Unique Bargains
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
General Feat (Prerequisite: Level 4+, Mark of Handling Feat) You gain the following benefits. Ability Score Increase. Increase one ability score of your choice by 1, to a maximum of 20. Improved Intuition. When you use the Wild Intuition benefit of your Mark of Handling feat, you can roll 1d6 instead of 1d4. Improved Handling. While you are mounted, immediately after you hit a target within 5…
Characters earn an advancement toward their next level. If they decline the advancement, they do not earn any treasure but remain eligible to earn marks of prestige or other non-treasure rewards.
CN male (he/him) human (Oeridian/Flan) Chase is broad-shouldered for a teen, with a streak of stubbornness that sometimes borders on recklessness. His skin is a warm, medium-brown, and his dark hair is cropped short. His clothes are ragged but well-mended, and he carries a battered shortsword as if for comfort as much as protection. Quick to pick a fight when cornered, he’s fiercely loyal to…
Adjusting the Scene Here are suggestions for adjusting this scene: Less Challenging: Reduce the DC of each check by 2. More Challenging: Increase the DC of each check by 2.
Kartakass is altered by Harkon’s presence, creating the following effects: Beast Spies. From dawn until dusk, Tiny Beasts in the domain magically gain the ability to understand Common and can communicate telepathically with other Beasts and Monstrosities. Children of the Night. Harkon exerts influence over the animals of his domain. From dusk until dawn, Medium or smaller Beasts within 1 miles of…
After clearing Government Hall, the party leaves to find a much better organized resistance set up in the square outside. Proceed to Chapter 2.
↓ Use Minimum Hit Points and Damage Rolls for this creature.
In nearly all cases, the power that is proposing a Dark Bargain is uninterested in negotiating the duration or eventual cost of this gift. However, there may be extenuating circumstances. There could be roleplaying scenarios or simply the current events in the adventure’s narrative that could cause the power to briefly—briefly!—consider negotiating. The GM has the final say on whether a given…
One of the best ways to learn how to run a D&D; game is to observe other DMs in action. Another DM can give you a solid foundation for understanding the role—as well as inspire you with cool things you can do in your games. You can use these questions to help you reflect on a game you observe: Beginning the Session. How did the DM start the session? Was there a recap? Body Language. What gestures…
Kindred Feat (Prerequisite: Level 8+, Discipline Acquisition Feat) Your talents with the vampiric Discipline of another clan or bloodline have improved. Gain one of the following benefits for which you already possess the matching Discipline from the Discipline Acquisition feat. Animalism. You can cast the Speak with Animals and Animal Messenger spells but only as Rituals. You can cast the Animal…
Kindred Feat (Prerequisite: Level 12+, Greater Discipline Acquisition Feat) The vampiric Discipline of another clan or bloodline is now second nature to you. Gain one of the following benefits for which you already possess the matching Discipline from the Greater Discipline Acquisition feat. Animalism. You can expend 1 Blood Point to cast the Charm Monster or Dominate Beast spell. When you cast…
| Character Level | Number of Adventures to Next Level |
|---|---|
| 1 | 1 |
| 2 | 2 … |
It was a thin, stoop-shouldered man not much under six feet tall... His age was perhaps thirty-five, but the odd, deep creases in the sides of his neck made him seem older when one did not study his dull, expressionless face. He had a narrow head, bulging, watery blue eyes that seemed never to wink, a flat nose, a receding forehead and chin, and singularly undeveloped ears. His long, thick lip…
Harkon Lukas weaves numerous self-aggrandizing tales of his origins. Among them, Harkon tells of being spurned for his ambitions by the werewolves that raised him. Through talent and sacrifice, he became a legendary performer, and people flocked to bask in his remarkable presence. Eventually, the rulers of Harkon’s homeland realized the threat posed by Harkon’s growing fame. Officials tried to…
On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. —Gundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether raw…
This content is part of the The Crooked Moon Part One: Player Options & Campaign Setting. You can unlock it by purchasing the book in our marketplace.