Dylan draws his ornate rapier, moonlight glinting off the razor-sharp blade. "You know me," he smiles, "Always prefer the straight approach. Shall we just kick the door down and see what happens?" I prefer a straight fight to all this sneaking around, anyway.
Gaèl straightens up, looking both embarrassed and apologetic. No need to be stealthy now anyway, I guess.While walking back to the group, he begins to tap away some dust and dirt from the fall. Back at the group, he too draws his rapier. "Just like the old times huh." He grins, but is gaze shifts to a more tense and less carefree manner. "We best make sure we're in and out before any of the Watch come sniffing around here then."
Dylan will take a look at his companions, and assuming all are prepared and ready he'll nod and attempt to open the door; at this stage at least trying subtlety and attempting to open it quietly.
(OOC: I fell out of the loop and missed a lot, but I am caught back up, and I would say that Thom has been standing around being silent, which is with-in his norm.)
Eekz, you manage to find small enough toe holds that can barely support you on the irregular brick. You shimmy up to the second level with little issue. You slink into the window, unseen as far as you can tell. You are on a balcony overseeing the first floor. Scattered throughout this level are stacked crates, filled with junk. The ground floor is similarly covered, but there is blood everywhere. You see the remains of a couple humans. You also see some black figures hurrying to hiding places. As you start to get your bearings and piece out what you're seeing, you hear a loud slam as Dylan tries to kick in the door.
Dylan, please roll a strength check, DC 10.
Rollback Post to RevisionRollBack
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
As Dylan kicks at the door, Gil casts 'Minor Illusion' which in this case is a horrible dragon scream, terrifyingly loud and emanating from the back of the building such that any thugs running away from the sound would be running right at the door that Dylan is trying to kick down.
Eekz moves around the gantry to get behind most of the black figures, he carefully and skillfully removes his razor-sharp Kukris and waits, moulded into the shadows.
Rollback Post to RevisionRollBack
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari- My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant- Storm King's Thunder [Lvl 8 Monster Hunter] |Rotthran - The Waterdeep Heist [Lvl 5 Thief]
The door bangs loudly, but doesn't open at first. Dylan sheepishly looks for aid, and Thom provides it. On a count of three, the two of you kick the door in, knocking it off its hinges. You are looking in from the Yard at the North West end of the first floor. All you can see are some crates , as well as some tables and chairs, carelessly tossed around. Going toward the northern wall, you see stairs leading up to the Balcony. Most unsettling, along the Eastern wall are a dozen corpses, carelessly set. Rapiers and daggers lie around the room.
Rollback Post to RevisionRollBack
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
This post has potentially manipulated dice roll results.
Dylan, ever brave to the extent of being slightly foolhardy, will take a step into the warehouse proper, rapier in hand. He scans the room, looking for the people he is sure are hiding in here somewhere. "Come out, come out wherever you are. We just want to talk," And probably kill your worthless hides.
Dylan, you are unable to see anything. Your taunting is announcing your position, allowing for adjustments to the hidden figures' positions. Gael, though you notice that something in the back right corner (bottom right of first floor on the map). You see a short avian creature with a long beak and black feathers. It has a crate between itself and where the illusory dragon roar originated. It sees you and jumps with surprise. It then opens its mouth and makes an imitation dragon roar that is more impressive than such a small creature should be able to make. It pulls out a shortsword that is half of its own height, and it starts running at you.
Roll for Initiative
Rollback Post to RevisionRollBack
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
Dylan draws his ornate rapier, moonlight glinting off the razor-sharp blade. "You know me," he smiles, "Always prefer the straight approach. Shall we just kick the door down and see what happens?" I prefer a straight fight to all this sneaking around, anyway.
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Gaèl straightens up, looking both embarrassed and apologetic. No need to be stealthy now anyway, I guess. While walking back to the group, he begins to tap away some dust and dirt from the fall. Back at the group, he too draws his rapier. "Just like the old times huh." He grins, but is gaze shifts to a more tense and less carefree manner. "We best make sure we're in and out before any of the Watch come sniffing around here then."
(Are we agreed to kick the door in before I post that I'm doing that?? :) )
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
The sinister smirk returns to Dra'vos's face as he raises the hand with the crystal hanging from his wrist, "This should be fun."
Sylivar audibly sighs and prepares his staff if the need to fight arises.
Okay, here we go!
Dylan will take a look at his companions, and assuming all are prepared and ready he'll nod and attempt to open the door; at this stage at least trying subtlety and attempting to open it quietly.
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Before they crash the door, Gil softly sings a song of Bardic Inspiration grating an inspiration die to Dylan for the next ten minutes.
"Rising up, back on my feet, Did my time, took my chances, . . ."
Eekz looks up at the second-story windows and tries to find a place to climb to them. He casually throws away his piece of chicken.
Stealth: 19
Acrobatics: 25
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
(OOC: I fell out of the loop and missed a lot, but I am caught back up, and I would say that Thom has been standing around being silent, which is with-in his norm.)
Thom draws his sword and readies himself.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Eekz, you manage to find small enough toe holds that can barely support you on the irregular brick. You shimmy up to the second level with little issue. You slink into the window, unseen as far as you can tell. You are on a balcony overseeing the first floor. Scattered throughout this level are stacked crates, filled with junk. The ground floor is similarly covered, but there is blood everywhere. You see the remains of a couple humans. You also see some black figures hurrying to hiding places. As you start to get your bearings and piece out what you're seeing, you hear a loud slam as Dylan tries to kick in the door.
Dylan, please roll a strength check, DC 10.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
As Dylan kicks at the door, Gil casts 'Minor Illusion' which in this case is a horrible dragon scream, terrifyingly loud and emanating from the back of the building such that any thugs running away from the sound would be running right at the door that Dylan is trying to kick down.
Dylan's strength check to boot open the door: 9
"Someone give me a hand with this, quick?" How embarrassing.
Assuming someone helps and I can have Advantage on a second effort: 12
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Thom gives the help action.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Eekz moves around the gantry to get behind most of the black figures, he carefully and skillfully removes his razor-sharp Kukris and waits, moulded into the shadows.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
(I have a map, but it's not cooperating) Here's a link. https://pasteboard.co/JrxCkOC.jpg
The door bangs loudly, but doesn't open at first. Dylan sheepishly looks for aid, and Thom provides it. On a count of three, the two of you kick the door in, knocking it off its hinges. You are looking in from the Yard at the North West end of the first floor. All you can see are some crates , as well as some tables and chairs, carelessly tossed around. Going toward the northern wall, you see stairs leading up to the Balcony. Most unsettling, along the Eastern wall are a dozen corpses, carelessly set. Rapiers and daggers lie around the room.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Relying on his darkvision, Gaèl takes a step closer to the entrance and tries to make out any details of the inner parts of the warehouse.
Perception: 10
Sylivar matches Gaél’s stride. ”It is dark in here; I could help with that.”
Perception (with Dark vision): 14
”Think Xanathars got here? A body count like that could mean the Zhents got ambushed.”
Dylan, ever brave to the extent of being slightly foolhardy, will take a step into the warehouse proper, rapier in hand. He scans the room, looking for the people he is sure are hiding in here somewhere. "Come out, come out wherever you are. We just want to talk," And probably kill your worthless hides.
Perception: 10
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Dylan, you are unable to see anything. Your taunting is announcing your position, allowing for adjustments to the hidden figures' positions. Gael, though you notice that something in the back right corner (bottom right of first floor on the map). You see a short avian creature with a long beak and black feathers. It has a crate between itself and where the illusory dragon roar originated. It sees you and jumps with surprise. It then opens its mouth and makes an imitation dragon roar that is more impressive than such a small creature should be able to make. It pulls out a shortsword that is half of its own height, and it starts running at you.
Roll for Initiative
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Sylivar's Initiative: 21