(( OOC: Apologies to all. Recent 36 hour work weeks have left me a bit confused on day and activities. ))
Action (dragon’s breath, concentration 1 min): 8 cold damage (DEX save (DC14) to take half)
Bug04 Dex 15; Bug05 Dex 12; Bug06 Dex 15;
Bug06 who has been slower than the rest by the cold is looking really bad.
Wolfsong deflects the first two strikes aimed at him first the bugbear then the goblin, the second goblin catches him by surprise drawing his attention long enough for the second bugbear to land a hit. Wolfsong glares at the bugbear that hit him and snarls before striking out with his claws once again. Claw Attack 1: 11 Damage: 9 Claw Attack 2: 8 Damage: 8 | The Bugbear is able to block both Wolfsong's strikes in this very close quarters combat.
Rinn's arrow strikes the bed post just behind the melee.
Bugbear AC 12 (natural) Bug01 HP 19 - 16 (arrow) | 3 hp Bug02 (Mosk) HP 26 - 18 (claws) | 8 hp Bug03 HP 26 - 10 (claws) | 16 hp Bug04 HP 29 - 4 (cold) | 25 hp - 3 (TT) - 4 (cold) | 18 hp Bug05 HP 30 - 5 (cold) - 6 (cold) - 8 (cold) | 19 hp - 4 (cold) | 15 hp Bug06 HP 28 - 2 (cold) - 13 (cold) - 8 (cold) | 5 hp - 4 (cold) | 1 hp Bug07 HP 20 - 5 (cold) - 6 (cold) - 4 (cold) | 5 hp - 14 hp (arrow) | Dead Goblin AC 13 (natural) Goblin01 (Droop) HP 9 Goblin02 HP 11 Goblin02 HP 17
((( i THINK i KNOW WHY TT's spell Sacred Flame keeps missing --- jk the mathematical dictatorship of the dice have been really messing with this encounter. Flame-like radiance like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. )))
This post has potentially manipulated dice roll results.
Two of the bugbears hit Robwin, and although the damage is only minor, it knocks his concentration on his spell!
”Aagh!! Ouch!!… …”, he shouts, and then he whispers, ” …Oh no!”…
Finding himself almost surrounded and in a room full of goblinkin, he quickly tries to assess which one near him is looking most wounded and desperately throws out a simple cantrip…
Cast a spell action (toll the dead): WIS save (DC14) or take 5 (necrotic damage)
Movement: he holds his ground and grits his teeth.
((edit: scratch this, I’m #blessed!! Maybe this happened in an alternate universe?!))
((OOC: oh am I blessed?! Can I add 1d4 to the 2nd roll? Here goes… 4
Oh wait!!! Does that mean I pass the DC10?!?! Woop!
In which case, Robwin will keep up with the dragon’s breath! ))
:-)
((OOC: if the dragons breath does holds up (DM willing), for flavour, I’d like to think that Robwin somehow gets a glimpse, through the weave, of his alternate-self failing concentration and using a cantrip, which maybe made him double down with bless on his own concentration)).
This post has potentially manipulated dice roll results.
Wolfsong is struck by the first three hits but they do little more than fuel his anger. Wolfsong catches the final strike, glaring at Bug03, he bears his teeth, then retaliates with his claws
((OOC: oh am I blessed?! Can I add 1d4 to the 2nd roll? Here goes… 4
Oh wait!!! Does that mean I pass the DC10?!?! Woop!
In which case, Robwin will keep up with the dragon’s breath! ))
:-)
((OOC: if the dragons breath does holds up (DM willing), for flavour, I’d like to think that Robwin somehow gets a glimpse, through the weave, of his alternate-self failing concentration and using a cantrip, which maybe made him double down with bless on his own concentration)).
Wolfsong is struck by the first three hits but they do little more than fuel his anger. Wolfsong catches the final strike, glaring at Bug03, he bears his teeth, then retaliates with his claws
Claw Attack 1: 22 Damage: 5
Claw Attack: 16 Damage: 9
Wolfsong tears into bug03 leaving him barley standing ( 2hp !)
((OOC: oh am I blessed?! Can I add 1d4 to the 2nd roll? Here goes… 4
Awesome; blessed is great!
((OOC: OMG that was intense! What a vital dose of bless!! Thanks @AndrewFairall!!! Preserving my last 2nd level spell… which must now be the best value out of a single cast of all time?!!))
This post has potentially manipulated dice roll results.
(OOC - hey guys, sorry for the sporadic posting. Been trying to organise a move and everything so been super busy. Moving today so may be out for a couple of days. Just in case you're waiting on me for anything.)
Rinn sees the chaos in the room as Wolfsong carves away and Robwin breathes magical dragon breath everywhere. He nocks another arrow and shrugs before shooting at the bugbears attacking Robwin.
TT will focus on Bugbear4 and cast Toll the Dead (DC Wis 12 or take 7 damage)
A large spectral bell forms above its head and rings with a deep gong echoing throughout the room.
Dex Sav 22
(( It must be the lack of sight. Surely, one trained by birth not to depend on their visual senses could hit these creatures basing their location on sound and smell; a blind sense. ))
TT will focus on Bugbear4 and cast Toll the Dead (DC Wis 12 or take 7 damage)
A large spectral bell forms above its head and rings with a deep gong echoing throughout the room.
Dex Sav 22
(( It must be the lack of sight. Surely, one trained by birth not to depend on their visual senses could hit these creatures basing their location on sound and smell; a blind sense. ))
(UUUUUGGHHHHH)
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(( OOC: Apologies to all. Recent 36 hour work weeks have left me a bit confused on day and activities. ))
Action (dragon’s breath, concentration 1 min): 8 cold damage (DEX save (DC14) to take half)
Bug04 Dex 15; Bug05 Dex 12; Bug06 Dex 15;
Bug06 who has been slower than the rest by the cold is looking really bad.
Wolfsong deflects the first two strikes aimed at him first the bugbear then the goblin, the second goblin catches him by surprise drawing his attention long enough for the second bugbear to land a hit. Wolfsong glares at the bugbear that hit him and snarls before striking out with his claws once again. Claw Attack 1: 11 Damage: 9 Claw Attack 2: 8 Damage: 8 | The Bugbear is able to block both Wolfsong's strikes in this very close quarters combat.
Rinn's arrow strikes the bed post just behind the melee.
Rinn, Wolfsong and Robwin are blessed by TT.
The goblinkin savagely attempt to survive.
Bugo2 punches Wolfsong with huge callous clawed hands (Attack 12 damage 6)
Goblin02 and Goblin03 on Wolfsong biting and clawing (Attack 14 damage 2) (Attack 22 damage 3)
Bug03 attempts to gain ground in its fight with Wolfsong (Attack 20 damage 3)
Bug04, Bug05, Bug06, Attack Robwin (disadvantage cold; advantage pack tactics) (Attack 8 damage 4) (Attack 5 damage 3) (Attack 22 damage 3)
(( Player's have at it! ))
####
## Robwin’s Ini: 20 (Lia)
## Wolfsong Ini: 18
## Goblinkin Ini 11
## Rinn Ini: 7 (TT)
####
Bugbear AC 12 (natural)
Bug01 HP 19 - 16 (arrow) | 3 hp
Bug02 (Mosk) HP 26 - 18 (claws) | 8 hp
Bug03 HP 26 - 10 (claws) | 16 hp
Bug04 HP 29 - 4 (cold) | 25 hp - 3 (TT) - 4 (cold) | 18 hp
Bug05 HP 30 - 5 (cold) - 6 (cold) - 8 (cold) | 19 hp - 4 (cold) | 15 hp
Bug06 HP 28 - 2 (cold) - 13 (cold) - 8 (cold) | 5 hp - 4 (cold) | 1 hp
Bug07 HP 20 - 5 (cold) - 6 (cold) - 4 (cold) | 5 hp - 14 hp (arrow) | Dead
Goblin AC 13 (natural)
Goblin01 (Droop) HP 9
Goblin02 HP 11
Goblin02 HP 17
((( i THINK i KNOW WHY TT's spell Sacred Flame keeps missing --- jk the mathematical dictatorship of the dice have been really messing with this encounter. Flame-like radiance like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. )))
Robwin is hit by two of the three attacks on him ((-9hp total)).
He continues his current strategy of trying to freeze, and keep occupied, as many enemies as possible with his cone of dragon breath…
((Same again: aiming at the same few bugbears but also turning if that means he can include any other enemies at the same time)).
Action (dragon’s breath, concentration 1 min): 7 cold damage (DEX save (DC14) to take half)
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Gives us a concentration check on being hit to maintain the spell or having to recast it.
((OOC: Oh my! Yes of course!! One for each hit I think!! Here goes…))
Concentration check #1 (DC10): 19
Concentration check #2 (DC10): 19
((OOC: Noooooooo! lol eek!!… I’ll post another turn doing something else in a new post shortly!!))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Two of the bugbears hit Robwin, and although the damage is only minor, it knocks his concentration on his spell!”Aagh!! Ouch!!… …”, he shouts, and then he whispers, ” …Oh no!”…Finding himself almost surrounded and in a room full of goblinkin, he quickly tries to assess which one near him is looking most wounded and desperately throws out a simple cantrip…Cast a spell action (toll the dead): WIS save (DC14) or take 5 (necrotic damage)Movement: he holds his ground and grits his teeth.((edit: scratch this, I’m #blessed!! Maybe this happened in an alternate universe?!))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
((OOC: oh am I blessed?! Can I add 1d4 to the 2nd roll? Here goes… 4
Oh wait!!! Does that mean I pass the DC10?!?! Woop!
In which case, Robwin will keep up with the dragon’s breath! ))
:-)
((OOC: if the dragons breath does holds up (DM willing), for flavour, I’d like to think that Robwin somehow gets a glimpse, through the weave, of his alternate-self failing concentration and using a cantrip, which maybe made him double down with bless on his own concentration)).
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Wolfsong is struck by the first three hits but they do little more than fuel his anger. Wolfsong catches the final strike, glaring at Bug03, he bears his teeth, then retaliates with his claws
Claw Attack 1: 19 Damage: 7
Claw Attack: 20 Damage: 9
Awesome; blessed is great!
Wolfsong tears into bug03 leaving him barley standing ( 2hp !)
Bug04 Dex 19; Bug05 Dex 18; Bug06 Dex 3;
Bug06 joins Bug07 on the floor
((OOC: OMG that was intense! What a vital dose of bless!! Thanks @AndrewFairall!!! Preserving my last 2nd level spell… which must now be the best value out of a single cast of all time?!!))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
(OOC - hey guys, sorry for the sporadic posting. Been trying to organise a move and everything so been super busy. Moving today so may be out for a couple of days. Just in case you're waiting on me for anything.)
Rinn sees the chaos in the room as Wolfsong carves away and Robwin breathes magical dragon breath everywhere. He nocks another arrow and shrugs before shooting at the bugbears attacking Robwin.
Longbow Attack: 18 Damage: 9
Sneak Attack if applicable: 9
(Congrats?!? on the new place lol)
As Rinn puts another arrow firmly in the post of the bunk beds opposite him, TT, Wolfsong, Robwin, you're up.
TT will focus on Bugbear4 and cast Toll the Dead (DC Wis 12 or take 7 damage)
A large spectral bell forms above its head and rings with a deep gong echoing throughout the room.
Dex Sav 22
(( It must be the lack of sight. Surely, one trained by birth not to depend on their visual senses could hit these creatures basing their location on sound and smell; a blind sense. ))
Wolfsong, Robwin, top of the round. What's happening.
Round 6
####
## Robwin’s Ini: 20 (Lia)
## Wolfsong Ini: 18
## Goblinkin Ini 11
## Rinn Ini: 7 (TT)
####
Robwin attacks again with the dragon breath: trying to hit as many enemies as possible whilst avoiding his friends…
Action (dragon’s breath, concentration 1 min): 16 cold damage (DEX save (DC14) to take half)
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
(UUUUUGGHHHHH)