"If you all give me ten minutes, I could cast the tiny hut outside with all of us in it - at least that way we'd have relative safety in the day and we'll be close to the door should someone try to shut it... Better yet, we can rest in the foyer just inside the door, getting both light and the assurance that we don't have to worry about the door closing on us."
// Sounds good, you can take a short rest now with Ink casting the Tiny Hut spell as a Ritual. Just roll your hit dice (if you're healing yourself) and let me know what else (if anything) you'll be doing during the hour + 10 minutes :) //
Rip will play a little tune on his pan flute and tell the party about Bargus the bashful. The shy dwarf that saved a village and won the heart of his true love despite his crippling social anxiety!
//Note, the short rest mechanic gave me the option to remove my negative max HP from the bodak fight, I took it but can put it back if needed, let me know. //
// Nice hp roll! I PM'd answers to questions, but all current hp and ablity reductions are gonna require a long rest to restore. Which means that Flint's splint is gonna weigh him down quite a bit in the meantime!
@Ink, what color is the Tiny Hut? //
As you take a breather, you see a couple men on horses riding into town in the rain. They are keeping their heads down and cowls up in an effort to stay dry, and one of them appears to be favoring a wound, the way he's holding his arm.
Rip will approach the riders with a friendly wave (after he gets short rest benefits) "hail weary travelers! What brings you here, and so wounded? Giants, or Undead would be my wager given how things have been lately"
// You can talk to them during your short rest, or else allow them to pass and follow them to the White Hart Inn after your short rest. Unless Ink has colored the Tiny Hut a luminous orange or somesuch, they won't notice you. //
Ink remains in the hut knowing that if he leaves, it'll be dispelled. He listens to the keep around him, hoping to get some glimmer of where the wight and dwarf ran off to.
// The bridles of the horses - do they look like the ones we delivered earlier or like the ones that the wight riders used last night ... In the foyer we dropped off the bridles - are all four accounted for? //
// The bridles of the horses - do they look like the ones we delivered earlier or like the ones that the wight riders used last night ... In the foyer we dropped off the bridles - are all four accounted for? //
All five leather harnesses are still in sight, right inside the front door where you left them. Fine pieces of craftsmanship from Othovir!
The rain keeps up, pattering on the side of Ink's magical dome of force and running down it, creating interesting, calming patterns. Rip's bardic tale is further invigorating and relaxing, giving you the opportunity for some real recovery in just an hour. The dogs and Boris look fairly miserable in the drizzle, and have hunkered down against the side of the stone keep for some shelter against the rain.
// I'll assume you wait to find the two gentlemen until after your rest, Rip—let me know if you want to do otherwise. //
The two men have carried on towards the hunting lodge where you stayed the night previously.
// There is indeed a tower you haven't yet tried to ascend. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
"Gents... One unexplored tower - shall we explore?" Ink says eagerly.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
"Ah'm with ye elf, can we get a breather first?" //short rest anyone?//
//Steele can watch our backs and alert us if anything showe up .//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
"Yes... I'll feel better after a short rest."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
"If you all give me ten minutes, I could cast the tiny hut outside with all of us in it - at least that way we'd have relative safety in the day and we'll be close to the door should someone try to shut it... Better yet, we can rest in the foyer just inside the door, getting both light and the assurance that we don't have to worry about the door closing on us."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
"Sounds like a good plan."
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
"Agreed" flint follows the rest to the foyer, waiting for away to acknowledge short rest.
// Sounds good, you can take a short rest now with Ink casting the Tiny Hut spell as a Ritual. Just roll your hit dice (if you're healing yourself) and let me know what else (if anything) you'll be doing during the hour + 10 minutes :) //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Rip will play a little tune on his pan flute and tell the party about Bargus the bashful. The shy dwarf that saved a village and won the heart of his true love despite his crippling social anxiety!
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Spending 6 HD 76
//Note, the short rest mechanic gave me the option to remove my negative max HP from the bodak fight, I took it but can put it back if needed, let me know. //
//also, with my 9 strength, what impact does my heavy armor give me?//
// Nice hp roll! I PM'd answers to questions, but all current hp and ablity reductions are gonna require a long rest to restore. Which means that Flint's splint is gonna weigh him down quite a bit in the meantime!
@Ink, what color is the Tiny Hut? //
As you take a breather, you see a couple men on horses riding into town in the rain. They are keeping their heads down and cowls up in an effort to stay dry, and one of them appears to be favoring a wound, the way he's holding his arm.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Rip will approach the riders with a friendly wave (after he gets short rest benefits) "hail weary travelers! What brings you here, and so wounded? Giants, or Undead would be my wager given how things have been lately"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
// You can talk to them during your short rest, or else allow them to pass and follow them to the White Hart Inn after your short rest. Unless Ink has colored the Tiny Hut a luminous orange or somesuch, they won't notice you. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Ink remains in the hut knowing that if he leaves, it'll be dispelled. He listens to the keep around him, hoping to get some glimmer of where the wight and dwarf ran off to.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
// The bridles of the horses - do they look like the ones we delivered earlier or like the ones that the wight riders used last night ... In the foyer we dropped off the bridles - are all four accounted for? //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
The rain keeps up, pattering on the side of Ink's magical dome of force and running down it, creating interesting, calming patterns. Rip's bardic tale is further invigorating and relaxing, giving you the opportunity for some real recovery in just an hour. The dogs and Boris look fairly miserable in the drizzle, and have hunkered down against the side of the stone keep for some shelter against the rain.
// I'll assume you wait to find the two gentlemen until after your rest, Rip—let me know if you want to do otherwise. //
The two men have carried on towards the hunting lodge where you stayed the night previously.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM