Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The sense of dread Vera felt as the vision washed over her was somehow worse than seeing the Demogorgon rise from the lake a few weeks back. Eventually coming to back in the shroomish city, a sense a panic began to wash over her again, an all too familiar feeling for Vera at this point. Subconsciously reaching down to her belt for something to drink, she realized to her chagrin that she only carried water at the moment and hadn't had anything "good" in quite a while. That'll have to change, quick..., she thought to herself as she did her best to suppress her growing fear.
Seeing that everyone else had experienced the same vision, she turned to them all and said urgently, "In case that didn't make it clear, we're leaving, now! Basidia, how do we get out of here? And what's closest to Menzoberranzan?"
Looking sadly at Baisidia, Miles eventually replies, “I know not how many of your kin have fallen thrall to the demon, nor how powerful it’s forces are compared to our own. I only know that a festering evil, left unopposed, will grow and metastasize until it overwhelms even the most determined escapee...”
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Wendigo groans and clutches his skull, falling to his knees. He paws at his head and moans for a while, before seemingly recovering and staggering to his feet. While it is hard to read his bizarre face, with his black eyes, misshapen teeth, and white hair, but fear and anger is written across it clear as the day that is so unreachably far above everyone.
"We need to get out of here," he says, speaking the clearest he has since everyone has met him. "We need to get home. To above."
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
Jhazaal cringes in place, expecting some hammer to fall. When one does not he straightens, rubbing a hand over his bald head. "Not bad, Jhazaal still live..." He looks to the others, seeing them doing things that is not quite normal for them, but doesn't feel like now is the time to worry about it. "Jhazaal agree, leave time."
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
After seeing the vision, Knox stands there, tilting his head to the side for a moment.
"I think my visual and auditory sensors may have just malfunctioned."
Knox notices the others reacting and comments.
"It seems we were all affected then."
Knox nods agreement with the others desire to be leaving.
"Yes, let us leave now. We should head to Bligdenstone with haste and can then make the decision to continue on to Menzoberranzan or head to the surface and try and find a suitable city above to seek help from."
"Yes, let us leave now. We should head to Bligdenstone with haste and can then make the decision to continue on to Menzoberranzan or head to the surface and try and find a suitable city above to seek help from."
"I agree, let's get out of here quick..." Vera replied. Turning to Basidia, Vera added, "Good luck to you and we'll be sure to warn anyone who'll listen about what's occurring down here."
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Travel is uneventful for the first 1 days (Jimjar tells you it’ll take around 16 days to make it to Bligdenstone). But on the sixth day (2116), you come across a rather odd sight. The tunnel ahead of you is filled with webs, but the whole cavern is glowing with an unearthly light. You realize the source of it is 7 giant fire beetles crawling around and under the webs, somehow managing to avoid becoming stuck.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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Miles:
21
You gain the following character flaw: "I keep whatever I find."
This is indefinite.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Wendigo:
45
You gain the following character flaw: “Achieving my goal is the only thing of interest to me, and I’ll ignore everything else to pursue it.”
This is indefinite.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Vera:
79
You gain the following character flaw: “Being drunk keeps me sane.”
This is indefinite.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jhazaal:
Nothing happens, you passed.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The sense of dread Vera felt as the vision washed over her was somehow worse than seeing the Demogorgon rise from the lake a few weeks back. Eventually coming to back in the shroomish city, a sense a panic began to wash over her again, an all too familiar feeling for Vera at this point. Subconsciously reaching down to her belt for something to drink, she realized to her chagrin that she only carried water at the moment and hadn't had anything "good" in quite a while. That'll have to change, quick..., she thought to herself as she did her best to suppress her growing fear.
Seeing that everyone else had experienced the same vision, she turned to them all and said urgently, "In case that didn't make it clear, we're leaving, now! Basidia, how do we get out of here? And what's closest to Menzoberranzan?"
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Miles:
Looking sadly at Baisidia, Miles eventually replies, “I know not how many of your kin have fallen thrall to the demon, nor how powerful it’s forces are compared to our own. I only know that a festering evil, left unopposed, will grow and metastasize until it overwhelms even the most determined escapee...”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Wendigo groans and clutches his skull, falling to his knees. He paws at his head and moans for a while, before seemingly recovering and staggering to his feet. While it is hard to read his bizarre face, with his black eyes, misshapen teeth, and white hair, but fear and anger is written across it clear as the day that is so unreachably far above everyone.
"We need to get out of here," he says, speaking the clearest he has since everyone has met him. "We need to get home. To above."
"Ignorance is bliss, and you look absolutely miserable."
Jhazaal cringes in place, expecting some hammer to fall. When one does not he straightens, rubbing a hand over his bald head. "Not bad, Jhazaal still live..." He looks to the others, seeing them doing things that is not quite normal for them, but doesn't feel like now is the time to worry about it. "Jhazaal agree, leave time."
Basidia nods, ignoring Miles.
"Best place for you to go is Bligdenstone. Grey small soft one can guide you. Path to surface can be found through there."
Basidia pauses, and looks somehow older and more shrunken.
"Warn them. We will try to contain as much as possible. Be fast. Trust no one."
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Wisdom Save: 19
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Knox:
Nothing happens.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
After seeing the vision, Knox stands there, tilting his head to the side for a moment.
"I think my visual and auditory sensors may have just malfunctioned."
Knox notices the others reacting and comments.
"It seems we were all affected then."
Knox nods agreement with the others desire to be leaving.
"Yes, let us leave now. We should head to Bligdenstone with haste and can then make the decision to continue on to Menzoberranzan or head to the surface and try and find a suitable city above to seek help from."
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
"I agree, let's get out of here quick..." Vera replied. Turning to Basidia, Vera added, "Good luck to you and we'll be sure to warn anyone who'll listen about what's occurring down here."
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
(Will update with traveling info tomorrow. In the meantime, can I get a traveling order?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jhazaal would be towards the center.
Vera would go either first or last
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Miles:
Miles is happy going first.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Wendigo can take care of watching for any threats in the rear.
"Ignorance is bliss, and you look absolutely miserable."
Knox would be near the front, to be close, if the group runs into anything as they travel.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Travel is uneventful for the first 1 days (Jimjar tells you it’ll take around 16 days to make it to Bligdenstone). But on the sixth day (2 11 6), you come across a rather odd sight. The tunnel ahead of you is filled with webs, but the whole cavern is glowing with an unearthly light. You realize the source of it is 7 giant fire beetles crawling around and under the webs, somehow managing to avoid becoming stuck.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)