This post has potentially manipulated dice roll results.
Rip will fire bolt the other hurt orog 14 for 14 and yell "How drunk did your father have to be to want to mate with your mother?!"
Foehammer will run towards the fight, using a dash action if he has to but stopping just short of melee range if he does, if his base 25 feet gets him there he will chop chop the closest orog 9 and 17 for 11and 11
if he had to use his dash/is in range use the attack roll for the next round (unless they are sucky)
//When we get to the giant's give foehammer bless, he deals extra damage to giants, Rip will cast bane on the giants to jack up their attack rolls a bit. I'll also use vicious mockery to get disadvantage on one of them, less dmg output but less getting smooshed//
Foehammer will run towards the fight, using a dash action if he has to but stopping just short of melee range if he does, if his base 25 feet gets him there he will chop chop the closest orog 23 and 21 for 8and 10
// I can just use this as a readied action, if you like. The orogs are still running forward. //
// After the orogs take their turn, could you give an update on where they are in relation to each other and our party members? It'll affect what I plan to do. //
The orogs swiftly advance. Urgala and Marav are attacked by two of the back ranks, while Ink is beset with another. The last orog charges after Rip, but Ghelryn Foehammer interposes himself, slamming into the orog with his hefty war axe. The orog stops his forward progress and begins to duel the dwarf.
Attack: 25 Damage: 6
Attack: 22 Damage: 6
Ghelryn is holding his own against the much larger enemy, but he looks like he might require some assistance!
Ink has an Orog engaged with him on the side of the Long Road, and they are about 50 feet south of Marav, who is fighting two orogs with Urgala on his back. Foehammer is in between the two of them, engaged with one orog.
Seeing the orog rush at him, Ink reacts, but it's the bladesong enhanced mage armor that deflects the first blow just enough, while he spins away from the second slash of the great axe. "Hey Narsh," Ink says, "ready for a little fun?"
// positioning is key here for me as I'm going to try blending a couple of spells together - please advise of the orogs location specifically which are within 10' of a common point and if I can avoid allies from being within 10' of that same point... //
Ink has an Orog engaged with him on the side of the Long Road, and they are about 50 feet south of Marav, who is fighting two orogs with Urgala on his back. Foehammer is in between the two of them, engaged with one orog.
// Players are up! //
// So... for example ink/narsh - orog .....20'..... orog-foehammer ....20'..... orog/orog - marav/urgala ? //
Ink has an Orog engaged with him on the side of the Long Road, and they are about 50 feet south of Marav, who is fighting two orogs with Urgala on his back. Foehammer is in between the two of them, engaged with one orog.
// Players are up! //
// So... for example ink/narsh - orog .....20'..... orog-foehammer ....20'..... orog/orog - marav/urgala ? //
// Orog/Foehammer engagement is just within 25' of you, and Marav/Urgala/Orog engagement is just within 50' of you. The two orogs are flanking Marav. Any area effect (sphere, square, cone, etc) that caught the two flanking orogs would also catch Marav & Urgala, but you had a 20' area effect you could catch the orog fighting Foehammer and one of the orogs fighting Marav.
// What are you trying to do? Maybe I can help. //
// Away, in a perfect world - this is what I'd try to do, but I need you to adjudicate and let me know what can actually be done, because I may be pushing some of the movement rules for the flaming sphere. //
Ink concentrates and begins moving the flaming sphere towards the backs of the two orogs facing off against Marav and Urlaga //bonus action//, when it's about 5' away from the orogs (therefore more than 10' away from Marav/Urlaga, Ink casts pyrotechnics using a tiny bit of the sphere's fire to create fireworks //creatures withing 10 feet must make a DC 15 CON save or be blinded until Ink's next turn// with the flaming sphere finishing its movement by colliding into the space right between the two orogs bumping into the two of them causing them to catch fire (DC 15 DEX Save or 8fire damage - 1/2 on successful save).
//Ahhhhhhh - just saw your post, they're flanking so my plan won't work... in that case...... //
Ink moves the flaming sphere into the most damaged looking orog facing off against Marav (for the above damage), and casts grease under the feet of the other orog (DEX save 15 or fall prone).
// I really wanted to blind the whole lot of them... LOL //
Narsh runs up to the orog, "How about you get a taste of my steel foul creature?!?" and attacks with his blade (Attack: 20 Damage: 3), then disengages //bonus action// and takes a few steps back behind Ink out of the orog's range.
/////
Ink remarks under his breath at the nick the orog received, "I guess every little bit helps..."
Ink concentrates and begins moving the flaming sphere towards the backs of the two orogs facing off against Marav and Urlaga //bonus action// causing them to catch fire (DC 15 DEX Save or 8fire damage - 1/2 on successful save).
Ink moves the flaming sphere moves into the most damaged looking orog facing off against Marav (for the above damage), and casts grease under the feet of the other orog (DEX save 15 or fall prone).
The orog to the right of Marav is uncomfortably close to the flaming sphere, having just received some burning damag, and the orog to the left is prone.
//I know... judgement call... was hoping between the damage it already took and my and her 2 hits we might finish off the hurt one. I knew she couldn't kill the other one on her own. Was hoping to drop one so next round we'd only take damage from one of them and not both of them. Didn't count on her rolling soooo badly.//
//Yeah... hopefully Urgala's quest wasn't uber important. Though I am thinking they might strike at the snarling giant wolf before the old lady...//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Rip will fire bolt the other hurt orog 14 for 14 and yell "How drunk did your father have to be to want to mate with your mother?!"
Foehammer will run towards the fight, using a dash action if he has to but stopping just short of melee range if he does, if his base 25 feet gets him there he will chop chop the closest orog 9 and 17 for 11and 11
if he had to use his dash/is in range use the attack roll for the next round (unless they are sucky)
//When we get to the giant's give foehammer bless, he deals extra damage to giants, Rip will cast bane on the giants to jack up their attack rolls a bit. I'll also use vicious mockery to get disadvantage on one of them, less dmg output but less getting smooshed//
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// After the orogs take their turn, could you give an update on where they are in relation to each other and our party members? It'll affect what I plan to do. //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
The orogs swiftly advance. Urgala and Marav are attacked by two of the back ranks, while Ink is beset with another. The last orog charges after Rip, but Ghelryn Foehammer interposes himself, slamming into the orog with his hefty war axe. The orog stops his forward progress and begins to duel the dwarf.
Attack: 25 Damage: 6
Attack: 22 Damage: 6
Ghelryn is holding his own against the much larger enemy, but he looks like he might require some assistance!
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Meanwhile, the two armored orogs gang up on Marav and Urgala, flanking the two of them and pummelling them with their greataxes.
Attacking Marav: 9 Damage: 13
Attack Urgala: 16 Damage: 12
Attack Marav: 26 Damage: 12
Attack Urgala: 14 Damage: 14
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
The fourth orog, whom Ink had hit earlier with his sphere of fire, lunges for the bladesinger:
Attack: 20 Damage: 13
Attack: 16 Damage: 12
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Ink has an Orog engaged with him on the side of the Long Road, and they are about 50 feet south of Marav, who is fighting two orogs with Urgala on his back. Foehammer is in between the two of them, engaged with one orog.
// Players are up! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
//Waiting on the others, but just FYI, Urgala looks pretty good and Marav's wolf form is noticeably bloody but not slowed down at all.//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// Away, in a perfect world - this is what I'd try to do, but I need you to adjudicate and let me know what can actually be done, because I may be pushing some of the movement rules for the flaming sphere. //
Ink concentrates and begins moving the flaming sphere towards the backs of the two orogs facing off against Marav and Urlaga //bonus action//,
when it's about 5' away from the orogs (therefore more than 10' away from Marav/Urlaga, Ink casts pyrotechnics using a tiny bit of the sphere's fire to create fireworks //creatures withing 10 feet must make a DC 15 CON save or be blinded until Ink's next turn// with the flaming sphere finishing its movement by colliding into the space right between the two orogs bumping into the two of themcausing them to catch fire (DC 15 DEX Save or 8 fire damage - 1/2 on successful save).//Ahhhhhhh - just saw your post, they're flanking so my plan won't work... in that case...... //
Ink moves the flaming sphere into the most damaged looking orog facing off against Marav (for the above damage), and casts grease under the feet of the other orog (DEX save 15 or fall prone).
// I really wanted to blind the whole lot of them... LOL //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Ink calls out, "Narsh, a little help!"
Narsh runs up to the orog, "How about you get a taste of my steel foul creature?!?" and attacks with his blade (Attack: 20 Damage: 3), then disengages //bonus action// and takes a few steps back behind Ink out of the orog's range.
/////
Ink remarks under his breath at the nick the orog received, "I guess every little bit helps..."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Marav and Urgala turn to the most damaged one attacking us //then the other one if this one dies//
Marav Bonus Action: Heal Self level 2 15
Marav Attack: 17 Damage: 9
Urgala Attack 1: 24 Damage: 4
Urgala Attack 2: 19 Damage: 10
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
10
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
The orog to the right of Marav is uncomfortably close to the flaming sphere, having just received some burning damag, and the orog to the left is prone.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//I know... judgement call... was hoping between the damage it already took and my and her 2 hits we might finish off the hurt one. I knew she couldn't kill the other one on her own. Was hoping to drop one so next round we'd only take damage from one of them and not both of them. Didn't count on her rolling soooo badly.//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )