Money and Items of Value
Any remaining treasure encountered in the adventure is removed at the conclusion of play. Instead, each character selects a treasure bundle as a reward.
Any remaining treasure encountered in the adventure is removed at the conclusion of play. Instead, each character selects a treasure bundle as a reward.
List of Maps from the One-Shot Wonders: 10 Desert One-Shot Adventures.
Brilliant sunlight flashes in a 60-foot-radius Sphere centered on a point you choose within range. Each creature in the Sphere makes a Constitution saving throw. On a failed save, a creature takes 12d6 Radiant damage and has the Blinded condition for 1 minute. On a successful save, it takes half as much damage only. A creature Blinded by this spell makes another Constitution saving throw at the…
Armor (double mail), uncommon Metal armor made of songsteel rings like a bell or chime when it clangs against an object. When wearing the armor, you can call out to Volund as a Bonus Action. Until the end of your next turn, you take 5 less damage from all attacks that hit you. Once you use this feature, you must finish a Long Rest before you can use it again. Also called tvifold brynja, the rings…
The tribex is a quadrupedal herbivore native to Khorvaire. While they were originally only found in the Talenta Plains and the western barrens of Breland, human settlers quickly domesticated the tribex, and they are now found throughout the Five Nations. Plains Tribex are the original form of the beast; they are large and powerful, and are usually found hauling heavy loads or being raised as…
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, that…
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At the end of the adventure, all characters receive rewards based on their accomplishments. For more information on advancement and other rewards, see the Legends of Greyhawk page on D&D; Beyond.
Various resources can enrich your game and make it more fun. Many of these resources might have digital versions, making computers, tablets, and smartphones essential elements in some D&D; games and for some players.
Weapon (morningstar), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, that…
Armor (double mail), rare (requires attunement) This armor has 3 charges and regains 1d3 charges daily at dawn. Each time you would receive a level of Exhaustion, you may spend a charge to negate that Exhaustion. As long as the armor has at least 1 charge remaining, your cannot take penalties to your Speed. Also called tvifold brynja, the rings of this chain mail are doubled, so each pair is…
Make Mischief and Challenge Authority The Trickery Domain offers magic of deception, illusion, and stealth. Clerics who wield this magic are a disruptive force in the world, puncturing pride, mocking tyrants, freeing captives, and flouting hollow traditions. They prefer subterfuge and pranks to direct confrontation. Gods of trickery are mischief-makers and instigators who stand as a constant…
Characters earn an advancement toward their next level. If they decline the advancement, they do not earn any treasure but remain eligible to earn marks of prestige or other non-treasure rewards.
Nicrone Dendallen is a human Wizard whose passion for self-improvement has become an obsession, focused on removing the inherent limits of his own mortality. His focus on gaining power through sacrifice at any cost attracts dedicated sycophants. Their beliefs make them eager to recklessly endanger their lives for the chance to earn powerful rewards from his hand. Dedicated and tenacious followers…
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Shuck holds Dani back until the characters arrive. Then, the dog lets Dani go, pushing her with its nose toward the characters. Use the bullet points here to guide a conversation between the characters and Dani. Shuck can also make whatever gestures he can to communicate with the characters. If they cast a spell that lets them talk to animals, use the conversation at the end of this chapter when…
Armor (double mail), rare (requires attunement) While wearing this armor, you don’t have the Unconscious condition when you are at 0 Hit Points. You still make Death Saving Throws normally. You can’t use the Help action to make a Medicine check to stabilize yourself. Also called tvifold brynja, the rings of this chain mail are doubled, so each pair is passed through by four pairs of other rings.…
Ahead. Go through the glowing portal to Jotunheim footprint (Area 2). Down. Climb back down Yggdrasil’s trunk to the ground.
Layout design by Eleanor Forty-Robbins PalaeoGames Ltd: www.PalaeoGames.com Palaeoart: www.markwitton.co.uk Featherpaw Studio: www.featherpawstudio.com Cover We are forever grateful to the thousands of people who supported our dream of creating this book and the continued support of those who purchased copies after the end of our Kickstarter. If you a reading this, thank you sincerely for…
If there are parts of the game you prefer not to handle yourself, assign them to players who enjoy them. If you don’t want to break your narrative stride by looking up a rule, designate another player to be the rulebook reference expert. If you don’t like tracking Initiative, ask another player to do so.
Upon completion of the adventure, each character may select one treasure bundle listed below.
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Any remaining treasure encountered in the adventure is removed at the conclusion of play. Instead, each character selects a treasure bundle as a reward.
Doppelgangers are supernatural beings with the ability to shape-shift into any humanlike form. Their mind-reading abilities aid them in creating near-perfect disguises and plucking secrets from unguarded minds. Occasionally, doppelgangers use their shape-shifting ability in more overt ways, transforming into unsettling forms to frighten foes. A doppelganger’s agenda might relate to its mysterious…
Once you’ve chosen the DM, follow the instructions below to begin play.
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