After feeling her wounds close and hearing Aleyd's words, Neya gives her a nod and quickly rolls out of Caah's and the soldiers' reach and into the room (to EV-14) to hopefully drastically filter the amount of foes getting into the room.
She then takes a breath to compose herself for another barrage of attacks (patient defense).
The tiefling's search goes as poorly as it can. He simply looks over his shoulder for a moment before feeling like he needs to focus on the fight again. At a minimum, he'll move to the other end of the room so that the group not bunched together {EU-10}.
This post has potentially manipulated dice roll results.
DM's Screen:
2234
Moneus' eyes catch something moving across the room. He closes his eyes for a second and, when he reopens them, he sees Chaab standing right behind Graxx. He points the appearance of the drow elf to everyone else in the room {ES-12}. Chaab seems ready to unsheathe his daggers and attack Graxx from behind.
This post has potentially manipulated dice roll results.
Graxx's eyes are piercing through Yalek. Graxx keeps a grip on Yalek's throat pinning him down. Graxx reaches to his side an receives his trusty silvered handaxe. Graxx brings the axe down in an arc attempting to gash open Yalek's ribcage.
Attack: 15 Damage: 9
Graxx then brings the handaxe up and attempts to strike Yalek across the face with the broad side of the axe(non-lethal).
Graxx ignores Chaab's arrival at his "6-o'clock" and continues to press down on Yalek's throat, making it hard for the half-orc to speak: "You... will... all... die."
The barbarian responds to the threat with a couple of handaxe strikes. The axe's blade fails to go through Yalek's studded leathers, but the axe-slap is effective enough to release a burst of divine energy. (Yalek takes 13 bludgeoning and radiant damage.)
Alyed's armor does its job but, once again, Neya is only partially successful with her evasive maneuvers. (Neya takes 7 magical bludgeoning damage, see edit below.)
"I enjoyed your momentary companionship, but you are just collateral damage!" Caah tells Neya.
Edit:Almost forgot the AoE...
DM's Screen:
18
-> Damage roll: 9
-> Concentration check: 12
In the process of attacking, Caah ventures into Utar's spell area and is greeted with a swing of Burga's morningstar.Neya feels the magical mark placed on her dissipate. (Caah takes 11 radiant damage.)
Edit 2: The attack against Aleyd should have been at advantage: 17 -> nothing changes.
This post has potentially manipulated dice roll results.
DM's Screen:
1714
-> Damage roll: 17
The soldiers charge along with Caah, giving Ilim and Abot a chance to attack. (Soldier#4 {EW-15} takes 9 radiant damage; Soldier#5 {EX-16} takes 9 radiant damage.)
The soldiers who are closest to Caah follow her lead, but the others take advantage of the fact that Doozey is now surrounded.
Doozey's armor and toughened skin prevent most of the attacks from drawing blood, but not all. Neya sidesteps the two swings that come her way. Aleyd is surprised by the prowess of the one soldier who targeted her and accidentally exposes one of the few gaps in her armor. (Alyed takes 20 slashing damage; Doozey takes 11 slashing damage, already halved.)
Being the least combat-minded person in the group, Litta stays in her corner and casts Sanctuary on herself. She also minimizes her frame against the corner and says to Utar: "They had so many soldiers in the grounds. So many. Dozens and dozens. Tell me the plan is not to fight them all."
Senetir continues to fly around and do whatever it is he is doing completely out of the party's vision range.
This post has potentially manipulated dice roll results.
Doozey parried, dodged, or endured what he could, but some inevitably slip through his guard. After that, it became harder not to snarl and tremble like an enraged honey badger. "No retreat... Too... dangerous... I and biscuit.. hold ground here."He growled out, knowing biscuit to understand his meaning. Indeed the fey touched Mastiff rushed around the long way to the other side, intending to as much to cut off the guard's retreat, as it was to block off any more surprise reinforcements.
"Protect others.. Find other route... Before Lord's son hurt by Senetir." He just manages to get out before leaping into action, striking the most wounded guards' feets and limbs, hoping to incapicate them by blade and claw.
Action(Doozey): Cleansing Dance at most injured guard in immediate range(preferably one hit by OA earlier) (Non-Lethal)Apostle - Attack: 14 Damage: 11 magical piercing. (Non-Lethal)Unarmed Strike - Attack: 23 Damage: 6 non-magical slashing. (or if previous guard falls, attacking next one closest to Neya).
Bonus Action(Doozey): Predatory Strike. (Non-Lethal)Unarmed Strike - Attack: 9 Damage: 10 non-magical slashing. (or if previous guard falls, attacking next one closest to Neya).
. When you use the Attack action with an unarmed strike, you can make one unarmed strike as a bonus action.
(S/N: 1st Guard hit is marked with Favored Foe, inflicting an additional 4 points of damage.)
(@Lerus: To maybe clear things up(?), Doozey's 1st attacks are going to Soldier #4 1st(if possible), then #5 until both are down)
(@MB: OK, I'm going off your OOC Chat post indicating that you are using one charge of your Channel Divinity: War God's Blessing on Doozey's second attack. Note that this uses your reaction for the round, though you'll recover it at the top of your turn. If you disagree with this, let me know and we can backtrack as needed.)
WereDoozey let's Aleyd know that he disagrees with her tactical suggestion, which earns him a look of disappointment. He then orders Biscuit to circle around the other side of the soldiers' formation while remaining cautious. The badger-man himself is more direct with his action, stabbing once with his blade and then slashing with his newfound claws. The blade thrust does not overcome the targeted soldier's greaves, but the claw attack is suddenly guided onto a gap in the soldier's leg armor by the translucent armored gauntlet of Torm. The soldier can no longer stand on his mangled leg and drops to the ground. He is effectively out of the fight. (Soldier#4 {EW-15} takes 9 slashing damage and is DEFEATED in a non-lethal manner.)
WereDoozey finds the stamina to strike at yet another soldier but his efforts are once again thwarted by their armor.
(@Ori: You can keep your use of Favored Foe since the guard was defeated by the initial damage.)
Shaking her head, Aleyd looks into the room. Her gaze meets Neya's as the Black Fist captain gestures toward Doozey and shrugs. Still naturally filling a leadership role, she requests: "Find us a way out of here." She then turns and attacks (non-lethally).
Aleyd almost breaks the nearest soldier's shield with her first swing. Her second attack finds the arm hoisting the shield. (Soldier#1 {EV-16} takes 13 magical slashing damage.)
(Utar's turn is still up. Although it is an awkwardly angle, he is in melee with Caah through the room's doorway.)
This post has potentially manipulated dice roll results.
Given his original escape plan saw them leave the way they came in only with an unconscious Yalek in tow, Utar finds himself momentarily stumped. They could push through the guards to the ground floor and main entrance, but that's exactly where he would guess the majority of guards would be located. On the other hand backtracking through the manor might be teaming with guards given he has a suspicion that Team CRAP only made it this far to set off the carefully set trap. Utar can't help but feel like he's lead his friends into something they can't escape from...
Focusing on the situation at hand, Utar unleashes a couple of non-lethal strikes against Caah with his warhammer.
Attack 1: 10 Damage: 8
Bonus Attack (spending a charge of war priest): 12 Damage: 8
(OOC Have lowered attack roll bonus by 2 for raise dead)
Utar starts to realize that the group's options are limited. This thought is not completely out of his head by the time he partially sees Caah though the threshold, causing him to swing and miss. The cleric refocuses and swings again, this time catching the opposing half-orc square in the chest. (Caah takes 14 bludgeoning damage.)
It takes her a few seconds to recover, but when she does, she yells at Utar: "You betrayed your orcish band! Shame on you! Gruumsh will have your head!"
At this point, some of the boot stomps get louder and the first wave of reinforcements make their way up the stairs. Four fresh Brokengulf retainers arrive.
This post has potentially manipulated dice roll results.
Neya will start striking at Caah with a number of attacks, thinking that the path of least resistance is through the Zhentarim (she supposes) agent. One of the attacks will go for a pressure point (last ki point for stunning strike, DC 13, on first landed blow), if she hits, that would hopefully stagger her.
This post has potentially manipulated dice roll results.
DM's Screen:
18
Neya continues to engage with Caah at the door, allowing her magical fists to bludgeon instead of growing out her claws. The first strike is a well-placed chop to the neck, although it fails to stun the half-orc as Neya had hoped. The next two strikes land weakly on Caah's armor. (Caah takes 7 magical bludgeoning damage.)
In the washroom, Yalek reaches for his blade while his tattoo continues to glow: "Get... off... me!" He attacks with difficulty from his prone position, but Graxx's glowing body is hard to miss.
This post has potentially manipulated dice roll results.
Moneus moves to catch up to Chaab {ET-12}, convinced he is coming to Graxx's aid. Gripping one of his physical knives this time, he approaches cautiously and stabs Chaab's neck from behind. Moneus' sense of success quickly fades as both his knife and arm pass cleanly though Chaab.
"An illusion!" Moneus yells. "Don't be fooled by it."
He then crouches by the nearby dresser, fearing he's about to pay for his mistake.
(Neya goes next.)
After feeling her wounds close and hearing Aleyd's words, Neya gives her a nod and quickly rolls out of Caah's and the soldiers' reach and into the room (to EV-14) to hopefully drastically filter the amount of foes getting into the room.
She then takes a breath to compose herself for another barrage of attacks (patient defense).
Extended Signature
Neya disengages from combat and, following Aleyd's suggestion, reenters the west bedchamber. She remains ready to dodge incoming attacks.
Yalek struggles against Graxx. He tires his best to be nimble and escape the barbarian's grasp (contested check):
-> Yalek's acrobatics check: 19
-> Graxx's athletics check: 21
Graxx continues to overpower the half-orc spy.
Not wanting to be surprised again, Moneus turns and begins looking for the hidden caster.
-> Moneus' perception check: 7
The tiefling's search goes as poorly as it can. He simply looks over his shoulder for a moment before feeling like he needs to focus on the fight again. At a minimum, he'll move to the other end of the room so that the group not bunched together {EU-10}.
DM's Screen:
22 34
Moneus' eyes catch something moving across the room. He closes his eyes for a second and, when he reopens them, he sees Chaab standing right behind Graxx. He points the appearance of the drow elf to everyone else in the room {ES-12}. Chaab seems ready to unsheathe his daggers and attack Graxx from behind.
(Graxx is up next.)
Graxx's eyes are piercing through Yalek. Graxx keeps a grip on Yalek's throat pinning him down. Graxx reaches to his side an receives his trusty silvered handaxe. Graxx brings the axe down in an arc attempting to gash open Yalek's ribcage.
Attack: 15 Damage: 9
Graxx then brings the handaxe up and attempts to strike Yalek across the face with the broad side of the axe(non-lethal).
Attack: 21 Damage: 7
Divine Fury if Hit: (Radiant) 6
Graxx ignores Chaab's arrival at his "6-o'clock" and continues to press down on Yalek's throat, making it hard for the half-orc to speak: "You... will... all... die."
The barbarian responds to the threat with a couple of handaxe strikes. The axe's blade fails to go through Yalek's studded leathers, but the axe-slap is effective enough to release a burst of divine energy. (Yalek takes 13 bludgeoning and radiant damage.)
Caah advances fearlessly to catch up tp Neya {EV-15}. She attacks viciously, sparing a strike for Aleyd as well:
-> Tribal Warclub vs. Neya: Attack: 15
Damage: 13-> Tribal Warclub vs. Neya: Attack: 10 Damage: 13
-> Tribal Warclub vs. Aleyd: Attack: 25
Damage: 8Alyed's armor does its job but, once again, Neya is only partially successful with her evasive maneuvers. (Neya takes 7 magical bludgeoning damage, see edit below.)
"I enjoyed your momentary companionship, but you are just collateral damage!" Caah tells Neya.
Edit: Almost forgot the AoE...
DM's Screen:
18
-> Damage roll: 9
-> Concentration check: 12
In the process of attacking, Caah ventures into Utar's spell area and is greeted with a swing of Burga's morningstar. Neya feels the magical mark placed on her dissipate. (Caah takes 11 radiant damage.)
Edit 2: The attack against Aleyd should have been at advantage: 17 -> nothing changes.
DM's Screen:
17 14
-> Damage roll: 17
The soldiers charge along with Caah, giving Ilim and Abot a chance to attack. (Soldier#4 {EW-15} takes 9 radiant damage; Soldier#5 {EX-16} takes 9 radiant damage.)
The soldiers who are closest to Caah follow her lead, but the others take advantage of the fact that Doozey is now surrounded.
-> One-handed Longsword vs. Doozey: Attack: 9
Damage: 4-> One-handed Longsword vs. Doozey: Attack: 5 Damage: 4
-> One-handed Longsword vs. Doozey: Attack: 21 Da
mage: 6-> One-handed Longsword vs. Doozey: Attack: 12 Damage: 8
-> One-handed Longsword vs. Doozey: Attack: 14
Damage: 3-> One-handed Longsword vs. Doozey: Attack: 16
Damage: 6-> One-handed Longsword vs. Doozey: Attack: 4
Damage: 6-> One-handed Longsword vs. Doozey: Attack: 17
Damage: 7-> One-handed Longsword vs. Neya: Attack: 14
Damage: 4-> One-handed Longsword vs. Neya: Attack: 9
Damage: 10-> One-handed Longsword vs. Aleyd: Attack: 8 Damage: 7
-> One-handed Longsword vs. Aleyd: Attack: 22 Damage: 6
Doozey's armor and toughened skin prevent most of the attacks from drawing blood, but not all. Neya sidesteps the two swings that come her way. Aleyd is surprised by the prowess of the one soldier who targeted her and accidentally exposes one of the few gaps in her armor. (Alyed takes 20 slashing damage; Doozey takes 11 slashing damage, already halved.)
Being the least combat-minded person in the group, Litta stays in her corner and casts Sanctuary on herself. She also minimizes her frame against the corner and says to Utar: "They had so many soldiers in the grounds. So many. Dozens and dozens. Tell me the plan is not to fight them all."
Senetir continues to fly around and do whatever it is he is doing completely out of the party's vision range.
(Doozey, Aleyd, and Utar are up next.)
Doozey parried, dodged, or endured what he could, but some inevitably slip through his guard. After that, it became harder not to snarl and tremble like an enraged honey badger. "No retreat... Too... dangerous... I and biscuit.. hold ground here." He growled out, knowing biscuit to understand his meaning. Indeed the fey touched Mastiff rushed around the long way to the other side, intending to as much to cut off the guard's retreat, as it was to block off any more surprise reinforcements.
"Protect others.. Find other route... Before Lord's son hurt by Senetir." He just manages to get out before leaping into action, striking the most wounded guards' feets and limbs, hoping to incapicate them by blade and claw.
Action(Doozey): Cleansing Dance at most injured guard in immediate range(preferably one hit by OA earlier)
(Non-Lethal)Apostle - Attack: 14 Damage: 11 magical piercing.
(Non-Lethal)Unarmed Strike - Attack: 23 Damage: 6 non-magical slashing. (or if previous guard falls, attacking next one closest to Neya).
Bonus Action(Doozey): Predatory Strike.
(Non-Lethal)Unarmed Strike - Attack: 9 Damage: 10 non-magical slashing. (or if previous guard falls, attacking next one closest to Neya).
. When you use the Attack action with an unarmed strike, you can make one unarmed strike as a bonus action.
(S/N: 1st Guard hit is marked with Favored Foe, inflicting an additional 4 points of damage.)
(@Lerus: To maybe clear things up(?), Doozey's 1st attacks are going to Soldier #4 1st(if possible), then #5 until both are down)
Action(Biscuit): Default into Defensive Action.
Movement(Biscuit): To EU-20.
When you realize you're doing too much: Signature.
(@MB: OK, I'm going off your OOC Chat post indicating that you are using one charge of your Channel Divinity: War God's Blessing on Doozey's second attack. Note that this uses your reaction for the round, though you'll recover it at the top of your turn. If you disagree with this, let me know and we can backtrack as needed.)
WereDoozey let's Aleyd know that he disagrees with her tactical suggestion, which earns him a look of disappointment. He then orders Biscuit to circle around the other side of the soldiers' formation while remaining cautious. The badger-man himself is more direct with his action, stabbing once with his blade and then slashing with his newfound claws. The blade thrust does not overcome the targeted soldier's greaves, but the claw attack is suddenly guided onto a gap in the soldier's leg armor by the translucent armored gauntlet of Torm. The soldier can no longer stand on his mangled leg and drops to the ground. He is effectively out of the fight. (Soldier#4 {EW-15} takes 9 slashing damage and is DEFEATED in a non-lethal manner.)
WereDoozey finds the stamina to strike at yet another soldier but his efforts are once again thwarted by their armor.
(@Ori: You can keep your use of Favored Foe since the guard was defeated by the initial damage.)
Shaking her head, Aleyd looks into the room. Her gaze meets Neya's as the Black Fist captain gestures toward Doozey and shrugs. Still naturally filling a leadership role, she requests: "Find us a way out of here." She then turns and attacks (non-lethally).
-> Radiant Longsword vs Soldier#1 {EV-16}: Attack: 25
Damage: 6-> Radiant Longsword vs Soldier#1 {EV-16}: Attack: 26 Damage: 11
Aleyd almost breaks the nearest soldier's shield with her first swing. Her second attack finds the arm hoisting the shield. (Soldier#1 {EV-16} takes 13 magical slashing damage.)
(Utar's turn is still up. Although it is an awkwardly angle, he is in melee with Caah through the room's doorway.)
Given his original escape plan saw them leave the way they came in only with an unconscious Yalek in tow, Utar finds himself momentarily stumped. They could push through the guards to the ground floor and main entrance, but that's exactly where he would guess the majority of guards would be located. On the other hand backtracking through the manor might be teaming with guards given he has a suspicion that Team CRAP only made it this far to set off the carefully set trap. Utar can't help but feel like he's lead his friends into something they can't escape from...
Focusing on the situation at hand, Utar unleashes a couple of non-lethal strikes against Caah with his warhammer.
Attack 1: 10 Damage: 8
Bonus Attack (spending a charge of war priest): 12 Damage: 8
(OOC Have lowered attack roll bonus by 2 for raise dead)
Utar starts to realize that the group's options are limited. This thought is not completely out of his head by the time he partially sees Caah though the threshold, causing him to swing and miss. The cleric refocuses and swings again, this time catching the opposing half-orc square in the chest. (Caah takes 14 bludgeoning damage.)
It takes her a few seconds to recover, but when she does, she yells at Utar: "You betrayed your orcish band! Shame on you! Gruumsh will have your head!"
At this point, some of the boot stomps get louder and the first wave of reinforcements make their way up the stairs. Four fresh Brokengulf retainers arrive.
END OF INITIATIVE ROUND 2
(Neya goes next.)
Neya will start striking at Caah with a number of attacks, thinking that the path of least resistance is through the Zhentarim (she supposes) agent. One of the attacks will go for a pressure point (last ki point for stunning strike, DC 13, on first landed blow), if she hits, that would hopefully stagger her.
Unarmed Attack: 10 Damage: 10
Unarmed Attack: 28 Damage: 8
Bonus Unarmed Attack: 9 Damage: 6
Extended Signature
DM's Screen:
18
Neya continues to engage with Caah at the door, allowing her magical fists to bludgeon instead of growing out her claws. The first strike is a well-placed chop to the neck, although it fails to stun the half-orc as Neya had hoped. The next two strikes land weakly on Caah's armor. (Caah takes 7 magical bludgeoning damage.)
In the washroom, Yalek reaches for his blade while his tattoo continues to glow: "Get... off... me!" He attacks with difficulty from his prone position, but Graxx's glowing body is hard to miss.
-> Tattoo-enabled Scimitar vs. Graxx: Attack: 9 Damage: 16
-> Tattoo-enabled Scimitar vs. Graxx: Attack: 17
Damage: 11The first slash catches Graxx's thigh, but the second becomes a wild swing aimed at nothing but air. (Graxx takes 6 slashing damage, already halved.)
Moneus moves to catch up to Chaab {ET-12}, convinced he is coming to Graxx's aid. Gripping one of his physical knives this time, he approaches cautiously and stabs Chaab's neck from behind. Moneus' sense of success quickly fades as both his knife and arm pass cleanly though Chaab.
"An illusion!" Moneus yells. "Don't be fooled by it."
He then crouches by the nearby dresser, fearing he's about to pay for his mistake.
-> Moneus' stealth check: 24