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Visit the community forums or find help with D&D Beyond. You can browse articles, contact support, and get answers to common questions.
Visit the community forums or find help with D&D Beyond. You can browse articles, contact support, and get answers to common questions.
Large Beast (Thyreophoran), Unaligned AC 20 (Extensive Osteoderms) Initiative -3 (7) HP 72 (10d10 + 22) Speed 20 ft.
Nicrone Dendallen is a human Wizard whose passion for self-improvement has become an obsession, focused on removing the inherent limits of his own mortality. His focus on gaining power through sacrifice at any cost attracts dedicated sycophants. Their beliefs make them eager to recklessly endanger their lives for the chance to earn powerful rewards from his hand. Dedicated and tenacious followersโฆ
List of Stat Block from the Dr Dhrolinโs Dictionary of Dinosaurs.
The Ruinbound are mutants that can be born to any humanoid species that has contact with the Daelkyr or their minions. A Ruinbound is born with a personal symbiontโan unnatural entity bound to the child. Unlike most symbionts, this entity cannot be separated from its host, and the two are permanently fused. Many Ruinbound have additional disturbing mutations; you can roll on the Ruinboundโฆ
Wondrous Item, legendary This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the DM. The cube has 3 charges and regains 1d3 expended charges daily at dawn. As a Magic action, you can expend 1 of the cubeโs charges to castโฆ
Armor (double mail), uncommon Metal armor made of songsteel rings like a bell or chime when it clangs against an object. When wearing the armor, you can call out to Volund as a Bonus Action. Until the end of your next turn, you take 5 less damage from all attacks that hit you. Once you use this feature, you must finish a Long Rest before you can use it again. Also called tvifold brynja, the ringsโฆ
For many years it was assumed that ankylosaurs used their clubs exclusively to fight off predators. However, recent studies of Zuul โs holotype have revealed that several healed injuries were likely the result of tail-club attacks from other Zuul. This indicates that it engaged in intraspecific combat, although its club was undoubtedly also used as a defensive weapon. Additionally, anโฆ
No two DMs run the game in exactly the same wayโand thatโs how it should be! Youโll be most successful as a DM if you choose a play style that works best for you and your players. The Rule of Fun D&D; is a game, and everyone should have fun playing it. Everyone shares equal responsibility in moving the game along, and everyone contributes to the fun when they treat each other with respect andโฆ
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Defy Death for Profane Power Youโve made a pact with a creature that defies the cycle of life and death: a powerful lich, a vampire, or another entity of undeath. Having once been mortal, these ancient patrons know firsthand the paths of ambition and the routes past the doors of death. They eagerly share this profane knowledge and other secrets with those who work their will among the living.โฆ
The Ankylier invariably give their offspring names that convey strength or power by combining two words, and are usually in their native tongue Archosauric. Names are nether gender- or sex-specific. Common names include: Boulderfist, Ruggedhide, Ironguts, and Booming-Chest. If their names are in Archosauric, to a non-speaker they would sound like: Karko-ragh, Gurrgu, Oo-tarm-ma, and Vro-fath.
Within Mount Karaoโkr, a hatching Jeholrak is typically given a simple name. However, once coming of age, Jeholrak begin to bestow upon themselves ever more extravagant names with reference to (supposedly) heroic deeds they have achieved. As such, the older or more influential a Jeholrak is, the longer and more ludicrous their name becomes. Below are some examples: Hatchling names Rassolax;โฆ
Limukin typically have short names with two, three, and (rarely) four syllables. Their names, and language in general, include many hard โKโ, โNโ, and โIโ sounds. Typical names include: Piphi, Torsek, Nuek, Nanzaahn, Gerumal, Jamโreer, Liphโko, Neararu.
The Children of Seth names are influenced by the societies they interact with. A parent may choose to name their offspring with a human or elven name if they have spent a considerable amount of time with these societies. As such, they have a wide variety of names. Examples include: Borra, Chavazin, Guzzleguts, Vargrelly, Teaneethyn, Thricestrike or Tim.
A name is not given to a Manyhorn until its โright of adoptionโ has been completed. Names are then issued by a guild elder and each elder may follow a different naming convention. Some examples of different guild names are as follows:
The Pluvenn favour high-pitched squawky names spoken in their ancient Archosauric tongue, such as Skree, Kek, Kareese, or Pip. They also sometimes have names spoken in Common, such as William, Hermione, Richard, or Audrey. Typically, the naming convention of an individual village will be similar among its populace, either all having Archosauric names or all having Common names.
Browse and create homebrew content for your games. You can also manage your saved homebrew and personal creations.
This section provides tools useful for adventures in Calimshan.
This section provides tools useful for Icewind Dale adventures, including guidance on renown, Bastions, and random encounters.
This section provides tools useful for adventures in the Dalelands.
This section provides tools useful for adventures in Baldurโs Gate.
This chapter provides advice on rules for adventure elements such as poison and traps.
This section provides tools useful for adventures in the Moonshaes, including guidelines on renown, Bastions, and an encounter table for seagoing adventurers.
Armor (plate), very rare You have a +2 bonus to AC while wearing this armor. Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
You briefly slow time for a creature of your choice that you can see within range. The target must succeed on a Wisdom saving throw or be moved to last place in the Initiative order from the start of the next round onwards. Spell Tags: Chronomancy Available For: Bard (Legacy), Sorcerer (Legacy), Wizard (Legacy), Bard, Sorcerer, Wizard, Warlock - Future You Patron
One of the best ways to learn how to run a D&D; game is to observe other DMs in action. Another DM can give you a solid foundation for understanding the roleโas well as inspire you with cool things you can do in your games. You can use these questions to help you reflect on a game you observe: Beginning the Session. How did the DM start the session? Was there a recap? Body Language. What gesturesโฆ
You can sense the presence of magic within 120 feet of yourself. You see a faint aura around any visible creature or object within that range that bears magic, and you learn its school of magic, if any. In addition, you gain thirteen threads. You can spend these threads to gain benefits as described below, with no action required unless stated:
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Visit the community forums or find help with D&D Beyond. You can browse articles, contact support, and get answers to common questions.