The Ruinbound are mutants that can be born to any humanoid species that has contact with the Daelkyr or their minions. A Ruinbound is born with a personal symbiontโan unnatural entity bound to the child. Unlike most symbionts, this entity cannot be separated from its host, and the two are permanently fused. Many Ruinbound have additional disturbing mutations; you can roll on the Ruinboundโฆ
Spells Prepared. You determine what spells you can prepare for each class individually, as if you were a single-classed member of that class. If you are a level 4 Ranger / level 3 Sorcerer, for example, you can prepare five level 1 Ranger spells, and you can prepare six Sorcerer spells of level 1 or 2 (as well as four Sorcerer cantrips). Each spell you prepare is associated with one of yourโฆ
You can include an optional colour and hyphened extras if you so desire:
Belcorraโs background is detailed in the Campaign Overview chapter. Although this spiteful ghost is determined to renew her attack against Absalom once more, her undead status limits her. Brilliant and cunning, Belcorra is consumed by a perpetual fury and rages at the slightest setback. This makes implanting her complex, far-reaching plan difficult. Belcorra knows the potential of the Fulcrumโฆ
Injury Poison A creature subjected to Lolthโs Sting must succeed on a DC 13 Constitution saving throw or have the Poisoned condition for 1 hour. If the creature fails the save by 5 or more, the creature also has the Unconscious condition while Poisoned in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.
General Feat (Prerequisite: Level 4+, Dexterity 13+) You gain the following benefits. Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20. Parry. If youโre holding a Finesse weapon and another creature hits you with a melee attack, you can take a Reaction to add your Proficiency Bonus to your Armor Class, potentially causing the attack to miss you. You gain this bonusโฆ
The typical dhuthorex is a hungry and thoughtless beast, chasing prey through the depths and venturing onto land only to pursue easy prey. Dhuthorexes Strange things swim in sunless seas, but few are as fierce as the shark-like dhuthorexes. These beasts chase prey fearlessly and tenaciously.
Armor (shield), uncommon (requires attunement) While holding this large Shield, you gain a +1 bonus to Armor Class. This bonus is in addition to the Shieldโs normal bonus to AC. The bonus becomes +2 while you have at least 1 Temporary Hit Point. While you have Temporary Hit Points, the Shield emits a slight blue glow. In addition, you can channel the heroic resolve within the Shield as a Magicโฆ
If youโre a member of the Harpers, you receive these benefits. Harper Kit. When you first join the Harpers, you receive a Musical Instrument and a Disguise Kit. Trinket. Roll on the Harper Trinkets table to determine what trinket you have from your time with the Harpers.
Weapon, uncommon This magic ammunition is made by the elder Clerics of nature and hunting deities. Attack rolls made with this ammunition deal no damage on a hit. When you hit a creature other than yourself with the ammunition, the target regains Hit Points equal to 2d4 plus your Dexterity and Wisdom modifiers (minimum +1). If the target is an ally, you have Advantage on the attack roll. Once itโฆ
With uncanny patience and fiendish cunning, ultroloths manipulate mortals and their fellow yugoloths alike, seeking to hoard power and spread suffering. These sinister masterminds often work with other yugoloths, but they might compel nearly any creature into their service. If coercion doesnโt work, ultroloths use their eerie eyes and innate magic to hypnotize or charm targets. Ultroloths striveโฆ
The tribex is a quadrupedal herbivore native to Khorvaire. While they were originally only found in the Talenta Plains and the western barrens of Breland, human settlers quickly domesticated the tribex, and they are now found throughout the Five Nations. Plains Tribex are the original form of the beast; they are large and powerful, and are usually found hauling heavy loads or being raised asโฆ
Infiltrators can pass as human, their serpentine features limited to scaly skin, forked tongues, and other minor or internal transformations. These spies insinuate themselves among their rivals, manipulating others and making foes vulnerable to the plots of more powerful yuan-ti. Yuan-ti Exploiting pacts with sinister supernatural forces, yuan-ti bargain away their humanity for the lethality andโฆ
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, thatโฆ
Weapon (greataxe), rare You have a +2 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Cleave. If you hit a creature with a melee attack roll usingโฆ
Malisons exhibit snakelike features that make them deadly in combat. Three general types exist: Type 1. These malisons have human bodies and the heads of giant, venomous snakes. Type 2. These malisons have human bodies, but theyโve replaced their arms with snakes. Type 3. These malisons are human from the waist up, but below that extend the coils of a giant snake. Malisons possesses deadlyโฆ
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