OOC: I didnt roll with advantage because I’m actually unsure if grapple give it to you.
// Being grappled doesn't - if it were prone then yes... if someone had the "grappler" feat they could "pin" a grappled creature which would put both the creature grappled and the grappler in the restrained condition... as you can see, usually it's just better to shove someone prone and then grapple them, as speed is zero when grappled the creature cannot get up. //
// If Marav were to wildshape into a beast with multi-attack, would Marav then be able to do a shove and grapple as either can be performed in lieu of an attack? Or does a beast's multiattack work different from the "second attack" most character classes get at 5th / 6th level? //
The wight, unable to move, is unable to dodge the full force of Angels attacks. And not holding back on this undead abomination Angel strikes four times right in the center of this creature. The fourth strike going straight through the wights chest and then it finally stops struggling.
This post has potentially manipulated dice roll results.
As the wight crumples to the ground, Rip's illuminated rapier casts a dim glow as you stand in the middle of the village. You notice that hearthfires and candles around the village have been extinguished, so there is even less light now than there was a couple minutes ago.
Suddenly, from out of the sky comes flying the magic-using wight, who is still missing one leg. He hurls one last destructive fireball at Ink, Marav, and Angel (Dex Save DC 13 for half damage, or take 29 fire damage) before flying off towards the Keep and out of your darkvision line of sight.
After you make your saves, let me know how you want to progress—you can either try and chase down the wight, or regroup and end the turn-based play. The wights are retreating.
Ink's eyes widen , "Wow, Angel - that was... impressive."
Then taking a pragmatic tone, "I think I know who these wights are, which means they may have some good equipment, albeit old, about them. Search him top to bottom, take anything salvageable." Inks eyes linger on the armor which might have proved useful if it were not for the hole in the chest, as he mutters, "Oh, well."
"Who is up for another salvage mission with me? I'm pretty sure I felled another wight and its steed with a fireball in that bit of forest over there..." Ink points to the forest to the north of the party, then, continuing, asks, "How many of these are there? I know of only two, this miserable creature here and the other one I battled, but, given the looks of everyone else here, it seems these are just two of many."
"What do you all want to do? When we do decide to rest, in the inn or elsewhere, if you give me ten minutes, I can create the hut and that should protect us from any incursions until the day light at least."
Rip will get as close to Angel and Marav as possible and line of sight on the Wright if i can while staying out of the moonbeam thing.
if in range for firebolt 25 for 13
"everybody okay?"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//is flint able to get off of boris and take actions or is it either or? Just one wight visible right now?//
"hey ugly, looks like it's... lights out for you!" //puts sunglasses on//
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Flint casts sacred flame on the wight Dex DC 14 or 5 damage
He'll dismount also if he can.
"Thanks for getting rid of this one Rip. We're not doing so hot over here. Marav let's get the others and get to safety." Angel says to him
Ink, startled by the fire bolt that seemed to have come from nowhere, stares at the writhing wraith, then says aloud, "It's not over yet, gents."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
//Are their any left that we see or did they run away?//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// Yeah guys, the wight isn't dead yet! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//the moonbeam one that Rip hit is still alive?//
// Yes. Rip hit him and he failed his concentration check. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
“Let’s get rid of this thing once and for all”
Angel will unleash a flurry of blows on the grappled wight.
Flurry 1: To Hit: 22 for 5
Flurry 2:
To Hit: 8 for 7
Flurry 3:
To Hit: 19 for 7
Flurry 4:
To Hit: 26 for 8
OOC: I didnt roll with advantage because I’m actually unsure if grapple give it to you.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
// Angel please narrate how you defeat the wight! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
OOC: You mean: how do you want to do this?
The wight, unable to move, is unable to dodge the full force of Angels attacks. And not holding back on this undead abomination Angel strikes four times right in the center of this creature. The fourth strike going straight through the wights chest and then it finally stops struggling.
As the wight crumples to the ground, Rip's illuminated rapier casts a dim glow as you stand in the middle of the village. You notice that hearthfires and candles around the village have been extinguished, so there is even less light now than there was a couple minutes ago.
Suddenly, from out of the sky comes flying the magic-using wight, who is still missing one leg. He hurls one last destructive fireball at Ink, Marav, and Angel (Dex Save DC 13 for half damage, or take 29 fire damage) before flying off towards the Keep and out of your darkvision line of sight.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
After you make your saves, let me know how you want to progress—you can either try and chase down the wight, or regroup and end the turn-based play. The wights are retreating.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Ink's eyes widen , "Wow, Angel - that was... impressive."Then taking a pragmatic tone, "I think I know who these wights are, which means they may have some good equipment, albeit old, about them. Search him top to bottom, take anything salvageable." Inks eyes linger on the armor which might have proved useful if it were not for the hole in the chest, as he mutters, "Oh, well.""Who is up for another salvage mission with me? I'm pretty sure I felled another wight and its steed with a fireball in that bit of forest over there..." Ink points to the forest to the north of the party, then, continuing, asks, "How many of these are there? I know of only two, this miserable creature here and the other one I battled, but, given the looks of everyone else here, it seems these are just two of many.""What do you all want to do? When we do decide to rest, in the inn or elsewhere, if you give me ten minutes, I can create the hut and that should protect us from any incursions until the day light at least."Never mind.... lol
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'