With the undead pressing around him, Crownsguard seems to be having trouble landing hits—and when he does, the damage caused is negligible.
The undead creatures press in around you...
Angel takes 4 damage
Flint takes 6 damage
The zombies also try and pull Crownsguard off of Horse, requiring a DC 16Strength check to resist.
Meanwhile, the Flameskull zooms overhead among the trees, (30 feet high) and launches two burning rays towards Ink while cackling. "Burn! Burn! Ahahaha!"
Fire Ray Attack: 10 Damage: 10 fire Fire Ray Attack: 12 Damage: 11 fire
Marav seeing that he hit Crownsguard's horse looks aghast, "Sorry about that metal guy."
Horse Save: 2. Horse is VERY damaged.
As Crownsguard is sent tumbling down by the undead, and his horse is sent flying ten feet away, Crownsguard says, “Please do not hurt Horse. He is not meant to fly. Down I go.”
Marav brings his hands up and slams them down causing a thunderwave to surround him pushing back the undead around him.
//Casting Thunderwave at level 2. Damage: 14 Constitution Save or pushed 10 feet away.//
//Edited: map apparently stopped updating when I went to move I got an error, when I reloaded I was surrounded so changed my turn a bit.//
I put a 15-foot cube on the map; can you move it to confirm where you'd like it to go off? It just has to "originate" from you, so as long as it's connected to your square.
// I see three zombies that should have taken 2 fire damage, make a DC 15 DEX save for half damage, as they finished their turn within five feet of the Flaming Sphere! //
Quill leaves her perch flying up past the flame skull harassing it (help action) as she does before turning back down to another high perch in the canopy...
Ink moves past Crownsguard and horse (taking three AOOs - two zombies and one skeleton) until he's just north of the space under the Flame Skull. He looks up at the unoccupied space next to the flying skull and casts misty step! A silvery mist envelopes him and then reforms him right next to the flame skull which he immediately swings at with a booming blade!
Ink then falls back towards the canopy and tries to catch himself in the trees just below the canopy in the hopes of staying in cover from the long bow men, but staying out of reach of the horde below!
// Fiendfire / Booming Blade Scimitar Attack: 23 Slashing Damage: 9, plus Fire Damage: 5, plus Thunder Damage: 7 ... If the flame skull moves it takes another 8 thunder damage. //
// Acrobatics Check for the tree catching bit? 22 //
Angel feels a surge of energy, his eyes shimmer gold, and two incorpeal wings sprout from his back, his RADIANT SOUL unleashed.
He also uses his internal ki to ignite his step of the wind, allowing him to move to quickly for his enemies to react to his movement. He flies by Crownsguard, within his reach (touch) before flying up to meet the flame skull, his fists glowing like the sun, staff in hand!
// If Crownsguard can't get 'Protection from Evil and Good' cast on Angel as he flies by, Angel will stop in the upper canopy, trying to stay in cover from the longbow men, but within thirty feet of the flame skull, I imagine. //
If he can, Crownsguard will stand and cast Protection from Evil and Good on Angel. This drops his Shield of Faith. He will also mount Horse once more, if possible. That is Crownsguard’s turn.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Rip will cast thunderwave con 14 or knocked back 13 then he will use his Tempestuous Magic to fly next to Marav "well this turned into a thing didn't it?"
"Always seems to end up that way doesn't it." Marav pauses... "Let me know when Rip the mighty wants to ride into battle on his trusty wolf again." Marav grins wryly.
If he can, Crownsguard will stand and cast Protection from Evil and Good on Angel. This drops his Shield of Faith. He will also mount Horse once more, if possible. That is Crownsguard’s turn.
You can mount Horse with a DC 2 Strength (Athletics) or Dexterity (Acrobatics) check, as the zombies claw at you.
Rip will cast thunderwave con 14 or knocked back 13 then he will use his Tempestuous Magic to fly next to Marav "well this turned into a thing didn't it?"
Two more undead creatures go sailing through the air as winds whip up around Rip and he flies out of their reach.
// If Crownsguard can't get 'Protection from Evil and Good' cast on Angel as he flies by, Angel will stop in the upper canopy, trying to stay in cover from the longbow men, but within thirty feet of the flame skull, I imagine. //
// As long as Crownsguard is willing to use his reaction to do this during Angel's turn (as well as the action this turn to cast), then yes that's fine. //
// If Crownsguard can't get 'Protection from Evil and Good' cast on Angel as he flies by, Angel will stop in the upper canopy, trying to stay in cover from the longbow men, but within thirty feet of the flame skull, I imagine. //
// As long as Crownsguard is willing to use his reaction to do this during Angel's turn (as well as the action this turn to cast), then yes that's fine. //
//Yes I’m willing.//
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
To post a comment, please login or register a new account.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Marav seeing that he hit Crownsguard's horse looks aghast, "Sorry about that metal guy."
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Steele attacks the closest one to him.
Attack: 24 Damage: 4
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
"I was uh... trying to move him out of harm's way."
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// I see three zombies that should have taken 2 fire damage, make a DC 15 DEX save for half damage, as they finished their turn within five feet of the Flaming Sphere! //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
//Oh good... I moved it.//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
//Oh good! So Horse is fine? Though, Crownsguard is now on the floor//
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Quill leaves her perch flying up past the flame skull harassing it (help action) as she does before turning back down to another high perch in the canopy...
Ink moves past Crownsguard and horse (taking three AOOs - two zombies and one skeleton) until he's just north of the space under the Flame Skull. He looks up at the unoccupied space next to the flying skull and casts misty step! A silvery mist envelopes him and then reforms him right next to the flame skull which he immediately swings at with a booming blade!
Ink then falls back towards the canopy and tries to catch himself in the trees just below the canopy in the hopes of staying in cover from the long bow men, but staying out of reach of the horde below!
// Fiendfire / Booming Blade Scimitar Attack: 23 Slashing Damage: 9, plus Fire Damage: 5, plus Thunder Damage: 7 ... If the flame skull moves it takes another 8 thunder damage. //
// Acrobatics Check for the tree catching bit? 22 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Angel feels a surge of energy, his eyes shimmer gold, and two incorpeal wings sprout from his back, his RADIANT SOUL unleashed.
He also uses his internal ki to ignite his step of the wind, allowing him to move to quickly for his enemies to react to his movement. He flies by Crownsguard, within his reach (touch) before flying up to meet the flame skull, his fists glowing like the sun, staff in hand!
// If Crownsguard can't get 'Protection from Evil and Good' cast on Angel as he flies by, Angel will stop in the upper canopy, trying to stay in cover from the longbow men, but within thirty feet of the flame skull, I imagine. //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
If he can, Crownsguard will stand and cast Protection from Evil and Good on Angel. This drops his Shield of Faith. He will also mount Horse once more, if possible. That is Crownsguard’s turn.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Rip will cast thunderwave con 14 or knocked back 13 then he will use his Tempestuous Magic to fly next to Marav "well this turned into a thing didn't it?"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
"Always seems to end up that way doesn't it." Marav pauses... "Let me know when Rip the mighty wants to ride into battle on his trusty wolf again." Marav grins wryly.
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Crownsguard can beat a two! 22!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist