I decided to make Dual Wielder Feat useful and instead of the 2nd attack happening on the Bonus action, it is performed as part of the attack action.
That went no problem - Now when I add the Weapon and tag it Dual Wield in the customization it keeps it in the Bonus Action section - is there any way to move this? Or is there a hack/workaround if someone has done something similar with Dual Wielder?
You can make a separate special/no action snippet that describes this override, but I don't think you can remove the default action. This is the kind of thing you mostly just document on the character sheet as best you can and then track it mentally.
I decided to make Dual Wielder Feat useful and instead of the 2nd attack happening on the Bonus action, it is performed as part of the attack action.
That went no problem - Now when I add the Weapon and tag it Dual Wield in the customization it keeps it in the Bonus Action section - is there any way to move this? Or is there a hack/workaround if someone has done something similar with Dual Wielder?
You can make a separate special/no action snippet that describes this override, but I don't think you can remove the default action. This is the kind of thing you mostly just document on the character sheet as best you can and then track it mentally.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
OK, kind of what I figured, just did not no if there was a way to set Dual Wield flag to not force the attack to the bonus action section.