Graxx moves up to AF,48 and seeing Utar holding the bear Graxx once more resumes a RECKLESS stance. He brings the halberd high swinging downward over Utar's head aiming to split Mama's head like a melon. With Great Weapon Mastery!
Doozey looks between the unconscious Jaguar and the approaching fire, enduring the smoke better than most. A boon perhaps of being so close to the ground. "... A kinder fate than the one I had in mind." He mutters, before racing his way across the room. With a nimbleness only a halflings could truly enjoy, he would slip past Utar and Mama herself, covering her flank, and all but daring her to break Utar's grapple at the point of the rapier.
Movement/Action:Dash to AF-51, using Halfling Nimbleness trait to move the shortest path.
You can move through the space of any creature that is of a size larger than yours.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Graxx sees victory at the horizon! Using his weapon's reach, the barbarian approaches Utar and tries to put an end to Mama. Even held, she brigs up her greataxe to deflect the blows. She does it successfully the firs time, but Graxx's second slice is only deflected as far as her shoulder. (Mama Werebear takes 25 slashing and radiant damage.)
This post has potentially manipulated dice roll results.
DM's Screen:
12
Moneus warns the group: "Oh no... The pearl on my dagger is reacting... There are more of them approaching; the ambush is not complete yet!"
Despite the warning, the tiefling is still focused on the enemies in front of him. He launches another two knives, this time aiming at Mama.
-> Flying Knife vs Mama Werebear: Attack: 24 Damage: 8 magical piercing.
-> Flying Knife vs Mama Werebear: Attack: 19 Damage: 20 magical piercing (includes Sneak Attack damage).
Ever taking the opportunity to hit a target that is busy fighting someone else, Moneus weakens the grappled bear a bit more. (Mama Werebear takes 25 magical piercing damage.)
This post has potentially manipulated dice roll results.
Leaving the still alive werejaguar behind, Doozeyslides in between Utar's and Mama's legs and stands back up on the other side of the fight. He is now back at the three-way intersection along with Neya and Moneus.
-> Rolling for fire damage: 4
The stoutling's escape is timely, as the flames continues to roar inside Mama's room. Some of them grow enough to lick Graxx's calves. (Graxx takes 2 fire damage.)
(@Grx: You are now standing on fiery hay.)
EDIT: Those inside the room or immediately outside it still get a waft of smoke.
-> CON saving throw all around {DC 10}; Damage: 4 poison.
Doozey: 19
Graxx: 16
Neya: 10
Utar: 1
Werebat: 6
Mama Werebear: 5
Werejaguar: 5
Utar swallows some of the smoke. (Utar takes 8 poison damage.)
Mama and the bat can't avoid some of the smoke getting into their eyes either. (Mama Werebear takes 8 poison damage; Werebat takes 8 poison damage.)
Now left alone deep into the room, the werejaguar coughs her way into a much more unstable condition. If left as is, she will surely not make it.
Mama releases another roar. This one is aimed right at Utar's face, and the half-orc can smell her exquisitely bad halitosis. She ends her roar by snapping her maw closed.
Utar sees it coming and forces his head back to avoid the close-quarter toothy kiss.
Separately, those outside the room (Neya, Doozey, Moneus) see three more furry creatures approach from the south. They walk like wolves, but in a humanoid stance. They look shaggy, black-furred, and exponentially more feral than the werewolf the group killed earlier. They have splotches of blood on their claws and snouts, and are bearing their fangs. They dash into battle and get within melee range from Doozey and Moneus (but can't attack just yet).
(Utar and Neya are up next. Doozey can roll a general INT check.)
Tightening his grip on the werebear, Utar flashes a tusky grin of his own, "Time to dance." Pushing his weight hard into Mama's shoulders, he positions his feet to constantly keep trying the werebear, keeping her off balance.
Manhandling the werebear back away from the fire, he adds "We could just as easily head back there."
Bonus action:
Utar's spectral warhammer targets the werebat, swinging at its head.
(@MB: I am assuming Utar is not moving and trying to drag Mama, right?)
Utar continues to hug Mama, preventing her from moving. Meanwhile, his spiritual weapon cracks on the werebat's head, smashing it like a melon. Graxx approves! (Werebat takes 9 force damage and is DEFEATED.)
NOTES: The grey "double hands" symbol represents the cage. The "red cross" symbol represents the patches of hay that are on fire. "S" marks the secret/fake wall where the werebear appeared from.
Neya steps a bit closer to the "dance" and tries to sneak a few punches on Mama. The werebear's hide is tougher than she expected. It takes a few tries to adjust her strength, but eventually one of the strikes lands properly. (Mama Werebear takes 10 magical bludgeoning damage.)
The werebat is dead, so...
(Graxx, Moneus, and Doozey are up next. Graxx is standing on fire. The offer still stands for Doozey to roll an INT check.)
General Int Check:9. (+3 if arcana or nature might apply)
For Doozey, he hardly has time to overanalyze the situation before realizing he needed to back off even further. And so, biting back a curse, he tries to maintain at least a defensive posture while manuevering around to help cover Moneus. Or at the very least, give the not so werewolves something else to chew in.
(@Grx: Neya is already at {AE-51}, so I'll put Graxx next to her.)
Graxx does his best to avoid the fire, but focuses most of his attention on attacking. His reward comes in the from of spurts of werebear blood. (Mama Werebear takes 53 slashing and radiant damage.)
-> Rolling for fire damage: 4 + 2
The barbarian cannot escape a few more burns. He steps on flames and bodies but makes his way to just outside the room {AD-51}. (Graxx takes 6 fire damage.)
This post has potentially manipulated dice roll results.
Moneus relies on his nimble feet to avoid the werewolves, and crosses over to the other side of them {AH-55}. From there, he chucks another pair of knives at the werewolf facing Doozey and Neya.
The tiefling's aim is as good as ever. The knives sink into each of the creature's shoulder causing massive damage. (Werewolf #1 takes 32 magical piercing damage.)
@Doozey: You can't help but feel a bit guilty about not keeping track of all the shapeshifters you spotted earlier. If you had, you could have warned your mates that not all of them were hiding in that room.
Doozey also maneuvers quickly. He moves around the bleeding werewolf but unfortunately picks a time when Mama's face is facing him as she tries to wiggle out of Utar's hug.
-> Bite vs. Doozey: Attack: 24 Damage: 13 piercing.
-> Doozey's CON saving throw {DC 14}: 21
-> Oops, forgot the disadvantage roll on the attack: 24 - no change.
The stoutling pays the price for an ill times escape, earning bite marks on his haunch. (Doozey takes 13 piercing damage.)
Those inside of the room or immediately outside of it still get another waft of smoke.
-> CON saving throw {DC 12}; Damage: 4 poison.
Graxx: 13
Neya: 5
Utar: 12
Mama Werebear: 5
Werejaguar: 21
Neya can't avoid some of the smoke getting into her nostrils. It provokes a coughing fit and the monk goes down. (Neya takes 4 poison damage and is now unconscious, incapacitated, and prone.)
Mama fails to close her eyes in time as the flames take over even more real state. (Mama Werebear takes 4 poison damage.)
-> Rolling for fire damage: 1
Utar is now also stepping on fiery hay. (Utar takes 1 fire damage.)
The werejaguar is no worse than a moment ago, but her clock is ticking...
While still within Utar's grasp, Mama drops her greataxe and reaches for a jar that hangs from her belt. It has some thick, burgundy-color, molasses-like substance inside. "Fey blood..." she says. She opens it up with her mouth and pours all of its contents into one of her larger wounds. Doozey recognizes this jar as the one they used as the first ingredient in one of the werewolve's transformation into a more feral version of itself, which the halfling witnessed by chance while escaping captivity.
She begins to twitch, ever more uncontrollably. She reaches for another jar: "Must... control... this..." This one is smaller, but has three swamp leeches in it. This also looks familiar to Doozey. He looks at the circular wounds on his chest and shoulders and just knows the critters contain his own blood in them. Mama can't help but break the glass jar in her hands, dropping one of the leeches in the process. She squeezes the other two until they die and begin to spill the blood hunter's blood. She tries to bring those drips over the same wound into which the molasses-like liquid was poured, but her spasms overcome her will. She screams in pain and her fur grows a few extra inches instantly. So do her fangs, and she now has tusks comparable to Utar's. Her reactions become more feral, similarly to the werewolves, but she shows no sign of control over her choices like the canine shifters do. Her eyes and fur spark with static energy.
The wolves spread their attacks in an attempt to bring all invaders down simultaneously {AE-52}, {AE-53}, and {AG-54}. You notice that their styles are quite different. The one attacking Graxx seems intent on achieving a quick kill:
-> Claws vs. Moneus: Attack: 12 Damage: 7 slashing.
The pack is partially successful, forcing a lot of new blood onto the ground. (Moneus takes 8 slashing damage; Doozey takes 6 slashing damage; and Graxx takes 5 piercing damage, already reduced due to Rage.)
Moneus curses in Infernal, lacing his words with a Hellish Rebuke (reaction):
The werebat also follows Mama's orders and flies out of the room. He comes down next to a bleeding and burnt monk {AD-50}:
-> Scimitar vs. Neya: Attack: 8
Damage: 6 slashing.-> Bite vs. Neya: Attack: 21
Damage: 4 piercing.Neya still has enough awareness to dodge the impaired goblin's attacks.
(Graxx, Moneus, and Doozey are up next.)
"WE HAVE THEM NOW!" shouts Graxx.
Graxx moves up to AF,48 and seeing Utar holding the bear Graxx once more resumes a RECKLESS stance. He brings the halberd high swinging downward over Utar's head aiming to split Mama's head like a melon. With Great Weapon Mastery!
Attack: 16 Damage: 23
Attack: 13 Damage: 25
Divine Radiant Damage to first hit: 4
Doozey looks between the unconscious Jaguar and the approaching fire, enduring the smoke better than most. A boon perhaps of being so close to the ground. "... A kinder fate than the one I had in mind." He mutters, before racing his way across the room. With a nimbleness only a halflings could truly enjoy, he would slip past Utar and Mama herself, covering her flank, and all but daring her to break Utar's grapple at the point of the rapier.
Movement/Action: Dash to AF-51, using Halfling Nimbleness trait to move the shortest path.
You can move through the space of any creature that is of a size larger than yours.
When you realize you're doing too much: Signature.
Graxx sees victory at the horizon! Using his weapon's reach, the barbarian approaches Utar and tries to put an end to Mama. Even held, she brigs up her greataxe to deflect the blows. She does it successfully the firs time, but Graxx's second slice is only deflected as far as her shoulder. (Mama Werebear takes 25 slashing and radiant damage.)
(Moneus goes next.)
DM's Screen:
12
Moneus warns the group: "Oh no... The pearl on my dagger is reacting... There are more of them approaching; the ambush is not complete yet!"
Despite the warning, the tiefling is still focused on the enemies in front of him. He launches another two knives, this time aiming at Mama.
-> Flying Knife vs Mama Werebear: Attack: 24 Damage: 8 magical piercing.
-> Flying Knife vs Mama Werebear: Attack: 19 Damage: 20 magical piercing (includes Sneak Attack damage).
Ever taking the opportunity to hit a target that is busy fighting someone else, Moneus weakens the grappled bear a bit more. (Mama Werebear takes 25 magical piercing damage.)
Moneus then retreats a bit {AD-54}.
(I'll resolve Doozey's turn next.)
Leaving the still alive werejaguar behind, Doozey slides in between Utar's and Mama's legs and stands back up on the other side of the fight. He is now back at the three-way intersection along with Neya and Moneus.
-> Rolling for fire damage: 4
The stoutling's escape is timely, as the flames continues to roar inside Mama's room. Some of them grow enough to lick Graxx's calves. (Graxx takes 2 fire damage.)
(@Grx: You are now standing on fiery hay.)
EDIT: Those inside the room or immediately outside it still get a waft of smoke.
Utar swallows some of the smoke. (Utar takes 8 poison damage.)
Mama and the bat can't avoid some of the smoke getting into their eyes either. (Mama Werebear takes 8 poison damage; Werebat takes 8 poison damage.)
Now left alone deep into the room, the werejaguar coughs her way into a much more unstable condition. If left as is, she will surely not make it.
(Mama goes next.)
Mama releases another roar. This one is aimed right at Utar's face, and the half-orc can smell her exquisitely bad halitosis. She ends her roar by snapping her maw closed.
-> Bite vs. Utar: Attack: 13
Damage: 15 piercing.Utar sees it coming and forces his head back to avoid the close-quarter toothy kiss.
Separately, those outside the room (Neya, Doozey, Moneus) see three more furry creatures approach from the south. They walk like wolves, but in a humanoid stance. They look shaggy, black-furred, and exponentially more feral than the werewolf the group killed earlier. They have splotches of blood on their claws and snouts, and are bearing their fangs. They dash into battle and get within melee range from Doozey and Moneus (but can't attack just yet).
(Utar and Neya are up next. Doozey can roll a general INT check.)
Tightening his grip on the werebear, Utar flashes a tusky grin of his own, "Time to dance." Pushing his weight hard into Mama's shoulders, he positions his feet to constantly keep trying the werebear, keeping her off balance.
Manhandling the werebear back away from the fire, he adds "We could just as easily head back there."
Bonus action:
Utar's spectral warhammer targets the werebat, swinging at its head.
Attack: 9 Damage: Unable to parse dice roll.
Neya takes advantage of the fact that the werebat is actually on the ground assaults it. If it goes down, she will start attacking Mama.
Unarmed Attack: 19 Damage: 7
Extra Unarmed Attack: 26 Damage: 11
Bonus Unarmed Attack: Attack: 25 Damage: 9
Extended Signature
(@MB: I am assuming Utar is not moving and trying to drag Mama, right?)
Utar continues to hug Mama, preventing her from moving. Meanwhile, his spiritual weapon cracks on the werebat's head, smashing it like a melon. Graxx approves! (Werebat takes 9 force damage and is DEFEATED.)
END OF INITIATIVE ROUND 5
(I'll resolve Neya's turn next.)
Neya steps a bit closer to the "dance" and tries to sneak a few punches on Mama. The werebear's hide is tougher than she expected. It takes a few tries to adjust her strength, but eventually one of the strikes lands properly. (Mama Werebear takes 10 magical bludgeoning damage.)
The werebat is dead, so...
(Graxx, Moneus, and Doozey are up next. Graxx is standing on fire. The offer still stands for Doozey to roll an INT check.)
General Int Check: 9. (+3 if arcana or nature might apply)
For Doozey, he hardly has time to overanalyze the situation before realizing he needed to back off even further. And so, biting back a curse, he tries to maintain at least a defensive posture while manuevering around to help cover Moneus. Or at the very least, give the not so werewolves something else to chew in.
Action: Take a Defensive Posturen
Movement: To AF-53, provoking an OA from Mama.
When you realize you're doing too much: Signature.
"HOT! HOT!" says Graxx as he hops his feet back and forth trying to avoid the fire.
He brings the Halberd down recklessly and with great weapon mastery once more onto Mama!
Attack: 17 Damage: 25
Attack: 13 Damage: 22
Divine Radiant Damage to first hit: 6
Graxx will attempt to shove through to AE,51. If this is not allowed Graxx will step back to AG,47.
(@Grx: Neya is already at {AE-51}, so I'll put Graxx next to her.)
Graxx does his best to avoid the fire, but focuses most of his attention on attacking. His reward comes in the from of spurts of werebear blood. (Mama Werebear takes 53 slashing and radiant damage.)
-> Rolling for fire damage: 4 + 2
The barbarian cannot escape a few more burns. He steps on flames and bodies but makes his way to just outside the room {AD-51}. (Graxx takes 6 fire damage.)
(Moneus goes next.)
Moneus relies on his nimble feet to avoid the werewolves, and crosses over to the other side of them {AH-55}. From there, he chucks another pair of knives at the werewolf facing Doozey and Neya.
-> Flying Knife vs Werewolf #1: Attack: 13 Damage: 7 magical piercing.
-> Flying Knife vs Werewolf #1: Attack: 19 Damage: 13 magical piercing (includes Sneak Attack damage).
The tiefling's aim is as good as ever. The knives sink into each of the creature's shoulder causing massive damage. (Werewolf #1 takes 32 magical piercing damage.)
(I'll resolve Doozey's turn next.)
@Doozey: You can't help but feel a bit guilty about not keeping track of all the shapeshifters you spotted earlier. If you had, you could have warned your mates that not all of them were hiding in that room.
Doozey also maneuvers quickly. He moves around the bleeding werewolf but unfortunately picks a time when Mama's face is facing him as she tries to wiggle out of Utar's hug.
-> Bite vs. Doozey: Attack: 24 Damage: 13 piercing.
-> Doozey's CON saving throw {DC 14}: 21
-> Oops, forgot the disadvantage roll on the attack: 24 - no change.
The stoutling pays the price for an ill times escape, earning bite marks on his haunch. (Doozey takes 13 piercing damage.)
(Fire/Smoke burns next.)
Those inside of the room or immediately outside of it still get another waft of smoke.
Neya can't avoid some of the smoke getting into her nostrils. It provokes a coughing fit and the monk goes down. (Neya takes 4 poison damage and is now unconscious, incapacitated, and prone.)
Mama fails to close her eyes in time as the flames take over even more real state. (Mama Werebear takes 4 poison damage.)
-> Rolling for fire damage: 1
Utar is now also stepping on fiery hay. (Utar takes 1 fire damage.)
The werejaguar is no worse than a moment ago, but her clock is ticking...
(Mama goes next.)
While still within Utar's grasp, Mama drops her greataxe and reaches for a jar that hangs from her belt. It has some thick, burgundy-color, molasses-like substance inside. "Fey blood..." she says. She opens it up with her mouth and pours all of its contents into one of her larger wounds. Doozey recognizes this jar as the one they used as the first ingredient in one of the werewolve's transformation into a more feral version of itself, which the halfling witnessed by chance while escaping captivity.
She begins to twitch, ever more uncontrollably. She reaches for another jar: "Must... control... this..." This one is smaller, but has three swamp leeches in it. This also looks familiar to Doozey. He looks at the circular wounds on his chest and shoulders and just knows the critters contain his own blood in them. Mama can't help but break the glass jar in her hands, dropping one of the leeches in the process. She squeezes the other two until they die and begin to spill the blood hunter's blood. She tries to bring those drips over the same wound into which the molasses-like liquid was poured, but her spasms overcome her will. She screams in pain and her fur grows a few extra inches instantly. So do her fangs, and she now has tusks comparable to Utar's. Her reactions become more feral, similarly to the werewolves, but she shows no sign of control over her choices like the canine shifters do. Her eyes and fur spark with static energy.
(Werewolf pack goes next.)
The wolves spread their attacks in an attempt to bring all invaders down simultaneously {AE-52}, {AE-53}, and {AG-54}. You notice that their styles are quite different. The one attacking Graxx seems intent on achieving a quick kill:
-> Bite vs. Graxx: Attack: 15 Damage: 9 piercing.
-> Claws vs. Graxx: Attack: 15 Damage: 9 slashing. (See edit at the end of the post. This attack hits.)
The one attacking Doozey seems more calm and measured:
-> Bite vs. Doozey: Attack: 15
Damage: 7 piercing.-> Claws vs. Doozey: Attack: 11 Damage: 5 slashing.
The one attacking Moneus seems frenzied:
-> Bite vs. Moneus: Attack: 6
Damage: 9 piercing.-> Claws vs. Moneus: Attack: 12 Damage: 7 slashing.
The pack is partially successful, forcing a lot of new blood onto the ground. (Moneus takes 8 slashing damage; Doozey takes 6 slashing damage; and Graxx takes 5 piercing damage, already reduced due to Rage.)
Moneus curses in Infernal, lacing his words with a Hellish Rebuke (reaction):
-> Werewolf #3's DEX saving throw {DC 13}: 20 Damage: 14 fire.
The werewolf is enveloped in flames for a brief moment. (Werewolf #3 takes 9 fire damage.)
Edit: Attacks against Graxx are supposed to be at advantage: 8, 18 - Both attacks hit.
(Utar is up next. He is stepping on fire.)