Hello, I had a quick question about armour in 5e. So I'm creating a fighter character who is wearing hide armour however, I was wondering if I can make any look I want for my hide armour, or do I have to follow a specific look for the armour?
What Mathias said, which I'm going to be quoting a lot from now on. "Reason, as defined by your DM." :D
Seriously, though, that. Work with your DM to figure out fashion details, or better yet, find (or make!) a good image of your character. I've yet to see a DM that has problems with particular styles, as long as they fit the setting and theme - modern trenchcoats aren't easily found in medieval fantasy, for example, but Eberron has them.
Generally most will allow you to have your gear look like whatever you want, as long as you aren't trying to gain a mechanical advantage on a cosmetic change. A common thing that comes up which I see as very similar is how to get "special" swords like a Katana or a Wakizashi, they aren't clearly defined in the rulebooks. Essentially the response is a Katana would just use the longsword statistics/rules and a Wakizashi a shortsword, you aren't mechanically gaining an advantage by having them, it's just flavor text for what your character is wielding.
I have an unrelated question, but you all seem so well-informed.
There are two characters in my current 5e campaign, who are a Faun (F) and a Half-Goliath (M).
Do any of you know if it's at all possibly for those two to have children? If not naturally possible, would it be possible for a spell such as 'Blessed Seed' to ensure a child is born?
I have an unrelated question, but you all seem so well-informed.
There are two characters in my current 5e campaign, who are a Faun (F) and a Half-Goliath (M).
Do any of you know if it's at all possibly for those two to have children? If not naturally possible, would it be possible for a spell such as 'Blessed Seed' to ensure a child is born?
You're describing races and spells that are not part of the official 5E books, so it would be up to your Dungeon Master.
Back to the original question, also consider any video game that has multiple armor "types" but with drastically varying styles within those types. In Dragon Age: Inquisition (not the best example it's just what I'm playing now so easy reference) you have three different classes, the Warrior, the Rogue, and the Mage, that can only wear Heavy, Medium and Light armor respectively.
The designers took a few shortcuts, one being that a Battlemage Coat, Battlemage Mail and Battlemage Armor tend to look very similar on the same character but with a slight palette swap and maybe changing a couple textures here and there, but if I put that same armor on a different character of the same class the armor often looks drastically different to fit that character's style.
You'll see bigger changes when they specify region or organization, such as Orlesian, Ferledan Scout or Inquisition.
If an artificer ends their long rest by infusing a bead of nourishment, eats the bead, then proceeds to infuse other items after, lets say they then exceed their max infusions. RAW, the oldest infusion ceases functioning, but In this case, I've already gained it's benefit. there is no described limit to how many items an artificer can infuse at the end of a long rest, just that if they exceed their max slots, the oldest one stops. rules being stated like that tells me that if I fill some of my known infusions with consumables, I can buff myself or others at the end of each long rest as long as my first infusions are consumables and are immediately used, and still get my usual infusions that I want to last all day like a magic weapon or increased armor. Is this a reasonable interpretation?
I had a question concerning dragons. When they take on a different form, do they still cast a shadow that looks like a dragon's? I'm working on a campaign where some of the creatures are actually dragons and I need to know. In the campaign I'm in, the DM has them do this but I don't really like this...
I had a question concerning dragons. When they take on a different form, do they still cast a shadow that looks like a dragon's? I'm working on a campaign where some of the creatures are actually dragons and I need to know. In the campaign I'm in, the DM has them do this but I don't really like this...
There's not a general rule for that. The DM of that other campaign is probably using the shadows as a dramatic "hint" to players. (Players often don't catch on to subtle hints.)
You can do whatever flavor (or lack thereof) you like with shapechanged dragons in your own campaign world, just as your DM does in their world.
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I hope you don't mind, but I also have an unrelated question.
I read somewhere that if a Changeling has a baby with someone, the baby will always be a Changeling, no matter what the other parent's race is; I also read somewhere that a Tiefling will always have a Tiefling baby, no matter what the race of the other parent is.
My question is this: if a Tiefling and a Changeling had a baby, what would the baby be?
I hope you don't mind, but I also have an unrelated question.
I read somewhere that if a Changeling has a baby with someone, the baby will always be a Changeling, no matter what the other parent's race is; I also read somewhere that a Tiefling will always have a Tiefling baby, no matter what the race of the other parent is.
My question is this: if a Tiefling and a Changeling had a baby, what would the baby be?
Ask your DM. As far as I know there isn't a specific rule in 5e about what the children of Tieflings and/or Changelings will be.
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Hello, I had a quick question about armour in 5e. So I'm creating a fighter character who is wearing hide armour however, I was wondering if I can make any look I want for my hide armour, or do I have to follow a specific look for the armour?
You can make your gear look however you want, within reason, as defined by your DM.
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What Mathias said, which I'm going to be quoting a lot from now on. "Reason, as defined by your DM." :D
Seriously, though, that. Work with your DM to figure out fashion details, or better yet, find (or make!) a good image of your character. I've yet to see a DM that has problems with particular styles, as long as they fit the setting and theme - modern trenchcoats aren't easily found in medieval fantasy, for example, but Eberron has them.
Generally most will allow you to have your gear look like whatever you want, as long as you aren't trying to gain a mechanical advantage on a cosmetic change. A common thing that comes up which I see as very similar is how to get "special" swords like a Katana or a Wakizashi, they aren't clearly defined in the rulebooks. Essentially the response is a Katana would just use the longsword statistics/rules and a Wakizashi a shortsword, you aren't mechanically gaining an advantage by having them, it's just flavor text for what your character is wielding.
How do you get a one-armed goblin out of a tree?
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I have an unrelated question, but you all seem so well-informed.
There are two characters in my current 5e campaign, who are a Faun (F) and a Half-Goliath (M).
Do any of you know if it's at all possibly for those two to have children? If not naturally possible, would it be possible for a spell such as 'Blessed Seed' to ensure a child is born?
That would be a GM campaign thing.
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There's no hard-and-fast rule about having children, since the game doesn't really focus on that kind of thing, but I've seen this table used pretty regularly to determine such things: https://www.reddit.com/r/coolguides/comments/9dj4fu/a_dd_guide_for_interspecies_relationships_that/
I'm not sure what a "Faun" is considered, but as long as it's not a type of Satyr it looks like it will probably be fine according to the chart.
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You're describing races and spells that are not part of the official 5E books, so it would be up to your Dungeon Master.
Back to the original question, also consider any video game that has multiple armor "types" but with drastically varying styles within those types. In Dragon Age: Inquisition (not the best example it's just what I'm playing now so easy reference) you have three different classes, the Warrior, the Rogue, and the Mage, that can only wear Heavy, Medium and Light armor respectively.
The designers took a few shortcuts, one being that a Battlemage Coat, Battlemage Mail and Battlemage Armor tend to look very similar on the same character but with a slight palette swap and maybe changing a couple textures here and there, but if I put that same armor on a different character of the same class the armor often looks drastically different to fit that character's style.
You'll see bigger changes when they specify region or organization, such as Orlesian, Ferledan Scout or Inquisition.
If an artificer ends their long rest by infusing a bead of nourishment, eats the bead, then proceeds to infuse other items after, lets say they then exceed their max infusions. RAW, the oldest infusion ceases functioning, but In this case, I've already gained it's benefit. there is no described limit to how many items an artificer can infuse at the end of a long rest, just that if they exceed their max slots, the oldest one stops. rules being stated like that tells me that if I fill some of my known infusions with consumables, I can buff myself or others at the end of each long rest as long as my first infusions are consumables and are immediately used, and still get my usual infusions that I want to last all day like a magic weapon or increased armor. Is this a reasonable interpretation?
I had a question concerning dragons. When they take on a different form, do they still cast a shadow that looks like a dragon's? I'm working on a campaign where some of the creatures are actually dragons and I need to know. In the campaign I'm in, the DM has them do this but I don't really like this...
There's not a general rule for that. The DM of that other campaign is probably using the shadows as a dramatic "hint" to players. (Players often don't catch on to subtle hints.)
You can do whatever flavor (or lack thereof) you like with shapechanged dragons in your own campaign world, just as your DM does in their world.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Thank you very much
I'm not a big fan of this idea. It sounds like a big nerf to polymorph.
I hope you don't mind, but I also have an unrelated question.
I read somewhere that if a Changeling has a baby with someone, the baby will always be a Changeling, no matter what the other parent's race is; I also read somewhere that a Tiefling will always have a Tiefling baby, no matter what the race of the other parent is.
My question is this: if a Tiefling and a Changeling had a baby, what would the baby be?
Ask your DM. As far as I know there isn't a specific rule in 5e about what the children of Tieflings and/or Changelings will be.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
I don't have a DM; that's the problem. :S