Bat hounds are created through blood magic rituals that manipulate the curse of vampirism to transform a hound into a relentless stalker. Unswervingly loyal companions, bat hounds aid vampiric masters in tracking prey, able to outrun horses and their riders once they smell blood. They seek out stragglers or quarry that are escaping during a hunt and drag them back for capture. Secret. Running…
Bat hounds are created through blood magic rituals that manipulate the curse of vampirism to transform a hound into a relentless stalker. Unswervingly loyal companions, bat hounds aid vampiric masters in tracking prey, able to outrun horses and their riders once they smell blood. They seek out stragglers or quarry that are escaping during a hunt and drag them back for capture. Secret. Running…
Large Beast, Unaligned AC 13 Initiative +3 (13) HP 22 (4d10) Speed 10 ft., Fly 60 ft.
Wondrous Item, rare (requires attunement) While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed. While wearing the…
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