Ang moves behind Ghee and uses some herbs from her bag to gives the dwarf a boost of adrenaline and healing. (1 use of my healer kit: 13 HP for Ghee). She will then point at Toothless and shows a crack in its natural defence "Here, that's where you want to hit"she shouts in Grung. (bonus action, helping Ghee)
OOC: would the healer kit dose heals the exhaustion ?
Always the tactical hunter, Ang seeks to give Ghee the best chance he has to take the frontline. First, she performs a quick field patching of his most egregious wound. Second, she points a flaw in the way Toothless stands. With that, she encourages the dwarf to go forward. (Ghee heals for 14 HP.)
This post has potentially manipulated dice roll results.
(OOC: I made the initial post forgetting that Tooth couldn't move forward.)
DISREGARD:
Tooth moves to occupy some of the space vacated by Bearrik {L-45}, just to press his spiked shield against the morphed druid. With a grunt, the lizardfolk tries to finish what his companions started.
NOTES: Notable enemies have been color-coded. Variant "Hitting Cover" rule applies, though I will no longer post cover reminders in the initiative tracker above as it depends on the angle of the incoming attack.
(Khan is up next. As requested, I'll assume she simply keeps moving forward for one more turn.)
This post has potentially manipulated dice roll results.
Khan continues to move forward finally reaching the most retreated of her companions, Saros. From her new spot {X-44}, she can finally see what has been going on.
Not yet realizing a new opponent has joined the fight, the dwarven miners aim at the bear once again:
Three out of the four shots are accurate enough to hit the enraged druid. (Bearrik takes 9 piercing damage, already halved.)
(Saros, Bearrik, Bleep, and Ghee are up next. Bearrik's situation is precarious. Only the upper half of his body is on solid ground, he can't move, and if he raises a paw to attack, I'll say he has to make a STR saving throw to keep himself from falling.)
Running low on spells himsefl, Saros steps forward 5 feet and extends a hand toward Toothless and incants a cantrip Toll the Dead (WIS 15 or take 13 damage).
He then retreats back into cover, looking back down the tunnel just in case there are pursuers, noting that Saros is aware they may be invisible given that they showed this talent off earlier in the day.
This post has potentially manipulated dice roll results.
Assuming Ghee acts before Bearrik:
Ang's advice ringing in his ears, Ghee pushes himself up and barrels straight towards Toothless.
"Get yer grubby paws aff that bear ya walloper!"
Barging straight into Toothless Ghee affects what look like a number of ineffectual slaps about Toothless' upper arms aiming to hit the key pressure points and joints. Heck, if all else fails, Ghee knows that no-one looks getting punched in the throat.
Attack 1: 14 Damage: 7
Attack 2: 26 Damage: 10
Bonus action: Flurry of blows:
FoB 1: 8 Damage: 9
FoB 2: 21 Damage: 5
Assuming Bearrik goes before Ghee:
Ang's advice ringing in his ears, Ghee concentrates on his breathing hoping to zero in on a spot that shouldn't have a blowgun dart in it. Closing one eye, he picks his spot. No-one likes a dart to the throat.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Saros can feel his magical stores being almost depleted, so he relies on one of his memorized spells this time. The target, Toothless, is too preoccupied with keeping his hook into Bearrik to try and mentally avoid the spell. (Toothless takes 13 necrotic damage.)
The human falters, giving Bearrik the literal edge he needs to force the hook out of his bear flesh (no longer grappled.) The druid immediately closes that same wound with the last of his magical powers and climbs back onto the overpass. (Bearrik heals for 4 HP.)
(@Saros: You see no obvious indications that anyone has been following you. That said, your view into the tunnel behind you is sort of impaired by how dim it is.)
(@MB: Ang's help cancels the disadvantage you get from attacking while prone. I will disregard the second d20 die in that attack roll.)
As the bear climbs, Bleep takes advantage of the momentarily improved line of sight to land a perfect shot on Tooth. The bolt flies cleanly through the lizardfolk's throat almost as if it never faced any resistance. The reptile-man spurts blood, coughs, and falls into the abyss. Several moments pass before a distant splash is heard. (Tooth takes 23 piercing damage and is DEFEATED.)
Already on the floor, and taking some inspiration from Bleep's shot, Ghee prepares another dart and shoots it with the help of his blowpipe. Although he also manages to hit his target's neck, Ghee's dart does not travel through. (Toothless takes 4 piercing damage.)
Bearrik feels another pinch and, once again, won't be able to move without tearing more of his own flesh. (Bearrik takes 3 piercing damage, already halved, and is grappled once more.)
Ang notices that Toothless' injuries are mounting up and aims a shot with the intention to drop him. Unfortunately, the large brown bear is now back up on the passage, partially covering the purple grung's direct line of sight to her target.
(OOC: The "Hitting Cover" variant rule triggers. I'll say that Sneak Attack does not trigger on an accidental friendly fire shot like this.)
Ang is not careful enough with her shot, and the bolt hits Bearrik's side. (Bearrik takes 2 piercing damage.)
Intending to time their next volley of projectiles better to avoid another accident, AngtellsGhee to wait for her signal.
NOTES: Notable enemies have been color-coded. Variant "Hitting Cover" rule applies, though I will no longer post cover reminders in the initiative tracker above as it depends on the angle of the incoming attack.
(Khan is up next. It's her first turn in this fight!)
After everything Khan heard throughout the last leg of her ninja sprinting down the tunnel, there was very little patience in her. If Saros tries to stop her or pass along concerns of being flanked, she brushes him off saying in terse whispers, "One thing at time. Deal with foes ahead first."All while pressing on a few feet more for a better view of the fight. However, for all her desire to act upon getting a read of the situation, it is with a look of grim acceptance she knew the time wouldn't be right.
Not just yet.
So instead, she released her Cargo as fast as possible, and then crept her way forward. And though it was likely she'd lose the element of surprise going to far forward, the Orange would prefer making a target of herself in advancing to the point of being able to cavern walls and hang there precariously on three limbs. This way if any shots came her way, at least one hand would be free to catch it.
Action: Release the Stabby.
Movement: To Q-41.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
Khan safely untangles Blip from her back and deposits him on the ground (just outside the map, to the south.) Not wanting to rush into it, she picks a new vantage point on the rock wall and waits for an opportunity.
Seeing that the bear's wounds are beginning to accumulate, the dwarven miners release another volley:
Three more bolts find their mark. By the time the third one hits, Darrik can no longer maintain his bear form. (Bearrik takes 8 piercing damage, already halved, and retakes his dwarven form.)
The dwarves cheer loudly, thinking they have killed the bear.
(Saros, Darrik, Bleep, and Ghee are up next. Darrik is still hooked.)
This post has potentially manipulated dice roll results.
Once again, Saros steps out from behind cover and merely points at Toothless, invoking a dull ringing sound Toll the Dead that resonants discordently (WIS 15 save or take 16 damage) then returns to his cover.
He continues to be cautious, keeping an eye back down the tunnel, as well as checking on the grung that Khan has dumped nearby.
Darrik roars in fury as his bear form vanishes, and frantically begins bashing Toothless in the head with his staff, still snarling like he was still a bear (reckless attacks).
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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Ang moves behind Ghee and uses some herbs from her bag to gives the dwarf a boost of adrenaline and healing. (1 use of my healer kit: 13 HP for Ghee). She will then point at Toothless and shows a crack in its natural defence "Here, that's where you want to hit" she shouts in Grung. (bonus action, helping Ghee)
OOC: would the healer kit dose heals the exhaustion ?
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Always the tactical hunter, Ang seeks to give Ghee the best chance he has to take the frontline. First, she performs a quick field patching of his most egregious wound. Second, she points a flaw in the way Toothless stands. With that, she encourages the dwarf to go forward. (Ghee heals for 14 HP.)
(Tooth goes next.)
(OOC: I made the initial post forgetting that Tooth couldn't move forward.)
DISREGARD:
Tooth moves to occupy some of the space vacated by Bearrik {L-45}, just to press his spiked shield against the morphed druid. With a grunt, the lizardfolk tries to finish what his companions started.-> Shove vs. Bearrik: 14-> Bearrik's contested athletics check: 8Unable to move, Tooth grabs another javelin and throws it at Ang:
-> Javelin vs. Ang: Attack: 21
Damage: 5The purple grung ducks out of the way and watches as the javelin travels to into the abyss.
DM's Screen:
16
END OF INITIATIVE ROUND 3
(Khan is up next. As requested, I'll assume she simply keeps moving forward for one more turn.)
Khan continues to move forward finally reaching the most retreated of her companions, Saros. From her new spot {X-44}, she can finally see what has been going on.
Not yet realizing a new opponent has joined the fight, the dwarven miners aim at the bear once again:
-> Light Crossbow vs. Bearrik: Attack: 16 Damage: 6
-> Light Crossbow vs. Bearrik: Attack: 21 Damage: 4
-> Light Crossbow vs. Bearrik: Attack: 10 Damage: 4
-> Light Crossbow vs. Bearrik: Attack: 17
Damage: 7Three out of the four shots are accurate enough to hit the enraged druid. (Bearrik takes 9 piercing damage, already halved.)
(Saros, Bearrik, Bleep, and Ghee are up next. Bearrik's situation is precarious. Only the upper half of his body is on solid ground, he can't move, and if he raises a paw to attack, I'll say he has to make a STR saving throw to keep himself from falling.)
Running low on spells himsefl, Saros steps forward 5 feet and extends a hand toward Toothless and incants a cantrip Toll the Dead (WIS 15 or take 13 damage).
He then retreats back into cover, looking back down the tunnel just in case there are pursuers, noting that Saros is aware they may be invisible given that they showed this talent off earlier in the day.
Perception 16
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Assuming Ghee acts before Bearrik:
Ang's advice ringing in his ears, Ghee pushes himself up and barrels straight towards Toothless.
"Get yer grubby paws aff that bear ya walloper!"
Barging straight into Toothless Ghee affects what look like a number of ineffectual slaps about Toothless' upper arms aiming to hit the key pressure points and joints. Heck, if all else fails, Ghee knows that no-one looks getting punched in the throat.
Attack 1: 14 Damage: 7
Attack 2: 26 Damage: 10
Bonus action: Flurry of blows:
FoB 1: 8 Damage: 9
FoB 2: 21 Damage: 5
Assuming Bearrik goes before Ghee:
Ang's advice ringing in his ears, Ghee concentrates on his breathing hoping to zero in on a spot that shouldn't have a blowgun dart in it. Closing one eye, he picks his spot. No-one likes a dart to the throat.
"Smile ya gummy moothed bampot..."
Attack: 15
Damage: 4
Bleep launches a bolt at Tooth.
Crossbow Attack: 20 Damage: 6
If sneak attack applies: 10
Extended Signature
Bearrik roars, and attempts to free himself from the grapple. If he does he'll move back up onto the bridge proper. Also healing as a bonus action: 5
Athletics: 17
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
DM's Screen:
3
Saros can feel his magical stores being almost depleted, so he relies on one of his memorized spells this time. The target, Toothless, is too preoccupied with keeping his hook into Bearrik to try and mentally avoid the spell. (Toothless takes 13 necrotic damage.)
The human falters, giving Bearrik the literal edge he needs to force the hook out of his bear flesh (no longer grappled.) The druid immediately closes that same wound with the last of his magical powers and climbs back onto the overpass. (Bearrik heals for 4 HP.)
(@Saros: You see no obvious indications that anyone has been following you. That said, your view into the tunnel behind you is sort of impaired by how dim it is.)
(@MB: Ang's help cancels the disadvantage you get from attacking while prone. I will disregard the second d20 die in that attack roll.)
As the bear climbs, Bleep takes advantage of the momentarily improved line of sight to land a perfect shot on Tooth. The bolt flies cleanly through the lizardfolk's throat almost as if it never faced any resistance. The reptile-man spurts blood, coughs, and falls into the abyss. Several moments pass before a distant splash is heard. (Tooth takes 23 piercing damage and is DEFEATED.)
Already on the floor, and taking some inspiration from Bleep's shot, Ghee prepares another dart and shoots it with the help of his blowpipe. Although he also manages to hit his target's neck, Ghee's dart does not travel through. (Toothless takes 4 piercing damage.)
(Cat Keeper and Toothless go next.)
Still bothered by Ang's tune, Cat Keeper's grip on her greataxe is now somewhat loose. Nonetheless, she swings her weapon:
-> Greataxe vs. Bearrik: Attack: 10
Damage: 16-> Greataxe vs. Bearrik: Attack: 16 Damage: 15
One of her attempted slices still hits, reopening some of the wounds Bearrik had magically closed. (Bearrik takes 7 slashing damage, already halved.)
DM's Screen:
10
Toothless pulls out the dart sticking from his neck, tosses it into the darkness, and gets ready to swing his hook once again:
-> Hook vs. Bearrik: Attack: 16 Damage: 6
Bearrik feels another pinch and, once again, won't be able to move without tearing more of his own flesh. (Bearrik takes 3 piercing damage, already halved, and is grappled once more.)
(Ang is up next.)
This time, Ang draws her crossbow and releases her bolt at Toothless. She then keep shooting orders at Ghee in Grung "Now Ghee !"
Light Crossbow: 25 ; damage piercing5 + 5 sneak attack
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Ang notices that Toothless' injuries are mounting up and aims a shot with the intention to drop him. Unfortunately, the large brown bear is now back up on the passage, partially covering the purple grung's direct line of sight to her target.
(OOC: The "Hitting Cover" variant rule triggers. I'll say that Sneak Attack does not trigger on an accidental friendly fire shot like this.)
Ang is not careful enough with her shot, and the bolt hits Bearrik's side. (Bearrik takes 2 piercing damage.)
Intending to time their next volley of projectiles better to avoid another accident, Ang tells Ghee to wait for her signal.
END OF INITIATIVE ROUND 4
(Khan is up next. It's her first turn in this fight!)
After everything Khan heard throughout the last leg of her ninja sprinting down the tunnel, there was very little patience in her. If Saros tries to stop her or pass along concerns of being flanked, she brushes him off saying in terse whispers, "One thing at time. Deal with foes ahead first." All while pressing on a few feet more for a better view of the fight. However, for all her desire to act upon getting a read of the situation, it is with a look of grim acceptance she knew the time wouldn't be right.
Not just yet.
So instead, she released her Cargo as fast as possible, and then crept her way forward. And though it was likely she'd lose the element of surprise going to far forward, the Orange would prefer making a target of herself in advancing to the point of being able to cavern walls and hang there precariously on three limbs. This way if any shots came her way, at least one hand would be free to catch it.
Action: Release the Stabby.
Movement: To Q-41.
When you realize you're doing too much: Signature.
Khan safely untangles Blip from her back and deposits him on the ground (just outside the map, to the south.) Not wanting to rush into it, she picks a new vantage point on the rock wall and waits for an opportunity.
Seeing that the bear's wounds are beginning to accumulate, the dwarven miners release another volley:
-> Light Crossbow vs. Bearrik: Attack: 15 Damage: 9
-> Light Crossbow vs. Bearrik: Attack: 21 Damage: 7
-> Light Crossbow vs. Bearrik: Attack: 14 Damage: 3
-> Light Crossbow vs. Darrik: Attack: 9
Damage: 6Three more bolts find their mark. By the time the third one hits, Darrik can no longer maintain his bear form. (Bearrik takes 8 piercing damage, already halved, and retakes his dwarven form.)
The dwarves cheer loudly, thinking they have killed the bear.
(Saros, Darrik, Bleep, and Ghee are up next. Darrik is still hooked.)
Once again, Saros steps out from behind cover and merely points at Toothless, invoking a dull ringing sound Toll the Dead that resonants discordently (WIS 15 save or take 16 damage) then returns to his cover.
He continues to be cautious, keeping an eye back down the tunnel, as well as checking on the grung that Khan has dumped nearby.
Perception 8
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Darrik roars in fury as his bear form vanishes, and frantically begins bashing Toothless in the head with his staff, still snarling like he was still a bear (reckless attacks).
Attack: 24 Damage: 11
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)