The arrow finds strikes an orc on the right of the group in the chest, but he takes it and keeps running, veering slightly to the left. Seeing Ink take a shot, the three guards also open fire on the orcs with their crossbows, and Beedo followed close after:
// Assuming that Rip is waiting til the orcs get closer, and that Marav will throw the oil lamp at the orcs when they get closer. Marav, the oil lamp is an improvised weapon with a ranged of 20/60, and on a hit will splash its oil on one orc. If it misses by 5 or less, it will land near the target and spill its oil, making an opportunity for a fire hazard to be created. //
Also gonna do hunters Mark on the orc in am aiming at.//
unarmed Attack: 13 Damage: 0
// That attack bonus is fine. The orcs are out at 150 feet still, so you'll have to wait til at least next turn on the Hunter's Mark. That said, with your attack roll, do you want to throw it in the path of the orcs? If you're doing this, I'll grant you Inspiration to use on an attack roll, or to give to another PC. //
//In their path, then when they walk over it, I believe Ink gave us a roll for firebolt. :)//
Inspiration: 2
// Go ahead and roll another d20 (the roll is with disadvantage for long range, since the normal range of 20 feet won't clear the moat) and you can hurl it out to 60 feet.//
The small horde of orcs takes a few arrows, but only one of them falls; the rest keep coming strong.
They are now less than 60 feet away, and you can hear their bloodthirsty screams and see their weapons raised.
Ink's readied fire bolt goes off and strikes the oil lamp, creating a blossom of flame and engulfing one of the orcs. He falls to the ground trying to put the fire out.
// Initiative time! What we'll do is have everyone roll and use the average to determine the initiative order. Marav, don't forget that rangers roll Initiative with Advantage. //
This post has potentially manipulated dice roll results.
Initiative 24
// Feel free to attack for me or use my rolls. At a wedding rehearsal won't be able to check in. Firebolt only to light oil, long bow for all other attacks. //
// The initiative for the encounter is going to be, PLAYERS, then ENEMIES, then ALLIES
// So you guys are up first, the the orcs get their turn, and then the guards & Beedo will take a turn. We'll treat Flint and Seviari as outside of initiative order at the moment, but I expect you two to get pulled in fairly soon :) So Marav, Rip, you're up. I'll go ahead and treat Rip's Bardic Inspiration as boosting Ink's second longbow roll, meaning that it's a hit. //
Ink's turn is thus:
Attack: 11 Damage: 3
The elf launches an arrow at another orc, and this one glances off the warrior, scratching him. The band of warriors was only 30 feet or so from the moat, and still running full tilt.
Flint kneels in prayer: "Moradin, It be orcs again. I know what ta do, an' so do ye. I hope I do ya honor today, an' if I fall, have a flagon ready fer me will ya? Look after me companions too will'ya? Even the Elves?"
// against anyone in particular? Two combatants that stand out: a huge war chief in chainmail, and a similarly-sized orc in ringmail, with a blindfold over one eye and a shield in hand. The rest of the orcs are in hide armor. //
Attack: 11 Damage: 5
Attack: 6 Damage: 9
Beedo Attack: 7 Damage: 7
// Assuming that Rip is waiting til the orcs get closer, and that Marav will throw the oil lamp at the orcs when they get closer. Marav, the oil lamp is an improvised weapon with a ranged of 20/60, and on a hit will splash its oil on one orc. If it misses by 5 or less, it will land near the target and spill its oil, making an opportunity for a fire hazard to be created. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//Not sure what my bonus is for this... Unarmed?
Also gonna do hunters Mark on the orc in am aiming at.//
unarmed Attack: 13 Damage: 0
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
i have 0 ranged attacks other than vicious mockery and that has a 60ft range, if an orc gets in range i'll make fun of his face 3
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
//Inspiration?//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
"You can do it arrow guy!" bardic inspiration 1d6 lol
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//In their path, then when they walk over it, I believe Ink gave us a roll for firebolt. :)//
Inspiration: 5
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
19
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
// Very nice.//
The small horde of orcs takes a few arrows, but only one of them falls; the rest keep coming strong.
They are now less than 60 feet away, and you can hear their bloodthirsty screams and see their weapons raised.
Ink's readied fire bolt goes off and strikes the oil lamp, creating a blossom of flame and engulfing one of the orcs. He falls to the ground trying to put the fire out.
// Initiative time! What we'll do is have everyone roll and use the average to determine the initiative order. Marav, don't forget that rangers roll Initiative with Advantage. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Initiative: 16
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
initiative 11
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Initiative 24
// Feel free to attack for me or use my rolls. At a wedding rehearsal won't be able to check in. Firebolt only to light oil, long bow for all other attacks. //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
// The initiative for the encounter is going to be, PLAYERS, then ENEMIES, then ALLIES
// So you guys are up first, the the orcs get their turn, and then the guards & Beedo will take a turn. We'll treat Flint and Seviari as outside of initiative order at the moment, but I expect you two to get pulled in fairly soon :) So Marav, Rip, you're up. I'll go ahead and treat Rip's Bardic Inspiration as boosting Ink's second longbow roll, meaning that it's a hit. //
Ink's turn is thus:
The elf launches an arrow at another orc, and this one glances off the warrior, scratching him. The band of warriors was only 30 feet or so from the moat, and still running full tilt.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
i'll vicious mockery when i can 1
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Flint kneels in prayer: "Moradin, It be orcs again. I know what ta do, an' so do ye. I hope I do ya honor today, an' if I fall, have a flagon ready fer me will ya? Look after me companions too will'ya? Even the Elves?"
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// Is this a light crossbow or a heavy that Flint got out of the armory? //
// All the crossbows currently held by the characters are light crossbows //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Shooting at the war chief. Hunters Mark him.
Attack: 12 Damage: 5 plus 2
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )