I like to switch between serious and comic relief characters when I am in a campaign. They don't take away from he campaign if they are not quite the same mood of the campaign but I like to go: I will put all the effort in one, then the next character what's the goofiest idea I can come up with, followed by serious again. Wash, rinse, repeat.
So what are your funny charecters you have done.
Mine have been:
[REDACTED]
ScatchnSniff: Made him using the custom heritage from Tasha's couldron. He's a Skaven that got lost in a Gnawlhole and fell into my cousin's Spelljammer campaign. The meat Sheild fighter, I made him more chaotic neutral as he likes the constant not ganna die all the time element of the new setting, and no to have problems that can be problematic with a Skaven's worse aspects. As is, his battle cry is usual Die-Die (insert enemy name) thing; his medicine checks involves a basting brush, baisle leaves, and garlic butter. Aslo started as both the ship mechanic and Int 9 (has since gone up to Int 10) only because he was the only character good with woodworking tools.
I like to switch between serious and comic relief characters when I am in a campaign. They don't take away from he campaign if they are not quite the same mood of the campaign but I like to go: I will put all the effort in one, then the next character what's the goofiest idea I can come up with, followed by serious again. Wash, rinse, repeat.
So what are your funny charecters you have done.
Mine have been:
[REDACTED]
ScatchnSniff: Made him using the custom heritage from Tasha's couldron. He's a Skaven that got lost in a Gnawlhole and fell into my cousin's Spelljammer campaign. The meat Sheild fighter, I made him more chaotic neutral as he likes the constant not ganna die all the time element of the new setting, and no to have problems that can be problematic with a Skaven's worse aspects. As is, his battle cry is usual Die-Die (insert enemy name) thing; his medicine checks involves a basting brush, baisle leaves, and garlic butter. Aslo started as both the ship mechanic and Int 9 (has since gone up to Int 10) only because he was the only character good with woodworking tools.