Armor Class
            
                
                    12
                
                         
            
        
        
            Hit Points
            
                
                    5
                
                
                    (1d8 + 1)
                      
            
        
        
            Speed
            
                
                    40 ft. 
                
            
        
    STR
                
                    13
                    (+1)
                
            DEX
                
                    14
                    (+2)
                
            CON
                
                    12
                    (+1)
                
            INT
                
                    3
                    (-4)
                
            WIS
                
                    12
                    (+1)
                
            CHA
                
                    7
                    (-2)
                
            
                Skills
                
                    Perception +3
                
            
        
            
                Senses
                
                     Passive Perception 13
                
            
        
            
                Languages
                
                      --  
                
            
        
        
                Challenge
                
                    1/8 (25 XP)
                
            
            
            
                Proficiency Bonus
                
                    +2
                
            
        Traits
                Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
                Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Description
Mastiffs are impressive hounds prized by humanoids for their loyalty and keen senses. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings and other Small humanoids ride them as mounts.







 
     
                    
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Posted Dec 7, 2024Yes, thats how I would read the barding rules as well.
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Posted Feb 5, 2025i love this! now i can ride on dogs!
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Posted Feb 20, 2025Did they ever get the chance to do so?
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Posted May 1, 2025What is it's initiative advantage?
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Posted Jul 26, 2025Very cute