Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
remember, monks are D&Ds take on anime characters. Think, would you survive a punch reinforced with enough potent energy to exorcize a 7 foot tall embodiment of perfection basically made of steel?
(Referencing Yuji Itadori vs Mahito)
I like to beef up the stats a bit because I probably could kill a cat. I give them 8 (1d8+4) HP and up their INT to 12, along with some other buff-ups
Revised Commoner
HP: 8 (1d8+4)
AC: 10
STR: 10 (+0) DEX: 11 (+0) CON: 11 (+0) INT: (12 (+1) WIS: 10(+0) CHA: 11 (+0)
Club 1d4+1 +2 to hit