Eline says, "Ah, TT, was it? I'll move with you. I cannot see a thing without light."
While making the statement and moving forward the door, Ironrune gets there first and shouts, "Bloody Hells!" as he swiftly turns his eyes away from the sodden blaze of flames within the previously black void.
TT - Your up. It'll take you 15 feet to get to the door and 15 to reach Robwin within. Eline is at you side. You may dictate her action. ((Attack, Help, etc.))
TT will move just inside the door and off to the side a little to give anyone else room to come in, hopefully illuminating the room after the fire from Robwins breath dies down.
"Eline, get in there and help Wolfsong" (giving Wolfsong the help action)
TT concentrates for a moment on her holy symbol before raising her hand and saying "Ring" with a slightly ethereal voice causing a giant spectral bell to form over the jelly, just away from Robwin and a enormous deep bell chime can be heard that echos, filling the chamber.
Casting Toll the Dead. DC 13 wis save or takes 4 necrotic damage.
This post has potentially manipulated dice roll results.
With the mystical bell reverberating within the room, the Jelly, a massive entity, now fully visible in the light of TT's shield, quivers and falls to ruin.
(( Rinn, Wolfsong Dex Sav with advantage; Robwin Dex save with disadvantage - still grappled. DC 12 failure 5 acid damage; success half that. ))
((( OOC Love your character choices and the low rolls that generated this one's AC and HP... I was worried about this door... )))
Rinn laughs as the jellies explodes at TT's words. "Nice one. I'm sure Robwin is happy you freed him from being slowly digested." He laughs again as he pats himself over to get rid of the acid droplets so that they don't ruin his clothes.
"Aye it was good work TT," Wolfsong remarks shaking his leg where bits of the jelly landed burning him ever so slightly. "I suppose it was better we tripped into that than more of the miners losing their lives."
Wolfsong turns to Robwin, "Are you alright? I doubt being covered in one of those was all that comfortable."
This post has potentially manipulated dice roll results.
TT will move forward and give Robwin a look over before touching a spot that doesn't seem to have and of the jellies remains on it and casts Cure Wounds for 7 hp of healing
Robwin sits down hard after the Jelly’s pseudopods release him, landing with a bump!
He looks up at his friends rallying around him. “Thank you! Thank you!… I’m fine. Really!!… Us Abjuration wizards are particularly well protected!”.
He stands and brushes himself off: brushing burning acid onto the floor with what seems to be his bare hands! His Arcane Ward protecting him utterly. ((Maybe the Arcane Ward takes another 1hp damage as he brushes himself down)). He also cleans the last of it off, with prestidigitation.
His companions may be surprised to see that he has no damage on him at all!! ((Mechanically, zero hp removed!! All damage absorbed by his magical shields in the form of his Arcane Ward, which can only be refilled by arcane means)).
He answers Rinn, “But yes!! I am happy to be free! My magic wouldn’t hold out forever!…”. He brandishes his waggling finger high in the air, as if to make a point.
He turns to Wolfsong, “I really am fine! Thank you for stepping in!…”. He nods and claps him in the shoulder.
And finally to TT, after she finishes the jelly off, and offers to heal, “Niiiice work, back there! Impressive!!… But, oh it’s okay, there’s really no need. Thank you! I do appreciate the gesture. I really do!…”. Maybe TT would realise before casting the spell, that there are no wounds to heal?!
Robwin claps his hands together and brushes them off too. “Invigorating!!… Shall we delve deeper? Or have we cleared enough do you think?”.
Wolfsong sighs looking around, "While I would prefer to get back to the hunt, we are here might as well check further in for anymore danger before we let the dwarves back in. We don't need more of them getting consumed by these jelly blobs."
((( The room is maybe 20 ft by 20 ft then tapers off to a 10 ft wide hall. It is however heavily blocked by rubble. There are in the smoking sizzling mess four rune marked stones. )))
Robwin: With TT's light, you can see they are sending stones. You have seen them before in the university.
Ironrune: Hearing Robwin says, "Bloody mage! Ya could 'ave cooked the lot of us or hit a gas pocket."
Eline: Is laughing again.
Tomi and Grayshard are checking on Ironrune.
Norman: Can be heard telling Eline frantically. "This lot is crazy. You're insane. This situation. This is. No."
This post has potentially manipulated dice roll results.
Can Robwin use prestidigitation to clean the remaining mess off the sending stones and pick them up? Can he tell if they are simply attuned to one another or do they send somewhere else?
To the panicking allies, Robwin says, “Yes, sorry about that. Perhaps we should proceed more cautiously!”. He has a quick look about for exits and passages, or hidden doors and compartments around the room…
There isn't anything else to see. Bits of old metal studs from long digested armor. The rest of the templates passages would require a few days of work to clear out rubble.
Seeing the rubble blocking their path forward Wolfsong turns to the dwarves, "Seems our job might be finished here for now, we will leave this for you. If you run into more trouble we can return."
When he sees Robwin pick up the runed stones he gives a quick, "What did you find? Something useful?"
((OOC: Grwobert is losing track of where we’ve been. But I’m sure Robwin would be aware if there are any passages they haven’t been down yet. Is there a passage we still need to explore? Thanks))
To Wolfsong, and everyone, “These are very powerful. You can speak once a day between the pairs. There are two pairs here…. Even across different Palnes!!… We should think carefully about who we might want to leave these with so we can be in contact. Allies, armies, our strongest companions and contacts…”.
"Well, we have a pair and plan you to take one. That leaves us able to reach you case we run into another batch of jelly. ... Grayshard's idea.", Ironrune puts in. He hands his contact stone to TT.
"Those are yours hard won."
He, Grayshard, Norman and Tomi walk back toward the camp in the temple foyer.
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Eline says, "Ah, TT, was it? I'll move with you. I cannot see a thing without light."
While making the statement and moving forward the door, Ironrune gets there first and shouts, "Bloody Hells!" as he swiftly turns his eyes away from the sodden blaze of flames within the previously black void.
TT - Your up. It'll take you 15 feet to get to the door and 15 to reach Robwin within. Eline is at you side. You may dictate her action. ((Attack, Help, etc.))
Robwin’s d20 roll: 14
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
TT will move just inside the door and off to the side a little to give anyone else room to come in, hopefully illuminating the room after the fire from Robwins breath dies down.
"Eline, get in there and help Wolfsong" (giving Wolfsong the help action)
TT concentrates for a moment on her holy symbol before raising her hand and saying "Ring" with a slightly ethereal voice causing a giant spectral bell to form over the jelly, just away from Robwin and a enormous deep bell chime can be heard that echos, filling the chamber.
Casting Toll the Dead. DC 13 wis save or takes 4 necrotic damage.
Ochre Jelly Wis 9
With the mystical bell reverberating within the room, the Jelly, a massive entity, now fully visible in the light of TT's shield, quivers and falls to ruin.
(( Rinn, Wolfsong Dex Sav with advantage; Robwin Dex save with disadvantage - still grappled. DC 12 failure 5 acid damage; success half that. ))
((( OOC Love your character choices and the low rolls that generated this one's AC and HP... I was worried about this door... )))
((( Bwah-hahaha the dice hate the Jellies! You don't even have to bother with the dex save you don't want to... ONE HP acid Damage! Ha! )))
(LOL that's fantastic)
Rinn laughs as the jellies explodes at TT's words. "Nice one. I'm sure Robwin is happy you freed him from being slowly digested." He laughs again as he pats himself over to get rid of the acid droplets so that they don't ruin his clothes.
"Aye it was good work TT," Wolfsong remarks shaking his leg where bits of the jelly landed burning him ever so slightly. "I suppose it was better we tripped into that than more of the miners losing their lives."
Wolfsong turns to Robwin, "Are you alright? I doubt being covered in one of those was all that comfortable."
TT will move forward and give Robwin a look over before touching a spot that doesn't seem to have and of the jellies remains on it and casts Cure Wounds for 7 hp of healing
"I'm happy you're ok"
Robwin sits down hard after the Jelly’s pseudopods release him, landing with a bump!
He looks up at his friends rallying around him. “Thank you! Thank you!… I’m fine. Really!!… Us Abjuration wizards are particularly well protected!”.
He stands and brushes himself off: brushing burning acid onto the floor with what seems to be his bare hands! His Arcane Ward protecting him utterly. ((Maybe the Arcane Ward takes another 1hp damage as he brushes himself down)). He also cleans the last of it off, with prestidigitation.
His companions may be surprised to see that he has no damage on him at all!! ((Mechanically, zero hp removed!! All damage absorbed by his magical shields in the form of his Arcane Ward, which can only be refilled by arcane means)).
He answers Rinn, “But yes!! I am happy to be free! My magic wouldn’t hold out forever!…”. He brandishes his waggling finger high in the air, as if to make a point.
He turns to Wolfsong, “I really am fine! Thank you for stepping in!…”. He nods and claps him in the shoulder.
And finally to TT, after she finishes the jelly off, and offers to heal, “Niiiice work, back there! Impressive!!… But, oh it’s okay, there’s really no need. Thank you! I do appreciate the gesture. I really do!…”. Maybe TT would realise before casting the spell, that there are no wounds to heal?!
Robwin claps his hands together and brushes them off too. “Invigorating!!… Shall we delve deeper? Or have we cleared enough do you think?”.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Wolfsong sighs looking around, "While I would prefer to get back to the hunt, we are here might as well check further in for anymore danger before we let the dwarves back in. We don't need more of them getting consumed by these jelly blobs."
Robwin’s shakes himself off, nods, and looks around to see where they’ve ended up, what’s in this room, and whether it leads any further.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
((( The room is maybe 20 ft by 20 ft then tapers off to a 10 ft wide hall. It is however heavily blocked by rubble. There are in the smoking sizzling mess four rune marked stones. )))
Robwin: With TT's light, you can see they are sending stones. You have seen them before in the university.
Ironrune: Hearing Robwin says, "Bloody mage! Ya could 'ave cooked the lot of us or hit a gas pocket."
Eline: Is laughing again.
Tomi and Grayshard are checking on Ironrune.
Norman: Can be heard telling Eline frantically. "This lot is crazy. You're insane. This situation. This is. No."
Can Robwin use prestidigitation to clean the remaining mess off the sending stones and pick them up? Can he tell if they are simply attuned to one another or do they send somewhere else?
To the panicking allies, Robwin says, “Yes, sorry about that. Perhaps we should proceed more cautiously!”. He has a quick look about for exits and passages, or hidden doors and compartments around the room…
Investigation check (if needed): 14 (passive 16)
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
There isn't anything else to see. Bits of old metal studs from long digested armor. The rest of the templates passages would require a few days of work to clear out rubble.
The Stones are clearly marked as pairs.
Two sets of two stones.
Sending Stones
Seeing the rubble blocking their path forward Wolfsong turns to the dwarves, "Seems our job might be finished here for now, we will leave this for you. If you run into more trouble we can return."
When he sees Robwin pick up the runed stones he gives a quick, "What did you find? Something useful?"
((OOC: Grwobert is losing track of where we’ve been. But I’m sure Robwin would be aware if there are any passages they haven’t been down yet. Is there a passage we still need to explore? Thanks))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
To Wolfsong, and everyone, “These are very powerful. You can speak once a day between the pairs. There are two pairs here…. Even across different Palnes!!… We should think carefully about who we might want to leave these with so we can be in contact. Allies, armies, our strongest companions and contacts…”.
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
"Well, we have a pair and plan you to take one. That leaves us able to reach you case we run into another batch of jelly. ... Grayshard's idea.", Ironrune puts in. He hands his contact stone to TT.
"Those are yours hard won."
He, Grayshard, Norman and Tomi walk back toward the camp in the temple foyer.