Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
His animal instincts take over again. Without hesitation, Davian starts moving towards the stone priest. A whirl of smoke obscures him for a fleeting moment and dire wolf emerges, running towards the priest. It launches at the chanting clergyman.
Symon cries out in pain, his head pounding and his ears ringing. The Delvers had been expecting them. Instinctively he glances around for cover - but he needed to get closer.
Taking his full movement and the Dash action, he sprints to the far corner of the conjoined rocks - hoping to find cover while cutting off any escape of this mysterious priest.
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
This post has potentially manipulated dice roll results.
Both Tyde and Symon manage to resist the worst of the blast. Symon dashes for cover, and ends up about 10 feet away from the priest. Davian suddenly decides he's a wolf, and pounces on the erstwhile priest.
Strength save: 15
He manages to keep his feet, even with a hundred odd pounds of wolf being flung at him.
(Kethra and Rubin are up, need saving throws from Jairus, Kethra and Rubin)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Rubin first takes two shots at the figure.
Attack: 18 Damage: 5
Bonus action Attack: 11 Damage: 8
He will then separate from the others and move to cover within the stones. he would circle to where he would be able to get line of sight on the enemy, though remain behind cover until he has his next turn.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
CON saving throw: 18
Following Symon's lead Kethra will run forward to dash so that she is taking cover at the smaller rock east of the three rocks bundled together, and still less than 30 ft away from the priest.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(I've already raged twice today (#998 and #1056). I can only get three rages at barbarian level 3. Actually, are we pretty close to the next level up?)
After Kethra closes to melee, Jairus ensures he is within 30 feet of the foe with a clear shot, and fires his hand crossbow as an attack action and again as a bonus action, applying sneak attack due to Kethra threatening the enemy in melee range.
Attack Action attack roll:
14
Bonus action attack roll:
9
Attack action damage, inclusive of sneak attack, if a hit, non magic piercing:
11
Bonus action attack non magic piercing damage if a hit:
This post has potentially manipulated dice roll results.
Dex saving throw 7
The shaking ground causes the huge wolf to stumble and lose its footing.
((Can Davian take an action yet or is this still the previous round?))
((Don't forget Izraal1, you've got a big puppy jumping on the nasty priest. I would imagine that pouncing on someone would put you in melee range ;) ))
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The shaking ground causes the huge wolf to stumble and lose its footing.
((Can Davian take an action yet or is this still the previous round?))
((Don't forget Izraal1, you've got a big puppy jumping on the nasty priest. I would imagine that pouncing on someone would put you in melee range ;) ))
OOC: I forgot in all the chaos we have a rather large dog attacking the cultist as well, apologies!
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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(Kethra, Rubin, Symon, and Davian are up. Larakh (the priest) is about 40 feet away, and is partially obscured by the rock.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
His animal instincts take over again. Without hesitation, Davian starts moving towards the stone priest. A whirl of smoke obscures him for a fleeting moment and dire wolf emerges, running towards the priest. It launches at the chanting clergyman.
Bite Attack: 23 Damage: 14
(DC 13 strength save or be knocked prone)
21 Con save
Another medical problem. Indefinite hiatus. Sorry, all.
Symon cries out in pain, his head pounding and his ears ringing. The Delvers had been expecting them. Instinctively he glances around for cover - but he needed to get closer.
Taking his full movement and the Dash action, he sprints to the far corner of the conjoined rocks - hoping to find cover while cutting off any escape of this mysterious priest.
Another medical problem. Indefinite hiatus. Sorry, all.
Both Tyde and Symon manage to resist the worst of the blast. Symon dashes for cover, and ends up about 10 feet away from the priest. Davian suddenly decides he's a wolf, and pounces on the erstwhile priest.
Strength save: 15
He manages to keep his feet, even with a hundred odd pounds of wolf being flung at him.
(Kethra and Rubin are up, need saving throws from Jairus, Kethra and Rubin)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jairus’ Con save: 3
He takes half damage, noted on his sheet.
bRubin con save: 13
Rubin first takes two shots at the figure.
Attack: 18 Damage: 5
Bonus action Attack: 11 Damage: 8
He will then separate from the others and move to cover within the stones. he would circle to where he would be able to get line of sight on the enemy, though remain behind cover until he has his next turn.
Both of Rubin's shots skitter off the rock the priest is partially obscured behind.
(Kethra is up, turn and saving throw)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(If Kethra can't post tonight by the time I log off, I'll do this turn for her. Just to keep things moving.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
CON saving throw: 18
Following Symon's lead Kethra will run forward to dash so that she is taking cover at the smaller rock east of the three rocks bundled together, and still less than 30 ft away from the priest.
Edit: Thanks for waiting. Sorry.
With a dash you could get right next to him, if you wanted to.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Sure, I'll do that instead!
The priest curses as an angry wolf plows into him, then slams his glaive into the ground, causing it to rumble.
Both Kethra and Davian, DC 13 Dexterity saving throw or take 3 bludgeoning damage and get knocked prone
(Jairus and Tyde are up, Kethra and Davian Dex save)
(Did you want to rage, Kethra?)
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Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(You tricked me :P)
Dexterity saving throw: 14
(I've already raged twice today (#998 and #1056). I can only get three rages at barbarian level 3. Actually, are we pretty close to the next level up?)
After Kethra closes to melee, Jairus ensures he is within 30 feet of the foe with a clear shot, and fires his hand crossbow as an attack action and again as a bonus action, applying sneak attack due to Kethra threatening the enemy in melee range.
Attack Action attack roll:
14
Bonus action attack roll:
9
Attack action damage, inclusive of sneak attack, if a hit, non magic piercing:
11
Bonus action attack non magic piercing damage if a hit:
4
Dex saving throw 7
The shaking ground causes the huge wolf to stumble and lose its footing.
((Can Davian take an action yet or is this still the previous round?))
((Don't forget Izraal1, you've got a big puppy jumping on the nasty priest. I would imagine that pouncing on someone would put you in melee range ;) ))
(Forgot initiative would just roll back over, the rest of you are indeed up)
Tyde and Jairus's attacks all fail to pierce the priest's armor.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC: I forgot in all the chaos we have a rather large dog attacking the cultist as well, apologies!
(He’s a good boy, attacking the cultist like that. Very good doggo.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)