The stone door of the shrine is open and above it there is the usual cuneiform writing. From the shrine a foul smell comes, but the shrine is in the dark.
On the left, in the yard, there is a workshop. The roof of this workshop collapsed long ago, and now a thick mass of plants grows from the rubble. Through the moss, you see hundreds of iron keys hanging from hooks on the wall. Some are bent and broken, while others are rusted beyond repair. The rest look serviceable.
From the shrine, 5 fouls creature are coming out. They are famished of flesh. All of them have the blue triangle on the forehead (the symbol of Ras Nsi) and one of them seems too familiar to the party. It seems that the fate of Orvex has not been kind.
Gertrude steps forward a little: "Orvex? Is that you? What in the seven hells has befallen you? Can you still understand me? Please, there does not need to be fighting."
Gertrude shows her empty hands, makes sure she is in between her friends and the blue monsters and goes down on one knee.
This post has potentially manipulated dice roll results.
[OOG: our internet is down, and I hate playing on my phone. Will try to post now anyway. OOC: Well, if Orvex is still running at us and not reacting to my previous shouting, then I guess I'll pull out my greataxe]
While seemingly bending the knee, Gertrude strengthens the grip on her weapon. Her rage rises inside, sending blue electric sparks towards Orvex 5. She jumps up, runs towards the ghast and jumps into the air, swinging her greataxe sideways as if to behead this undead monster. 26 for damage 17
Then she twists and sends a second blow against the back of the knees of Orvex 12 for damage 9
With a smile she appreciates the damage done before she gets ready to block all incoming swings.
Felix will aim for Orvex looking to put him out of his misery. Then as his bonus action and movement he will move around the small ruin using it to hide as his cunning action.
Hit: 22
Damage: Unable to parse dice roll.
Stealth: 23
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
Felix will aim for Orvex looking to put him out of his misery. Then as his bonus action and movement he will move around the small ruin using it to hide as his cunning action.
Hit: 22
Damage: 4 Sneak Attack: 7
Stealth: 23
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
Ghast Orvex manages to stumble on the right foot when the lightning comes, but can nothing against Gertrude's prowess. Felix strikes true as well, although he seems a bit shy on the hit.
Brunella runs towards Gertrude, rage boiling, and surrounds the wounded ghast on the other side. She attacks with her greatsword, using flanking to make two devastating cuts.
(OOC: If first cut kills the ghast, she will use remaining attack and movement to attack another ghast nearby)
This post has potentially manipulated dice roll results.
Kurma checks that his shield is in place and runs to get himself behind Gertrude. Once there, he summons the spirits of his ancestors - casting Spirit guardians
Four angelic spectral forms appear floating around Kurma (15ft around), slowing down the creatures (half speed). Any creature within 15ft of Kurma at the start of its/their turn (or if it enter the zone) need to do a WIS DC15 save or 10 radiant damage (half on save)
Felix will check out the smaller ruin as the group moves closer.
Investigation: 19
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAThe stone door of the shrine is open and above it there is the usual cuneiform writing. From the shrine a foul smell comes, but the shrine is in the dark.
On the left, in the yard, there is a workshop. The roof of this workshop collapsed long ago, and now a thick mass of plants grows from the rubble. Through the moss, you see hundreds of iron keys hanging from hooks on the wall. Some are bent and broken, while others are rusted beyond repair. The rest look serviceable.
Kurma will try to understand the writing. History: 12 + 2 (guidance)
Then, casting detect magic, he will try to find if one key have a magic aura.
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
The writing recites: “Unkh urges us to contrast all options before acting.”
None of the keys appears to be magical.
From the shrine, the sound of low shriek breaks the silence, a sound that makes everyone uncomfortable.
Felix will try to understand if the shriek comes from some creature or beast.
Nature: 20
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAFrom the shrine, 5 fouls creature are coming out. They are famished of flesh. All of them have the blue triangle on the forehead (the symbol of Ras Nsi) and one of them seems too familiar to the party. It seems that the fate of Orvex has not been kind.
OOC Roll Initiative!
"Watch out !" screams Kurma
Initiative 19
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Ghast 4
Artus 9, Dragonbait 8, Musharib 7, Inete 11
Gertrude Initiative: 21
Gertrude steps forward a little: "Orvex? Is that you? What in the seven hells has befallen you? Can you still understand me? Please, there does not need to be fighting."
Gertrude shows her empty hands, makes sure she is in between her friends and the blue monsters and goes down on one knee.
"No fighting!"
Initiative: 7
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAInitiative 13
Oniss did not immediately hear the howling and was shaken at first when the Ghasts appeared.
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Initiative (11)
Irommek stops to pick a flower and is completely oblivious to the fact that he's even at another shrine...
Round 1
NOTE:
[OOG: our internet is down, and I hate playing on my phone. Will try to post now anyway. OOC: Well, if Orvex is still running at us and not reacting to my previous shouting, then I guess I'll pull out my greataxe]
While seemingly bending the knee, Gertrude strengthens the grip on her weapon. Her rage rises inside, sending blue electric sparks towards Orvex 5. She jumps up, runs towards the ghast and jumps into the air, swinging her greataxe sideways as if to behead this undead monster. 26 for damage 17
Then she twists and sends a second blow against the back of the knees of Orvex 12 for damage 9
With a smile she appreciates the damage done before she gets ready to block all incoming swings.
Felix will aim for Orvex looking to put him out of his misery. Then as his bonus action and movement he will move around the small ruin using it to hide as his cunning action.
Hit: 22
Damage: Unable to parse dice roll.
Stealth: 23
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAFelix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAGhast Orvex DEX save 23
Ghast Orvex manages to stumble on the right foot when the lightning comes, but can nothing against Gertrude's prowess. Felix strikes true as well, although he seems a bit shy on the hit.
Round 1
NOTE:
Brunella runs towards Gertrude, rage boiling, and surrounds the wounded ghast on the other side. She attacks with her greatsword, using flanking to make two devastating cuts.
(OOC: If first cut kills the ghast, she will use remaining attack and movement to attack another ghast nearby)
19Damage: 2d6 (1, 5) + 4 [slashing] + 2 [slashing] =1214Damage: 2d6 (5, 1) + 4 [slashing] + 2 [slashing] =12Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Kurma checks that his shield is in place and runs to get himself behind Gertrude.
Once there, he summons the spirits of his ancestors - casting Spirit guardians
Four angelic spectral forms appear floating around Kurma (15ft around), slowing down the creatures (half speed).
Any creature within 15ft of Kurma at the start of its/their turn (or if it enter the zone) need to do a WIS DC15 save or 10 radiant damage (half on save)
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation