Homebrew Chiron Species Details
Bat-like residents of forest and cave alike, the Chiron began in and around low-level cave systems, inhabitants of the dark, and adapting to the unique terrain. The Great Migration split the Chiron, forcing some out of their homes to find food, while others dug in deeper, falling into their new home in the Underdark. This colossal split of species is what led to the subspecies, but also to major shifts in perspective, and society. Both are considered to be descended from gods, but only the Deep Chiron maintain this narrative. Others have moved on to establish a life non-reliant on the darkness and seclusion, opting instead for cohabitation and community.
For more information, feel free to leave a comment and I will answer any questions. This includes anything about habitat, society, culture, phenotypes, and more.
Chiron Traits
All Chiron have the following traits.Creature Type
You are a Humanoid.
Size
Your Size is Medium (about 4–6 feet tall) or Small (about 3–4 feet tall), chosen when you select this species.
Speed
Your Speed is 30 feet.
Flight
Because of your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor.
Bat Senses
Chiron have adapted unique senses to be able to navigate their surroundings. They receive the following:
Darkvision. You can see in dim light within 120 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Echolocation. You can echolocate instead of using your sight within 60ft of you, giving you Blindsight. You cannot echolocate if you are Silenced, or are unable to speak.
Languages
Your character knows two languages: Common, and Chirish. Chirish is a unique language almost exclusive to Chiron, comprising of a multitude of complex high frequency sounds. Knowledge of a language means your character can communicate in it, read it, and write it.
Chiron Lineage
You are part of a lineage that grants you supernatural abilities. Choose one of the following options; whichever one you choose, Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the lineage):
Forest Chiron. Due to your gregarious nature, you know the Guidance and Prestidigitation cantrips. You also always have the Find Familiar spell prepared. You can cast it without a spell slot a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest. You can also use any spell slots you have to cast the spell.
Deep Chiron. Your divine connection and unrivaled survival has granted you boons. You know the Sacred Flame and Spare the Dying cantrips. You also have Expertise in Survival.
Previous Versions
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12/17/2024 6:51:25 PM
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