The first punch hits Sailor square in the gut, but the next attack just grazes over his shoulder as he leans out of the way in a surprisingly calculated dodge. Jollini is pushed back across the deck, but maintains his grin, the pain in his gut not too extreme. He assumes his fighting stance and says 'What move will I make next, huh?' He rushes forward as if he's about to strike, but then feigns a punch and allows Sailor to pivot round and strike at Stardust Dreamer's legs, trying to send Argen off balance. 7 to hit, 6 damage on a hit and you fall prone.
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
Rollback Post to RevisionRollBack
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
The first punch hits Sailor square in the gut, but the next attack just grazes over his shoulder as he leans out of the way in a surprisingly calculated dodge. Jollini is pushed back across the deck, but maintains his grin, the pain in his gut not too extreme. He assumes his fighting stance and says 'What move will I make next, huh?' He rushes forward as if he's about to strike, but then feigns a punch and allows Sailor to pivot round and strike at Stardust Dreamer's legs, trying to send Argen off balance. 7 to hit, 6 damage on a hit and you fall prone.
SD blocks it with its left hand, before clenching its right but not punching
Rollback Post to RevisionRollBack
Yo, I'm Himy (He/him) not as active as I use to be, but I'm here from time to time. I don't got much else to say.
"From the stars of the inner sea, from the tower of insight, from the four corners of paradise, let them know; their story is filled with blessings. Only those free of sin may pass... Garden of Avalon!”
”The elements coalesce, amalgamate, and bring forth the star that interweaves all creation. Bow down with death! Enuma Elish!”
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
10
Rollback Post to RevisionRollBack
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
This post has potentially manipulated dice roll results.
Jollini twists round as Argen blocks, but leaps back away from melee distance. He then says 'Come on, attack me, I ain't scared of getting a bit dirty!' Sailor then recoils back too, drunkardly walking over to Jollini's side, as he announces 'Lemme try a technique I've been practicing. See, my Sea Sickness inducing ability is meant to send opponents off balance to make it so they can't attack, like a defensive strategy, but I wanna try using it offensively. See, if I send you off kilter, I can make you fall straight into my punches. It takes some fine control, but let's give it a try!' He then outstretches his arm and the world starts to spin around you. You can barely hear, but pick up on a muffled 'I won't go to far' before you effectively black out, tottering forward into a punch from Sailor (16 to hit, 5 bludgeoning damage) , then uncontrollably falling back into another hit (18 to hit, 5 bludgeoning damage), before finally teetering to your left just to meet another a jab to the side (11 to hit, 3 bludgeoning damage), before the world stops spinning around you and you regain a clear view of the deck again, the nausea clearing. Jollini puts a hand out to steady you and says 'Take some deep breaths, thanks for letting me try that. Seems like it's fairly successful, I look forward to using it for real!'
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
17
He’s telling the truth about not knowing anything about the treasure, but he knows something useful.
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
17
He’s telling the truth about not knowing anything about the treasure, but he knows something useful.
"I know you know something. Speak up." 7d6 damage.
Rollback Post to RevisionRollBack
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
17
He’s telling the truth about not knowing anything about the treasure, but he knows something useful.
"I know you know something. Speak up." 7d6 damage.
“I… I…” He seems to be fighting with himself. “FINE! There is something! I know something! Just don’t shoot me!” He yells.
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
Jollini twists round as Argen blocks, but leaps back away from melee distance. He then says 'Come on, attack me, I ain't scared of getting a bit dirty!' Sailor then recoils back too, drunkardly walking over to Jollini's side, as he announces 'Lemme try a technique I've been practicing. See, my Sea Sickness inducing ability is meant to send opponents off balance to make it so they can't attack, like a defensive strategy, but I wanna try using it offensively. See, if I send you off kilter, I can make you fall straight into my punches. It takes some fine control, but let's give it a try!' He then outstretches his arm and the world starts to spin around you. You can barely hear, but pick up on a muffled 'I won't go to far' before you effectively black out, tottering forward into a punch from Sailor (16 to hit, 5 bludgeoning damage) , then uncontrollably falling back into another hit (18 to hit, 5 bludgeoning damage), before finally teetering to your left just to meet another a jab to the side (11 to hit, 3 bludgeoning damage), before the world stops spinning around you and you regain a clear view of the deck again, the nausea clearing. Jollini puts a hand out to steady you and says 'Take some deep breaths, thanks for letting me try that. Seems like it's fairly successful, I look forward to using it for real!'
The first two hit, but the last one just meets pure muscle, having no effect “Not bad. Now it my turn to do something special!” SD, having increased the force of gravity on itself punch straight down at Sailor’s head twice Attack: 12 Damage: 15 Attack: 23 Damage: 11
Rollback Post to RevisionRollBack
Yo, I'm Himy (He/him) not as active as I use to be, but I'm here from time to time. I don't got much else to say.
"From the stars of the inner sea, from the tower of insight, from the four corners of paradise, let them know; their story is filled with blessings. Only those free of sin may pass... Garden of Avalon!”
”The elements coalesce, amalgamate, and bring forth the star that interweaves all creation. Bow down with death! Enuma Elish!”
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
17
He’s telling the truth about not knowing anything about the treasure, but he knows something useful.
"I know you know something. Speak up." 7d6 damage.
“I… I…” He seems to be fighting with himself. “FINE! There is something! I know something! Just don’t shoot me!” He yells.
"What is it?"
Rollback Post to RevisionRollBack
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
17
He’s telling the truth about not knowing anything about the treasure, but he knows something useful.
"I know you know something. Speak up." 7d6 damage.
“I… I…” He seems to be fighting with himself. “FINE! There is something! I know something! Just don’t shoot me!” He yells.
"What is it?"
“There’s a group of sailors near the Sea of India who are also looking for the treasure. I don’t know much about them, but I know that their captain bears a strange power that can affect the soul. That’s all I know! I swear it to be true!”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
Emend walks up with Big Shot, which is now 3d6 damage. "Uh, should I just keep this charging up at the ready or...?"
Parmen sighs. “Maybe. I’ve been trying to get something, anything, out of this pendejo-” he gestures to the tied-up stowaway “-about Whitesnake’s Treasure, because I KNOW he’s a pirate. I’ve done everything I can think of, but it’s not working. Do you think you can make him talk?”
"I can try."
“Alright.” Parmen stands up and steps aside. The chair faces the bound Lloyd Fly, who seems to be either ignoring everything or asleep, his head down and breathing slow.
Big Shot goes up again, 4d6 damage. "Hey. Wake up."
Lloyd’s head snaps up. He looks scared now. “What, another three hours of mild attempts at bribery or intimidation?” He asks, trying to summon a measure of false bravado.
"I'm gonna get straight to the point." He gestures to Big Shot. "This stand is capable of mass destruction, and I am not afraid to use it if you don't tell us what we want." It grows a bit bigger. 5d6.
“Wh-what do you want?” He stammers, any facade of guts having been banished to the Shadow Realm.
"What do you know about Whitesnake and his treasure?"
“I don’t know anything! I swear it! Nothing at all! I’ve been on Honshu for the past few years, and I didn’t even hear until recently!”
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
17
He’s telling the truth about not knowing anything about the treasure, but he knows something useful.
"I know you know something. Speak up." 7d6 damage.
“I… I…” He seems to be fighting with himself. “FINE! There is something! I know something! Just don’t shoot me!” He yells.
"What is it?"
“There’s a group of sailors near the Sea of India who are also looking for the treasure. I don’t know much about them, but I know that their captain bears a strange power that can affect the soul. That’s all I know! I swear it to be true!”
"Hmmmmmm..." 8d6 damage. "I'll talk to the others about this to see what they think."
Rollback Post to RevisionRollBack
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
Jollini twists round as Argen blocks, but leaps back away from melee distance. He then says 'Come on, attack me, I ain't scared of getting a bit dirty!' Sailor then recoils back too, drunkardly walking over to Jollini's side, as he announces 'Lemme try a technique I've been practicing. See, my Sea Sickness inducing ability is meant to send opponents off balance to make it so they can't attack, like a defensive strategy, but I wanna try using it offensively. See, if I send you off kilter, I can make you fall straight into my punches. It takes some fine control, but let's give it a try!' He then outstretches his arm and the world starts to spin around you. You can barely hear, but pick up on a muffled 'I won't go to far' before you effectively black out, tottering forward into a punch from Sailor (16 to hit, 5 bludgeoning damage) , then uncontrollably falling back into another hit (18 to hit, 5 bludgeoning damage), before finally teetering to your left just to meet another a jab to the side (11 to hit, 3 bludgeoning damage), before the world stops spinning around you and you regain a clear view of the deck again, the nausea clearing. Jollini puts a hand out to steady you and says 'Take some deep breaths, thanks for letting me try that. Seems like it's fairly successful, I look forward to using it for real!'
The first two hit, but the last one just meets pure muscle, having no effect “Not bad. Now it my turn to do something special!” SD, having increased the force of gravity on itself punch straight down at Sailor’s head twice Attack: 26 Damage: 21 Attack: 22 Damage: 19
The attacks land solidly, and the damage transfers cleanly to Jollini, who totters back in a similar way to Sailor, though not from drunkeness and rather sheer force. He eventually reels back forward and says 'Wow, I'm no match for you, I'm so glad to have a crew member who can pack that much of a punch!' He chuckles and grins and says 'I guess that means sparring's over, thanks, I feel like I've made some improvements in my combat ability!'
Emend walks out. "Talked to him. He doesn't seem to know any special info about Whitesnake or his treasure, but he knows something about some pirates in the Sea of India. Weird captain, stand can apparently affect the soul."
Rollback Post to RevisionRollBack
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
Jollini sits on a barrel and thinks 'Hmm, that's useful but oddly vague. A lot of Stands 'effect the soul'. Did he provide anymore information on this Stand, or say it was a Stand at all? It might just be a unique technique separate from a Stand, like Spin. I've not heard much about it, but apparently it's an ability that involves making stuff revolve in order to make it damage harder. Maybe his 'soul affecting ability' is something like that.'
Jollini sits on a barrel and thinks 'Hmm, that's useful but oddly vague. A lot of Stands 'effect the soul'. Did he provide anymore information on this Stand, or say it was a Stand at all? It might just be a unique technique separate from a Stand, like Spin. I've not heard much about it, but apparently there's an ability that involves making stuff revolve in order to make it damage harder. Maybe his 'soul affecting ability' is something like that.'
"Oh, right. My bad. He didn't say straight up that it was a stand, he called it a 'strange power'." Big Shot gets charged a bit more, 9d6 damage. "Should I fire this off into the sea or something or do you want me to keep interrogating him?"
Rollback Post to RevisionRollBack
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
The first punch hits Sailor square in the gut, but the next attack just grazes over his shoulder as he leans out of the way in a surprisingly calculated dodge. Jollini is pushed back across the deck, but maintains his grin, the pain in his gut not too extreme. He assumes his fighting stance and says 'What move will I make next, huh?' He rushes forward as if he's about to strike, but then feigns a punch and allows Sailor to pivot round and strike at Stardust Dreamer's legs, trying to send Argen off balance. 7 to hit, 6 damage on a hit and you fall prone.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
He gestures to Big Shot again. 6d6 damage. "Are you sure about that?"
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
SD blocks it with its left hand, before clenching its right but not punching
Yo, I'm Himy (He/him) not as active as I use to be, but I'm here from time to time. I don't got much else to say.
"From the stars of the inner sea, from the tower of insight, from the four corners of paradise, let them know; their story is filled with blessings. Only those free of sin may pass... Garden of Avalon!”
”The elements coalesce, amalgamate, and bring forth the star that interweaves all creation. Bow down with death! Enuma Elish!”
“Yes! I promise! I wouldn’t lie! I know nothing about the treasure!” Want to roll Insight?
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
10
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
Jollini twists round as Argen blocks, but leaps back away from melee distance. He then says 'Come on, attack me, I ain't scared of getting a bit dirty!' Sailor then recoils back too, drunkardly walking over to Jollini's side, as he announces 'Lemme try a technique I've been practicing. See, my Sea Sickness inducing ability is meant to send opponents off balance to make it so they can't attack, like a defensive strategy, but I wanna try using it offensively. See, if I send you off kilter, I can make you fall straight into my punches. It takes some fine control, but let's give it a try!' He then outstretches his arm and the world starts to spin around you. You can barely hear, but pick up on a muffled 'I won't go to far' before you effectively black out, tottering forward into a punch from Sailor (16 to hit, 5 bludgeoning damage) , then uncontrollably falling back into another hit (18 to hit, 5 bludgeoning damage), before finally teetering to your left just to meet another a jab to the side (11 to hit, 3 bludgeoning damage), before the world stops spinning around you and you regain a clear view of the deck again, the nausea clearing. Jollini puts a hand out to steady you and says 'Take some deep breaths, thanks for letting me try that. Seems like it's fairly successful, I look forward to using it for real!'
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
He’s telling the truth about not knowing anything about the treasure, but he knows something useful.
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
"I know you know something. Speak up." 7d6 damage.
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
“I… I…” He seems to be fighting with himself. “FINE! There is something! I know something! Just don’t shoot me!” He yells.
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
The first two hit, but the last one just meets pure muscle, having no effect “Not bad. Now it my turn to do something special!” SD, having increased the force of gravity on itself punch straight down at Sailor’s head twice Attack: 12 Damage: 15 Attack: 23 Damage: 11
Yo, I'm Himy (He/him) not as active as I use to be, but I'm here from time to time. I don't got much else to say.
"From the stars of the inner sea, from the tower of insight, from the four corners of paradise, let them know; their story is filled with blessings. Only those free of sin may pass... Garden of Avalon!”
”The elements coalesce, amalgamate, and bring forth the star that interweaves all creation. Bow down with death! Enuma Elish!”
"What is it?"
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
“There’s a group of sailors near the Sea of India who are also looking for the treasure. I don’t know much about them, but I know that their captain bears a strange power that can affect the soul. That’s all I know! I swear it to be true!”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
"Hmmmmmm..." 8d6 damage. "I'll talk to the others about this to see what they think."
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
The attacks land solidly, and the damage transfers cleanly to Jollini, who totters back in a similar way to Sailor, though not from drunkeness and rather sheer force. He eventually reels back forward and says 'Wow, I'm no match for you, I'm so glad to have a crew member who can pack that much of a punch!' He chuckles and grins and says 'I guess that means sparring's over, thanks, I feel like I've made some improvements in my combat ability!'
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
*boop*
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
*Yo it’s gojo*
*indeed it is my friend. 🫸🔴🔵🫷🤌🟣🫴*
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
Emend walks out. "Talked to him. He doesn't seem to know any special info about Whitesnake or his treasure, but he knows something about some pirates in the Sea of India. Weird captain, stand can apparently affect the soul."
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
Jollini sits on a barrel and thinks 'Hmm, that's useful but oddly vague. A lot of Stands 'effect the soul'. Did he provide anymore information on this Stand, or say it was a Stand at all? It might just be a unique technique separate from a Stand, like Spin. I've not heard much about it, but apparently it's an ability that involves making stuff revolve in order to make it damage harder. Maybe his 'soul affecting ability' is something like that.'
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
"Oh, right. My bad. He didn't say straight up that it was a stand, he called it a 'strange power'." Big Shot gets charged a bit more, 9d6 damage. "Should I fire this off into the sea or something or do you want me to keep interrogating him?"
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ