"Okay let's finish this 'tour' then for appearances sake. But we really must know what's going on around here so that we can help if we can; or at least get away safely." Vera added
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Basidia first gestures to the first myconid you met, who’s standing off to the side.
"You’ve already met the leader of the hunter circle, Loobamub. He shares my . . .concerns about my fellow sovereign."
He turns towards one of two sets of terraces overlooking the wilds where you entered.
"Those are the northern terraces, where the circle of builders and the circle of growers reside. Gasbide, the builder, has unfortunately gone a bit mad, but Hebopbe is a bit more reasonable."
He then turns back to the central basin where you are.
"That dumpy swaying one over there is Yrberop, leader of the circle of spores. Also quite mad, won’t stop talking about growing the population larger."
He turns to the second terrace.
"When they’re around, that’s where the circle of explorers are. Rasharoo is a paranoid old bat, but he sees what I see."
He turns back to face you.
"Now, to business. I hesitate to ask this of you, but there’s been a new circle—the circle of masters. They reside in the garden of welcome, where our other visitors disappeared. I would go up there myself, but it’s too important that I stay here and keep them from suspecting anything. If you scout out the garden for me, I’ll see to it that you’re aptly rewarded. In fact—"
He digs around in a pouch at his belt, and then places a scroll in Knox’s hand.
"A gesture of goodwill. It supposedly can protect you against demonic influences, or some such."
(Knox, you’ve been given a scroll of protection (fiends).)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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"Can you give us a minute to discuss among ourselves?" she told Basida before huddling the group out of earshot of the sprouts. "So what do you think? Something is definitely up in this Grove but we have no where else to go if we leave here right away. Helping them out might make this place the 'safe' spot we've been looking for."
“I’m all for helping out, but what is your request for us to do with the ‘circle of masters’? Should we destroy them, negotiate, or something else? Who were the other visitors, and how can we protect ourselves against these ‘masters’ so we do not become victims ourselves?” Miles asks before heading off to join the others, worried that they might be getting drawn into an internecine fight between ‘shroom factions with no clear understanding of who might be in the right.
"A reasonable question. I don’t wish you to do anything about it yourself—I simply wish to gain what information I can about what might actually be happening."
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"So you want us to be bait? If we're seen near the garden where the others disappeared, won't they just invite us in, potentially dooming us to the same fate as the ones before us?" Vera asked the sprout.
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Touched by Knox’s display of nobility, Miles chimes in saying, ”I am but a simple cook, but I will do my part if it means freeing those enslaved to the Masters and striking a blow against the rising tide of demonic evil”.
While still skeptical of the entire situation, if the rest of the group was willing to do this then Vera would consent as well. Giving a nod to Basidia, she waited for the others decision before heading in the direction of the master's garden.
"Jhazaal good at running." Jhazaal speaks up as he runs a hand over his bald head. He nods to the others though, putting forth is acceptace of the idea.
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"I’m afraid I don’t have much information for you. Just rumors of odd noises, and the disappearance of the previous group. It shouldn’t be hard to get into the garden, at the very least. They don’t guard it well."
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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Jhazaal shrugs. "Booyahg goblins have place no other go." He thinks of the magic-wielding goblins of his home and shrugs again. "Jhazaal use small magics. Booyahg powerful magic." he shakes his head as his hand rubs over his baldness. "No make Booyahg mad by going where they say no go."
"It's unusual but not unheard of." Vera added. "Either way, I don't think we have any other plans or options at this point, so I'm okay to go and see what we're dealing with up there."
"Okay let's finish this 'tour' then for appearances sake. But we really must know what's going on around here so that we can help if we can; or at least get away safely." Vera added
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
(Next update’ ll be a longer one. I’ll post it tomorrow.)
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Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Basidia first gestures to the first myconid you met, who’s standing off to the side.
"You’ve already met the leader of the hunter circle, Loobamub. He shares my . . .concerns about my fellow sovereign."
He turns towards one of two sets of terraces overlooking the wilds where you entered.
"Those are the northern terraces, where the circle of builders and the circle of growers reside. Gasbide, the builder, has unfortunately gone a bit mad, but Hebopbe is a bit more reasonable."
He then turns back to the central basin where you are.
"That dumpy swaying one over there is Yrberop, leader of the circle of spores. Also quite mad, won’t stop talking about growing the population larger."
He turns to the second terrace.
"When they’re around, that’s where the circle of explorers are. Rasharoo is a paranoid old bat, but he sees what I see."
He turns back to face you.
"Now, to business. I hesitate to ask this of you, but there’s been a new circle—the circle of masters. They reside in the garden of welcome, where our other visitors disappeared. I would go up there myself, but it’s too important that I stay here and keep them from suspecting anything. If you scout out the garden for me, I’ll see to it that you’re aptly rewarded. In fact—"
He digs around in a pouch at his belt, and then places a scroll in Knox’s hand.
"A gesture of goodwill. It supposedly can protect you against demonic influences, or some such."
(Knox, you’ve been given a scroll of protection (fiends).)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Can you give us a minute to discuss among ourselves?" she told Basida before huddling the group out of earshot of the sprouts. "So what do you think? Something is definitely up in this Grove but we have no where else to go if we leave here right away. Helping them out might make this place the 'safe' spot we've been looking for."
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Knox accepts the scroll from Basidia.
"Thank you."
Knox bows his head just a little to the sovereign.
At Vera words, Knox nods agreement and steps away from Basidia to talk with his companions.
"Indeed. Perhaps our intervention can help this community and it will become an ally against the demonic incursion."
"Although, if we find ourselves facing another greater demon, I'm not sure staying around would be of use to anyone."
Knox unrolls the scroll and examines it.
"This could be very useful, it provides a barrier against fiends."
Knox looks around the group.
"It can allow the caster and about eight others arrayed tightly around, to fit inside."
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Miles:
“I’m all for helping out, but what is your request for us to do with the ‘circle of masters’? Should we destroy them, negotiate, or something else? Who were the other visitors, and how can we protect ourselves against these ‘masters’ so we do not become victims ourselves?” Miles asks before heading off to join the others, worried that they might be getting drawn into an internecine fight between ‘shroom factions with no clear understanding of who might be in the right.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Basidia nods.
"A reasonable question. I don’t wish you to do anything about it yourself—I simply wish to gain what information I can about what might actually be happening."
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"So you want us to be bait? If we're seen near the garden where the others disappeared, won't they just invite us in, potentially dooming us to the same fate as the ones before us?" Vera asked the sprout.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Basidia shakes his head.
"Not bait. Scouts. If you find trouble, run."
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"I still believe this is the time to make a stand, and begin pushing back the darkness."
Knox turns to Basidia.
"If my friends will agree, I am willing to try and help you."
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Miles:
Touched by Knox’s display of nobility, Miles chimes in saying, ”I am but a simple cook, but I will do my part if it means freeing those enslaved to the Masters and striking a blow against the rising tide of demonic evil”.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
While still skeptical of the entire situation, if the rest of the group was willing to do this then Vera would consent as well. Giving a nod to Basidia, she waited for the others decision before heading in the direction of the master's garden.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
"Jhazaal good at running." Jhazaal speaks up as he runs a hand over his bald head. He nods to the others though, putting forth is acceptace of the idea.
Basidia bows his head.
"I thank you, friends. I can keep your sprout friend and any others who wish safe with me."
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"Sovereign, what can you tell us about the Garden of Welcome and the Circle of Masters?"
"The more information me poses the better our plans will be."
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Basidia shakes his head.
"I’m afraid I don’t have much information for you. Just rumors of odd noises, and the disappearance of the previous group. It shouldn’t be hard to get into the garden, at the very least. They don’t guard it well."
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Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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Knox tilts his head to the side.
"How is it that you have never been inside the Garden of Welcome? Are you not a sovereign of this community?"
"Is this place a very recent construction perhaps? Is this a cultural norm that I am unfamiliar with?"
Knox looks to his companions to see if this seems normal to them, and if he is indeed just ignorant of some unknown cultural norm.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Jhazaal shrugs. "Booyahg goblins have place no other go." He thinks of the magic-wielding goblins of his home and shrugs again. "Jhazaal use small magics. Booyahg powerful magic." he shakes his head as his hand rubs over his baldness. "No make Booyahg mad by going where they say no go."
"It's unusual but not unheard of." Vera added. "Either way, I don't think we have any other plans or options at this point, so I'm okay to go and see what we're dealing with up there."
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Miles:
Shrugging, Miles responds, “If it means we earn a safe place to rest and reprovision in this miserable Undersark, I’m for it.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"