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|
Level Distribution for Planning a Continuation of Campaigns
>>
|
|
0
|
66
|
|
|
Saves at the end of each of your turn?
>>
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|
13
|
2,049
|
|
|
Two Weapon fighting and extra attack (but not what you think, i promise)
>>
|
|
15
|
21,035
|
|
|
Fear and line of sight interactions
>>
|
|
5
|
1,604
|
|
|
Eldritch and Repelling Blast
>>
|
|
10
|
438
|
|
|
Temp hit points
>>
|
|
16
|
26,929
|
|
|
Vex and Brutal Strike interaction.
>>
by user-100025330
|
|
9
|
2,244
|
|
|
How does Surprise and the Alert Feat work from a story-telling perspective?
>>
|
|
4
|
433
|
|
|
Burrowing Speed, Druids, and Digging Tunnels
>>
|
|
15
|
90,586
|
|
|
Thief actions -- what I want to see!
>>
|
|
3
|
72
|
|
|
Earth Elemental
>>
|
|
8
|
710
|
|
|
Is this possible?
>>
|
|
3
|
101
|
|
|
AC of a hex or square
>>
|
|
5
|
159
|
|
|
Evasion for Rogues how does it work?
>>
|
|
16
|
8,283
|
|
|
Shielded Hexblade without Warcaster viability
>>
|
|
1
|
63
|