The rest of the sword-wielding skeletons dash to catch up with Ink in an attempt to surround the wizard.
...while the Flameskull flies away towards Ink and manifests a flaming sphere behind the elf, which he then sends to slam into him!
// Ink please make a DC 13 Dexterity Saving Throw, taking 4 fire damage on a failed save or half as much on a successful one. //
// DEX Save 21 //
Ink manages to dodge out of the way of the flaming sphere, but the fire follows him, as if possessed, up his back burning him worse than one would expect.
Seeing the skeletons attempt to surround him, Ink darts north east forty feet, out to the northwest he sees Rip and Marav battling their own undead and calls out to them, "We got a flame skull - immune to fire and ice - harassing us, and a giant skeleton on that roof. Neither likes bludgeoning attacks!"
He finishes the pivot and raises his sword shooting an ice knife at the skeleton in the middle of the fray he had just left, judging that the other skeletons should be in range of its ice explosion.
// Ice Knife at level 2 -- Attack: 11 Piercing Damage: 6, plus 10 cold damage to the target and all creatures within FIVE feet of it, DEX Save 15 for no cold damage. //
...but Ink deftly doges them as he lets out an icy explosion. It catches those three skeletons off-guard, shredding through their tatty armor and slowing them down a bit.
I see it now, are those archers within range? I think you said the bone giant is 70' up and by position I don't think he's in my LOS. Either way flint is going to skirt 15' along the wall to the east (map updated)
The last sword-and-shield skeleton disengages from Crownsguard and begins to climb down the wall, while the giant skeleton lifts his huge sword again and brings it smashing down towards Crownsguard.
Still cackling with mad, echoing laughter, the flameskull dashes to a height about 10 feet above the skeletons as they chase after Ink, the flaming sphere hot on his trail, although Ink is too fast for the ball of fire to catch up with him. One of the skeletons manages to engage Ink and takes a swing with its sword—
Attack: 11 Damage: 7 piercing
The zombie ogre is distracted by Steele flying in its face, and takes a swing at Marav's blood hawk companion...
Attack: 13 Damage: 7
...while the skeleton archers line up and begin taking shots at Ink, Marav, Rip, and Flint (the latter three have a +2 cover bonus)
Crownsguard, with a sword literally halfway into his body, will not fall. Once again, his hammer flares with thunderous might, and he swings, Attack: 10 Damage: 5 bludgeoning damage, but misses. Second swing. Attack: 10 Damage: 4 bludgeoning damage... Well guys, it’s been fun playing with ya.
Marav sees Steele hit and swings his sword wildly striking the ogre in the neck and cutting his head clean off. He then grabs up Steele and runs for the woods.
//If I can use 1/2 my movement to grab Steele and then the other half to get behind a tree.//
This post has potentially manipulated dice roll results.
rip will cutting words the 17 "what are you aiming at?" 7 then he will dash into the woods and behind a tree
//i'm thinking 45 skeletons, a flaming skull, a giant skelly, and a half dozen zombies against a half dead out of spells party might have been a smidge to much lol//
//Big, the commander. Haha, so close. I’ll try again soon muwhahah!//
“That is unfortunate. Please allow me to assist you. You are making this harder than it needs to be. Please stop resisting. Thank you.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Rip will run around the corner to the north to break line of sight and firebolts the zombie ogre 7 for 12
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
going lucky on that 8
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
you have got to be kidding me....
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Three of the skeletons manage to get the opportunity attacks off at Ink...
Shortsword Attack: 6 Damage: 8
Shortsword Attack: 10 Damage: 6
Shortsword Attack: 14 Damage: 5
...but Ink deftly doges them as he lets out an icy explosion. It catches those three skeletons off-guard, shredding through their tatty armor and slowing them down a bit.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//can't see the roll20 on my phone right now.will try to get that figured out later tonight.//
Up against the wall, flint cats sacred flame at the flame skull again, dex dc14 or 4 radiant. //that is if it is within 60'//
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
I see it now, are those archers within range? I think you said the bone giant is 70' up and by position I don't think he's in my LOS. Either way flint is going to skirt 15' along the wall to the east (map updated)
// The roof is 50 feet up, except for the towers which are 60' //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//but only archers in LOS within 60' correct? Can apply that sacred flame roll to one of them.//
Flint's sacred flame splashes radiant fire around one of the skeletons as it tries to take aim at the dwarf, scorching it slightly.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Die Rolls changed... will repost
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Just FYI, these are the rolls. Please ignore the earlier post if it says anything different.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//Oooooh that stung. Crownsguard is at one HP.//
Crownsguard, with a sword literally halfway into his body, will not fall. Once again, his hammer flares with thunderous might, and he swings, Attack: 10 Damage: 5 bludgeoning damage, but misses. Second swing. Attack: 10 Damage: 4 bludgeoning damage... Well guys, it’s been fun playing with ya.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Marav is horrified to see Steele drop unconscious. He swings his sword at the ogre angrily.
Attack: 9 Damage: 9
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Marav sees Steele hit and swings his sword wildly striking the ogre in the neck and cutting his head clean off. He then grabs up Steele and runs for the woods.
//If I can use 1/2 my movement to grab Steele and then the other half to get behind a tree.//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
rip will cutting words the 17 "what are you aiming at?" 7 then he will dash into the woods and behind a tree
//i'm thinking 45 skeletons, a flaming skull, a giant skelly, and a half dozen zombies against a half dead out of spells party might have been a smidge to much lol//
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder