr...uh, Mr. Baker." Kethra rows from the front of the boat, her hood up. Not only is she at the best place to put the most power to rowing a boat, but she is also giving half cover to her friends behind her.
Perception check: 5
Disadvantage: 22
"I can't make anything in this darkness..."
(Edit: UGH)
Rubin perception: 22
(Rolling for Davian: 26)
The two forward scouts are the only ones who have any sort of warning, as 6 decaying corpses suddenly surface from beneath the water. Four dart past Rubin and Davian towards the boat, while the other two close with them (you can make opportunity attacks if you choose).
Initiative:
Davian: 10
Jairus: 12
Kethra: 12
Rubin: 8
Tyde: 19
Corpses: 16
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(Rubin is up. He and Davian are the only ones who can act in the first round, the others are surprised.)
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Is the boat the only 'land' area around then? I.E. is this just a river through stone walls or is there a place he can climb out of the water? In other words was this completely foolish of Rubin, since he can do pretty much nothing against the corpses, as he is horrible in melee fighting. Also, how does the ghoul spot an invisible Rubin?
Rubin will strike at one of the ghouls as it passes, with his little dagger...
Attack: 11 Damage: 6
He will then strike at another as it closes on him...
Attack: 21 Damage: 6
Rubin will be invisible as this is darkness, so those using darkvision cannot see him. Attacks against him will have disadvantage.
(Good point, Rubin wouldn't be spotted. There is no land around you other than the boat. Also, you could use your crossbows since you have Crossbow Expert.)
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Does a crossbow work in water? I was thinking it would not, but will definitely use it if it does.
(Totally! You have no reason to use a knife at all. Sorry, I had expected you to know, I suppose that explains why I made you a little nervous lol. Here's a link: http://www.dndbeyond.com/sources/basic-rules/combat#UnderwaterCombat)
Well both of those were still misses, using the crossbow or not. So let's call Rubin's turn done and he'll use his hand crossbow next round.
(The second hits, with a crossbow or not. Up to you which you use.)
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(Will update tomorrow. Busy today.)
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Rubin manages to hit a hit on one of them.
The other two ghouls also move past Rubin and Davian, and all 6 suddenly surge under the boat and attempt to capsize it!
(Three make the check, three help.)
Check: 17
Check: 6
Check: 15
None of them manage to heave the boat over, however.
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Everyone is up. The six ghouls are clustered around the boat.
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Rubin makes two attacks with his crossbow, with advantage as he is invisible.
Attack: 18 Damage: 7
Attack: 11 Damage: 8
"Sheesh, where's our scouts?" Kethra attacks the the undead within range that has taken the worst damage, then move on to the next if it re-kills them:
Quarterstaff to-hit: 16 Damage: 7
Martial Arts to-hit: 9 Damage: 7
(You can hit 3 ghouls without hitting any of your companions.)
Con saves: 4, 14, 19
One succeeds, the others fail.
Kethra and Rubin together down one of the ones that failed.
(Davian and Jairus are up)
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(Jairus is out and has been for a bit, dunno what’s going on with Davian.)
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Davian lobs a glob of flame at one of the ghouls.
Attack: 14 Damage: 8
And singes the water.
Jairus fires off two bolts at another ghoul (the more wounded one first).
Attack: 12 Damage: 6 Sneak attack: 4
Attack; 11 Damage: 7
Bits and pieces of the ghoul scatter into the water, but it's somehow still moving.
All six ghouls try to tip the boat once more, three helping and three attempting.
Checks: 20, 16, 11
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One gets close, but doesn't quite manage it.
(Everyone is up, 5 ghouls remain, 1 badly injured and one slightly injured)
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