Special Trait Name. Enter the description for your special trait.
Spellcasting. The [monster name] is a 20-level spellcaster. Its spellcasting ability is [constitution] (spell save DC 18, +4 to hit with spell attacks). The [Nightmare Sans] has following [warlock], [wizard], and [sorcerer] spells prepared:
1st level (20 slots): [Absorb Elements], [Expeditious retreat], [Command]
2st level (18 slots): [Alter Self], [Darkness]
3rd level (16 slots): [Fear], [Major Image], [Vampiric touch], [Blink]
4th level (15 slots): [Dominate Beast], [Black Tentacles]
5th level (15 slots): [Dominate person]
7th level (12 slots): [Teleport], [Finger of Death]
5th level (10 slots): [Dominate Monster]
Action Name.tentacle restraint:uses one of his four tentacles to restrain a target. The target must succeed in a DC 18 strength save to escape or have somebody else use their action to use a strength save on their behalf If they fail the save then they are stuck like that until they can succeed or until the user is defeated.
Action Melee Attack. multi-tentacle stab: +5 to hit, reach 5 ft., 1 target. Hit: 4 (4d20+32+CON modifier+CON modifier+CON modifier+CON modifier) [piercing] damage.
Action Ranged Attack. tentacle stab: +10 to hit, reach 60 ft., 1 target. Hit: 1 (1d20+32+CON modifier- targets DEX modifier) [piercing] damage
tentacle slam: +3 to hit, reach Targets everything within a 15 by 40 path. Hit: 1 (1d20+10+CON modifier) [bludgeoning] damage
tentacle wip: +4 to hit, reach Targets everything within a 40 by 40 path. Hit: 1 (1d20+8+CON modifier) [bludgeoning] damage
Reaction Name. block:As a reaction He moves his tentacles in front of him to block an attack reducing the damage of the attack by 3/4
Enter the description for how legendary actions work for your monster here.
summon killer (Costs 1 Actions). summon killer:Instantly teleport monster [Killer Sans] in front of him (cannot be used if he is already dead or already there)
Enter the description for how mythic actions work for your monster here.
summon the squad (Costs 4 Actions). Instantly teleport monsters [Killer Sans], [Dust Sans], [horror Sans], and [Insanity Sans] in front of him (Anybody who is already dead or already there will not be teleported)
Description
5'6 humanoid but made out of a black substance and normally with 4 tentacles protruding from his back and has 1 big glowing left eye and no visible right eye also any time its his turn he instantly regains max HP before taking an action
Lair and Lair Actions
Enter a description of your monster's lair here.dark and covered in an immense evil aura which was caused by the suffering of thousands of souls with a single throne at the end of the room which is where nightmare sans sits
Regional Effects
The region containing a legendary [Nightmare Sans]’s lair is [dark and covered in an immense evil aura which was caused by the suffering of thousands of souls], which creates one or more of the following effects:
- Frightened
If the [monster name] dies, these effects fade over the course of 1 days.
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Posted Feb 23, 2024here are the links to the monsters that this character summons
https://www.dndbeyond.com/monsters/4266375-horror-sans
https://www.dndbeyond.com/monsters/4266365-insanity-sans
https://www.dndbeyond.com/monsters/4240374-killer-sans
https://www.dndbeyond.com/monsters/4240579-dust-sans
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Posted Feb 23, 2024here is the link to the item that this character gets his powers
https://www.dndbeyond.com/magic-items/8025140-negative-apple
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Posted Mar 4, 2024here is a link to this monsters counterpart https://www.dndbeyond.com/monsters/4280397-dream-sans