Dreaming Dark Infiltrator
Dreaming Dark Infiltrators are spies sent to gather intelligence. They plant psychic seeds in their minds of their foes that enhance the infiltrators’ combat prowess against those enemies.
Dreaming Dark Infiltrators are spies sent to gather intelligence. They plant psychic seeds in their minds of their foes that enhance the infiltrators’ combat prowess against those enemies.
Origin Feat You gain the following benefits. Cantrip. You learn the Friends cantrip. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat). Cunning Diversion. You can take the Dodge action as a Bonus Action. You can use this benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long…
Intellect devourers serve their mind flayer creators by consuming other creatures’ brains and puppetizing the mindless bodies. These quadrupedal brains seek to ambush sapient beings, then drain their thoughts until they’re mindless. Then, if their victims are Humanoids, they enter the creatures’ skulls. With access to the victims’ knowledge and control of their bodies, intellect devourers use…
A ranger guards a caravan through monster-plagued wilds. Forest defenders dismantle a war camp polluting a vital river. A circle of druids enacts a rain ritual for a drought-stricken village. These are but a few examples of how the Emerald Enclave makes the world a peaceful, hospitable place for people and nature alike. The Emerald Enclave is an organization of survivalists and nature worshipers…
Spiderlike hunters, ettercaps lurk in forested depths and seek prey to drag into their web-choked lairs. These vicious predators have arachnid features and hunched, bipedal frames, and they’re notorious for their venomous bites and ability to shoot out webs to entrap their victims. Ettercaps often hunt in small groups alongside giant spiders and mundane spider swarms. Ettercaps frequently…
Gilitrutt trolls are among the smallest of troll-kind but make up for their diminutive stature by being able to shapeshift into the form of a giant hound. They mostly dwell with other trolls, acting in supporting roles, such as companions, guards, and hunting partners. Gilitrutt trolls have been known to abduct people from other settlements, and they sometimes do so after toying with the…
Jeholrak Infiltrators are specialist members of Jeholrak society, hired by Jeholrak Politicians to eliminate other politicians. They are, in essence, master assassins whose primary purpose is to act as a wedge in the complex interplay of Jeholrak politics. The assassination of a particular politician is usually requested by another who has less influence, intending to clear space for their…
Lurkers in the dark are wicked Fey creatures who prey upon the fearful, vulnerable, and alone. They resemble nightmarishly distorted people with gray skin, lank hair, and three-fingered, clawed hands. Their limbs move in impossible ways, allowing them to slip through and hide within spaces that seem far too small. They delight in stoking their victim’s fears by whispering from spaces a person…
Fenrikyn are warped worgs and winter wolves, altered by the influence of Fenris, the Great Wolf. Fenrikyn roam the cold forests and the hills of the Northlands, devouring all that they encounter. Generally solitary, fenrikyn have been known to gather into small packs or to take over a pack of wolves or worgs. Though they despise most living things, they reserve their greatest enmity for…
Heartless strategists of the Nine Hells, ice devils—also known as gelugons—forsake emotion to indulge in their own malicious interpretations of logic. For them, the multiverse is a puzzle that must be solved to benefit them, their masters, and the Nine Hells. Ice devils act maliciously, disguising their whims as reason and strategy. In the service of evil masters, these insectile devils patiently…
Some nefarious magic-users carry out forbidden necromantic rituals that sever their souls from their bodies to turn themselves into liches, masters of magic and undeath. With their souls preserved in hidden relics, liches puppet their own corpses as they pursue ambitions free from mortal bonds. Liches possess exceptional cunning and magical prowess, and they use their unnatural immortality to…
Weapon (dagger), very rare (requires attunement) This wicked Dagger can absorb the shadows cast by your foes. You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Small or larger enemy with a melee attack roll using this Dagger, you can choose to absorb that creature’s shadow as part of the attack. When you do, the creature no longer casts a shadow, and…
You create a terrible force that slowly crushes the target from the inside. Choose a creature that you can see within range and roll 2d6 and record the total rolled. At the start of each of your turns, roll another 2d6 and add the number rolled to the total. If the total is greater than the target’s Strength, it has Disadvantage on Strength-based attacks. If the total is greater than the target’s…
The Purple Dragon Knights have protected the kingdom of Cormyr for centuries. But a decade ago, the knights underwent a transformation led by the spirit of an ancient amethyst dragon named Eldenser. Eldenser was a scholar of the multiverse, and in his travels, he saw people partnering with dragons on the world of Krynn. Inspired by what he witnessed, Eldenser called other amethyst dragons to…
For the duration, you radiate an aura in a 30-foot Emanation. While in the aura, you and creatures of your choice gain the following benefits:
Wondrous Item, uncommon (requires attunement) This thick glove is ornamented with eagle feathers and fitted with an enchanted silk lining. You can use the glove to cast the Find Familiar spell as a Magic action instead of its normal casting time. When you do, the familiar takes the form of an Eagle. The familiar disappears if you are no longer attuned to the glove. Once this property is used, it…
General Feat (Prerequisite: Level 4+; Spellcasting Feature or Pact Magic Feature) You gain the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. Additional Spells. Your prowess allows you to always have certain spells at the ready. When you have spell slots of a level specified in the Evocation Adept Spells table, you…
Body Snatchers are humanoids who have been transformed by a Curse of Damned Aging. Notoriously difficult to locate, Body Snatchers frequently hide in plain sight, since they essentially resemble their host creature. It’s common that when on the trail of a Body Snatcher, monster hunters and investigators find themselves trailing a step behind the creature. The only evidence that typically remains…
Doppelgangers are supernatural beings with the ability to shape-shift into any humanlike form. Their mind-reading abilities aid them in creating near-perfect disguises and plucking secrets from unguarded minds. Occasionally, doppelgangers use their shape-shifting ability in more overt ways, transforming into unsettling forms to frighten foes. A doppelganger’s agenda might relate to its mysterious…
This monster is part of the Eberron: Forge of the Artificer. You can unlock it by purchasing the book in our marketplace.