You purchased your tickets and took a seat on the front row to watch the Whimsy Ensemble perform within this sheltered forest glade. Bright caravans encircle the portable, wooden stage and lazily hanging lanterns give a warm light to the dim evening. The acclaimed show is about to begin. Kacarosh welcomes the audience and introduces the first act, a group of dancers who perform a spectacular…
| Name | AC | HP | Initiative | Key Ability |
|---|---|---|---|---|
| Commoner | 10 | 4 | +0 | Club (clipboard) |
| Draft Horse | 10 | 15 | +0 | Bludgeoning Hooves … |
Level 1: Gauntlight Ruins Level 2: Servants’ Quarters Level 3: Library Level 4: Belcorra’s Retreat Level 5: Arena Level 6: Laboratories Level 7: Prison Level 8: Farm Level 9: Hunting Grounds Level 10: Temple Abomination Vaults (Not to Scale) View Player Version The ghost sorcerer Belcorra Haruvex is the primary villain of the Abomination Vaults Adventure Path. The story behind her spiteful rage…
You are connected to one of the dragonmarked houses, but you haven’t (yet) manifested a dragonmark. You might be a member of the family by birth or an employee of the house with no familial connection. You’ve earned your living by doing the business of the house, serving as the hands, feet, and eyes of house leadership in the world. You might have many old friends, mentors, and rivals in the…
Unearth Forbidden Lore of Ineffable Beings When you choose this subclass, you might bind yourself to an unspeakable being from the Far Realm or an elder god—a being such as Tharizdun, the Chained God; Zargon, the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the Great…
"Stepping into the venue, you’re hit by a wall of warmth and a medley of mouthwatering scents. The blend of spices, freshly baked pastry and roasting meats is the unmistakable smell of Winterfest. As you shake off your heavy layers and stamp the snow from your boots, other staff hurry past you clutching supplies. It seems there’s still a lot to do to have everything ready for the banquet…
One of the best ways to learn how to run a D&D; game is to observe other DMs in action. Another DM can give you a solid foundation for understanding the role—as well as inspire you with cool things you can do in your games. You can use these questions to help you reflect on a game you observe: Beginning the Session. How did the DM start the session? Was there a recap? Body Language. What gestures…
N (they/them) human The mysterious and discreet Onaivu is a member of the Thieves’ Guild. They hide in the shadows and ply their trade in the most unexpected places, even those right under your nose. Who they are and what they are aren’t important at all, unless they know something about you that you don’t want the rest of the world to know. They keep their face covered beneath a cowl; no one…
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On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. —Gundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether raw…
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Read or paraphrase the following: Caset ushers you into their room with a quick glance toward the hall to see who might be paying attention to their strange visitors. Within, you find a sparsely furnished chamber with a bed, a wardrobe, and a writing desk, all of which have been pushed up against one wall. Blankets and pillows lie in a circle in the center of the chamber. “Chase told you the…
↓ Use Minimum Hit Points and Damage Rolls for this creature.
Armor (double mail), uncommon This double mail is made of iced steel, which legends hold originates in the frozen underworld of Niflheim. Objects made of iced steel always feel cold to the touch. While you are wearing it, you automatically succeed on saving throws against Extreme Heat, and you have Advantage on saving throws against spells involving fire and heat. Also called tvifold brynja, the…
Every night since the gems arrived, everyone’s dreams have been filled with dark whispers. Students, faculty—everyone’s talking about it. Caset believes that if the party sleeps a bit, they’ll also hear the whispers and could trace them to their origins and the location of the gems. If the group sleeps in Caset’s room, Caset can wake the party in four hours. Hopefully, by then they’ll have found…
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Level 1 – 2 Adventure. Light-Hearted. Defence. Banquet Hall. Winterfest is all about enjoying good food with good company, and the town’s annual banquet is the biggest feast of all. All the party need to do to get an invite is to complete some simple set-up jobs. How hard can it be to put out plates for a few puddings?
| Name | AC | HP | Initiative | Key Ability |
|---|---|---|---|---|
| Cat | 12 | 2 | +2 | Sharp claws |
| Mastiff | 12 | 5 | +2 | Bites when cornered … |
Characters visit the Moonshae Isles for fairy tale adventures, seafaring epics, and stories of protecting nature from exploitation and defilement.
Director, Product Marketing: Matt Pruitt Senior Product Marketing Manager: Ashlee Perkins Product Marketing Manager: Marco Caputo
Defy Death for Profane Power You’ve made a pact with a creature that defies the cycle of life and death: a powerful lich, a vampire, or another entity of undeath. Having once been mortal, these ancient patrons know firsthand the paths of ambition and the routes past the doors of death. They eagerly share this profane knowledge and other secrets with those who work their will among the living.…
As the road continues northwest, the characters can sometimes catch a glimpse of a great conical mound miles away. It’s crowned with an earthen wall, and several other buildings cluster around its base. At its flat peak stands a prominent meadhall and a few other buildings. The surrounding plain is dotted by stands of trees, and its perimeter is marked by boundary stones. The road continues into…
| CR | XP |
|---|---|
| 0 | 0 or 10 |
| 1/8 | 25 … |