Base Class: Monk
Follower of The Way of The Drift Harmony are daily aiming to improves both their shifting self and environnement, using their faculty to mend their psyche, or search of it, for their objectives.
Level 3: Lv.3 Precept of the View
You learn the Mage Hand cantrip,
Additionally, by Spending 1 Focus Point, as a Bonus Action, you can condense your inner will, emitting a Mage Hand with the following modification:
- Once per turn, you can move the Mage Hand up to 20ft without an action.
- The Mage Hand Carrying Capacity now scale with your character Wisdom as a Small/Medium creature.
- You are able to perform your Unarmed Strikes Actions through the Mage Hand, furthermore the Mage Hand DC Saving Throw is 8 + Your Wis.Mod. + Your Proficiency Bonus.
- The Mage Hand possess Hit Points equal to Your Monk Level + Your Wisdom Modifier, also it retain a AC of 10 + Your Wisdom Modifier.
The Mage Hand takes the appearance of the main source of the character’s need of peace.
Level 6: Lv.6 Aspect of Ethics
After Resting for at least an hour without interruption, you can choose between three State of Mind that will last until you switch to a different one:
Sovereignty: You gain the Thaumaturgy cantrip and everytime you may roll a Intimidation check, you may add your proficiency bonus to it.
Protection: You gain the Spare the Dying cantrip and everytime you may roll a Perception check, you may add your proficiency bonus to it.
Guidance: You gain the Dancing Lights cantrip and everytime you may roll a Persuasion check, you may add your proficiency bonus to it.
Level 11: Lv.11 Refinement and Design
Having reached an elevated state of tranquility or mayhem, your plentiful thoughts now wrap around you like a cloak or armor granting you the following bonus:
- Whenever you use Deflect Attacks or Deflect Energy, you can add you Wisdom Modifier to the amount reduced.
- You get to deduce psyches, you get Advantage on rolls to try to understand someone’s thoughts.
- While you are not Incapacitated, you may add your Wisdom Modifier x 5ft to your jump distance.
Level 17: Lv.17 Divine through Revelation
Having improved beyond, having tried and overcome, you’ve reached the Zenith, the true point of Harmony, past what you once thoughts, the now place you master. When Using Your Lv.3 Precept of the View ability, you improve your Mage Hand even further depending on your Lv.6 Aspect of Ethics:
Sovereignty: When your Mage Hand uses Unarmed Strike, you may deal 1d8 damage of your choice to the target, which you select upon unlocking this trait.
Protection: When your Mage Hand uses Unarmed Strike, you may raige it's size to a Large creature until your next turn.
Guidance: When your Mage Hand uses Unarmed Strike, you can grant any creatures of your choice within a 10ft radius a 1d4 bonus to all ability checks, attack rolls, or saving throws until the start of your next turn.







Comments