This post has potentially manipulated dice roll results.
Ori'ck lets out a blood curdling laugh as the tiny automatons attempt to cut into his back, most only leaving small superficial scratches (took a total of 8 damage last round, reduced to 4 from rage) and brings his massive maul down on the pentadrone once more (if the pentadrone falls he will first try to grab the summoning object the pentadrone has been using, or redirect his attacks to any available enemies. Attack 1: 10 to hit doing 8 , attack 2: 23 to hit doing 9 )
This post has potentially manipulated dice roll results.
(The spell fog cloud is not an illusion. Its real fog. Grianne is controlling the weather with that spell, its also in the conjuration school which is the last point in my argument there.)
Swigg fingers will smoothly land on a power chord casting thunderclap6
Kulum streaks into the center of the fray and delivers a series of blows to the remaining Ancient.
Xeno let's the bass toll, as the battlefield becomes crowded around the mid field. (DC 14 Wis: 16) Meanwhile, Butters and Kenny move in.
Nock cannot reach the Ancient without Dashing.
Glacia kicks the last remaining Duodrone, but isn't able to hit solidly enough to do any real damage.
Tolwar won't be able to reach the last drone without Dashing.
Swigg lets out a burst of Thunder hitting everyone in his reach (which I should more clearly define for purposes of spells like this... I'll leave it to Swigg. Does this reach the Ancient, Tri2, and allies (all or none)? DC 14 Con, T1: 14, T4: 2. I concede your point, Truesight does not penetrate fog as Tremorsense does, however you must be able to see the source of attacks to dodge them. That said one may end concentration at will any time, if it is not lost by force.)
Grianne tries to focus (DC 10 Con: 4, 4, 18) and the fog dissipates before there was ever any reason to discuss it =P
-Enemies-
The Ancient in Zone 1, turns its head sharply toward Xeno but strikes again at Grianne, slamming 18 for 8, and 7 for 10 blunt damage.
Duo7 retaliates again against Glacia, hitting AC 6 for 7, and 9 for 4 piercing.
The first Tridrone continues to target Swigg as new targets approach, it hits AC 18 for 5, 20 for 4, and 20 for 4 piercing.
The second Tridrone seems oblivious to the encroaching foes, it targets Grianne, hitting AC 22 for 4, 18 for 2, and 21 for 4 piercing.
The last Tridrone continues to attack Swigg, hitting AC 4 for 7, 8 for 4, and 21 for 6 piercing.
The remaining Ancient opens a compartment to release another enemy onto the battlefield... (Ancient1: 2. On a 5 or 6 a Tridrone enters the battle in the same Zone.)
Dreadwood takes a hit, but carries on striking down another drone.
Eldin loses focus, but retaliates ferociously, taking down the Tridrone, which crumbles into scrap before it even acted. The bolt of lightning trailing the attack streaks through the Pentadrone giving it a jolt as well. (DC 13 Dex: 9) (I'll give you two foes of your choice only in a line from the position of your choice.)
Olly limps into the fray again, finishing off the damaged drone just after it manages to take down Dorkas.
Koplony throws another burst in to help her but the remaining drones are able to take cover.
Ori'ck tries to take down the leader... And succeeds! The Pentadrone tips back and falls over exploding into a pile of useless metal scraps, along with any equipment it was carrying. Though the commander has fallen and self destructed the remaining drones will not faulter from their mission.
Blank hurls an invisible dagger into a drone ripping it to shreds.
-Enemies-
The Pentadrone (if it survives) turns to attack Ori'ck, spinning rapidly to hit AC 13 for 7, 9 for 6, 11 for 7, 6 for 4, and 10 for 4 piercing.
Duo6, having thrown it's payload, strikes at Eldin with its fists as he moves into reach, hitting AC 6 for 4, and 4 for 1 piercing.
Mono7 attacks Dreadwood again, hitting AC 14 for 5, piercing.
Duo14 steps out of the daggers, and continues to assault Ori'ck, hitting AC 12 for 7, and 20 for 6 piercing.
Duo16 turns to Ori'ck, striking with its sharpened sticks, and hitting AC 17 for 3, and 17 for 5 piercing.
Mono17 turns to Eldin and attacks unarmed, hitting AC 4 for 4 piercing.
Duo18 charges into Eldin to strike, though it carries no weapon, it hits AC 20 for 6, and 5 for 2 piercing.
Mono19 strikes Dreadwood again, hitting AC 6 for 6 piercing.
Mono23 turns to Olly as Dorkas falls, and attacks, hitting AC 15 for 5 piercing.
The Pentadrone if it still stsnds uses a small handheld device, trying again to summon an ally... (1 on a 5 a 6 a Tridrone appears in Zone 1)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Insufficient compared to last one. Aim for the joints." Dreadwood explained, futile though it was, only to turn his Yklwa upon one of the Monodrones with little mercy.
This post has potentially manipulated dice roll results.
(Oh, I thought the drone was in Zone 3, my mistake. No attacks last round then.)
From the fairly empty area Tolwar examines the space ahead (in Zone 1). "Three 'allies', three enemies. Risk assessment indicates Target Painting Protocol is appropriate."
From Zone 2 Tolwar casts another Faerie Fire into Zone 1. Everyone in Zone 1 is entitled to a DC 13 Dex save ( Swigg, Grianne, Kulum & enemies in Zone 1)...otherwise attacks against them are at advantage until Tolwar loses concentration or 1 minute passes.
After casting the spell, Tolwar and his Steel Defender wade into the zone with the others (move into Zone 1) and he sends the Defender in to attack the Ancient.
Attack:21Damage:9
IF Ancient failed its Dex save then that attack is at advantage, so use higher of that roll or this one: 10
Steel Defender stays standing next to the ancient, If it attacks anyone except the defender he will use his reaction to impose disadvantage on the first attack.
"Worry not, Greenday Lad! I, Xeno the Xeno, have come to save you!" Xeno procolaimed as finally ran into Zone one to do battle! As he went in to hammer a burning staff into one tridrone, Butters dives done long enough to distract it! Then while part of the flames lept to another Tridrone, he calls in artillery support from a thus far USELESS Kenny to fire upon the drone.
Zone 1
Butter dive bombs in and out to help distract tridrone attacking swigg.
Ma: Over to Zone 1.
Ac: Cast Green-Flame Blade on Tridrone any. Attack: 21 Damage: 9 Magical Bludgeoning and Fire damage. Tridrone takes 7 Fire to other Tridrone attacking Swigg.
Ba: Command Kenny to fire upon Tridrone affected by Green-Flame Blade Splash. Attack: 8 Damage: 11 Force. If affected by Tolwar's Faerie Fire, here's the advantage roll: 19... not that it'll matter because it'll probably miss still.
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Ori'ck lets out another laugh as the Leading drone drops into a pile of scrap, and turns and attacks the other two drones near him, with one swing on each ( attack 1: 8 to hit doing 13 damage, attack 2: 14 to hit doing 11 damage )
This post has potentially manipulated dice roll results.
Kulum finds himself having to dodge the faerie fire being blasted into his area and continues his assault onto the ancient
Dex Save:10
Attack: 12 Damage: 8
Attack: 12 Damage: 9
Attack: 22 Damage: 5
(may someone please clarify why my unwavering mark doesn't seem to be doing anything to the ancient, and if it actually does mark them, replace the third attack with the one below) Attack: 16 Damage: 15
Glacia uses her hooves to bludgeon Duo7.
Attack:15 Damage: 7
Ori'ck lets out a blood curdling laugh as the tiny automatons attempt to cut into his back, most only leaving small superficial scratches (took a total of 8 damage last round, reduced to 4 from rage) and brings his massive maul down on the pentadrone once more (if the pentadrone falls he will first try to grab the summoning object the pentadrone has been using, or redirect his attacks to any available enemies. Attack 1: 10 to hit doing 8 , attack 2: 23 to hit doing 9 )
Torrin Delmirev - Into the Abyss
Krusk - Rime of the Frost Maiden
Watching with satisfaction as the ancient falls, Tolwar allows the Target Painting Protocol to end.
He and his defender take half hearted swipes at the remaining drone before heading into Zone 2 on their way to the other Ancient.
Tolwar Warhammer Attack: 15 Damage: 10
Steel Defender Force-Empowered Rend Attack: Attack: 21 Damage: 6
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
(The spell fog cloud is not an illusion. Its real fog. Grianne is controlling the weather with that spell, its also in the conjuration school which is the last point in my argument there.)
Swigg fingers will smoothly land on a power chord casting thunderclap 6
I got alot a doods
Blank moves closer, stepping into Zone and casts his spell of whirling blades over Duo14 ahead, dealing 11 slashing at the start of it's turn.
Extended Signature
Autonomous Materials: (Round 6)
(TL;DR)
Battlefield 1: 9 contenders. The battle collapses into very tight quarters. Few enemies remain.
Enemy attacks hit AC 10, 16, 13, miss, 5, and 10 vs. Swigg, 22 and 11 vs. Glacia, 13, 20, 12, 5, and 20 vs. Grianne
Battlefield 2: 8 contenders. The drone commanders are falling, but they robotically adhere to their orders.
Enemy attacks hit AC 8 and 17 vs. Dreadwood, 12, 5, 15, and 18 vs. Ori'ck, 22 vs. Olly, crit, 10, 17, 6, and 11 vs. Eldin
**Battlefield 1: Fighting Grounds**
Sha'kar 2, Nock 2?, Swigg 1, Gin 2, Lumimar 3, Xeno 4, Glacia 6, Grianne 1, Tolwar 2, Kulum 1
Ancient1, D7 6, T1, T2 1, T4 1
-Allies-
Kulum streaks into the center of the fray and delivers a series of blows to the remaining Ancient.
Xeno let's the bass toll, as the battlefield becomes crowded around the mid field. (DC 14 Wis: 16) Meanwhile, Butters and Kenny move in.
Nock cannot reach the Ancient without Dashing.
Glacia kicks the last remaining Duodrone, but isn't able to hit solidly enough to do any real damage.
Tolwar won't be able to reach the last drone without Dashing.
Swigg lets out a burst of Thunder hitting everyone in his reach (which I should more clearly define for purposes of spells like this... I'll leave it to Swigg. Does this reach the Ancient, Tri2, and allies (all or none)? DC 14 Con, T1: 14, T4: 2. I concede your point, Truesight does not penetrate fog as Tremorsense does, however you must be able to see the source of attacks to dodge them. That said one may end concentration at will any time, if it is not lost by force.)
Grianne tries to focus (DC 10 Con: 4, 4, 18) and the fog dissipates before there was ever any reason to discuss it =P
-Enemies-
The Ancient in Zone 1, turns its head sharply toward Xeno but strikes again at Grianne, slamming 18 for 8, and 7 for 10 blunt damage.
Duo7 retaliates again against Glacia, hitting AC 6 for 7, and 9 for 4 piercing.
The first Tridrone continues to target Swigg as new targets approach, it hits AC 18 for 5, 20 for 4, and 20 for 4 piercing.
The second Tridrone seems oblivious to the encroaching foes, it targets Grianne, hitting AC 22 for 4, 18 for 2, and 21 for 4 piercing.
The last Tridrone continues to attack Swigg, hitting AC 4 for 7, 8 for 4, and 21 for 6 piercing.
The remaining Ancient opens a compartment to release another enemy onto the battlefield... (Ancient1: 2. On a 5 or 6 a Tridrone enters the battle in the same Zone.)
Damage: Ancient1: 46, Ancient2: dead, D10: dead, D3: dead, D6: dead, D9: dead, D8: dead, D4: dead, D5: dead, T3: dead, T4: 7?
####################
**Battlefield 2: SAPA**
Dreadwood 22, Dorkas 10, Ori'ck 1, Koplony 23, Olly 9, Zuphan 17, Eldin 6, Blank 3
D6 6, M7 22, D14 1, D16 1, M17 6, D18 6, M19 22, M23 10
-Allies-
Dreadwood takes a hit, but carries on striking down another drone.
Eldin loses focus, but retaliates ferociously, taking down the Tridrone, which crumbles into scrap before it even acted. The bolt of lightning trailing the attack streaks through the Pentadrone giving it a jolt as well. (DC 13 Dex: 9) (I'll give you two foes of your choice only in a line from the position of your choice.)
Olly limps into the fray again, finishing off the damaged drone just after it manages to take down Dorkas.
Koplony throws another burst in to help her but the remaining drones are able to take cover.
Ori'ck tries to take down the leader... And succeeds! The Pentadrone tips back and falls over exploding into a pile of useless metal scraps, along with any equipment it was carrying. Though the commander has fallen and self destructed the remaining drones will not faulter from their mission.
Blank hurls an invisible dagger into a drone ripping it to shreds.
-Enemies-
The Pentadrone (if it survives) turns to attack Ori'ck, spinning rapidly to hit AC 13 for 7, 9 for 6, 11 for 7, 6 for 4, and 10 for 4 piercing.Duo6, having thrown it's payload, strikes at Eldin with its fists as he moves into reach, hitting AC 6 for 4, and 4 for 1 piercing.
Mono7 attacks Dreadwood again, hitting AC 14 for 5, piercing.
Duo14 steps out of the daggers, and continues to assault Ori'ck, hitting AC 12 for 7, and 20 for 6 piercing.
Duo16 turns to Ori'ck, striking with its sharpened sticks, and hitting AC 17 for 3, and 17 for 5 piercing.
Mono17 turns to Eldin and attacks unarmed, hitting AC 4 for 4 piercing.
Duo18 charges into Eldin to strike, though it carries no weapon, it hits AC 20 for 6, and 5 for 2 piercing.
Mono19 strikes Dreadwood again, hitting AC 6 for 6 piercing.
Mono23 turns to Olly as Dorkas falls, and attacks, hitting AC 15 for 5 piercing.
The Pentadrone if it still stsnds uses a small handheld device, trying again to summon an ally... (1 on a 5 a 6 a Tridrone appears in Zone 1)
Damage: D24: dead, M21: dead, M3: dead, D20: dead, M11: dead, M15: dead, D2: dead, D12: dead, M9: dead, M5: 3, D16: 3, Q1: dead, D10: dead, D12: dead, D4: dead, M1:dead, T1: dead, P1: dead, D14: 7
####################
Players participating: 18
###################
Extended Signature
(Nock would have indeed dashed on his last turn.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Insufficient compared to last one. Aim for the joints." Dreadwood explained, futile though it was, only to turn his Yklwa upon one of the Monodrones with little mercy.
Action: Yklwa a Mono-fool!
Attack: 25 Damage: 4 non-magical piercing Monodrone(7).
When you realize you're doing too much: Signature.
Eldin taking another hit, uses his last spell slot to heal himself before he raises his shield in a burst of light once again.
Action: Word of Radiance. Duo6, Mono17 and Duo18 must make CON13 or take 4 Radiant Damage.
BA: Healing Word on self: 7 HP
(Oh, I thought the drone was in Zone 3, my mistake. No attacks last round then.)
From the fairly empty area Tolwar examines the space ahead (in Zone 1). "Three 'allies', three enemies. Risk assessment indicates Target Painting Protocol is appropriate."
From Zone 2 Tolwar casts another Faerie Fire into Zone 1. Everyone in Zone 1 is entitled to a DC 13 Dex save ( Swigg, Grianne, Kulum & enemies in Zone 1)...otherwise attacks against them are at advantage until Tolwar loses concentration or 1 minute passes.
After casting the spell, Tolwar and his Steel Defender wade into the zone with the others (move into Zone 1) and he sends the Defender in to attack the Ancient.
Attack: 21 Damage: 9
IF Ancient failed its Dex save then that attack is at advantage, so use higher of that roll or this one: 10
Steel Defender stays standing next to the ancient, If it attacks anyone except the defender he will use his reaction to impose disadvantage on the first attack.
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
"Worry not, Greenday Lad! I, Xeno the Xeno, have come to save you!" Xeno procolaimed as finally ran into Zone one to do battle! As he went in to hammer a burning staff into one tridrone, Butters dives done long enough to distract it! Then while part of the flames lept to another Tridrone, he calls in artillery support from a thus far USELESS Kenny to fire upon the drone.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
"By the goddess, you guys are too accurate with those things -- OW! I-I mean, hah! I barely felt that! Now come at me!"
Her demand and magic words are followed up with another Ka-Bonk of her instrument before she skitters off!
Bonus Action: Cast Take Five on Olly at 1st level to restore 7 HP.
Action: Judgement of La Princesa!
Attack: 18 Damage: 5 magical bludgeoning to Mono23 in Zone10.
Movement: Hippity Hop to Zone2.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Nock will finish his headlong charge into zone 1, swinging recklessly at the ancient.
Attack: 10(2) Damage: 20 bludgeoning, 6 fire damage and 2 radiant
An enemy within 5 feet takes 10 fire damage.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Ori'ck lets out another laugh as the Leading drone drops into a pile of scrap, and turns and attacks the other two drones near him, with one swing on each ( attack 1: 8 to hit doing 13 damage, attack 2: 14 to hit doing 11 damage )
Torrin Delmirev - Into the Abyss
Krusk - Rime of the Frost Maiden
Death save
4
(If I cant just hit the enemies then .I will target everything)
Swigg hits the power chord again casting Thunderclap 2 3
I got alot a doods
Glacia will come out of her wildshape and immediately cast a level 2 cure wounds on herself for: 12 healing.
Kulum finds himself having to dodge the faerie fire being blasted into his area and continues his assault onto the ancient
Dex Save:10
Attack: 12 Damage: 8
Attack: 12 Damage: 9
Attack: 22 Damage: 5
(may someone please clarify why my unwavering mark doesn't seem to be doing anything to the ancient, and if it actually does mark them, replace the third attack with the one below)
Attack: 16 Damage: 15
Savage Attacks:7
(@Jigabob: It's likely been missed under the slew of everything else going on.)
When you realize you're doing too much: Signature.