Selesnya Guild spells from the Selesnya Initiate background seem to be missing from my Oath of the Ancients Paladin's list of spells known. As far as I know, the prerequisite for guild spells is only possessing the Spellcasting or Pact Magic feature, so it should apply to paladins as well.
When modifying an arcane trickster rogue, I noticed the spell list was slow to update what spell levels were available for the current rogue class level. After fiddling with it a bit I realized it only seems to update the spell levels you should have available on your spell list when you reload the character builder page in your browser, moving between pages inside builder or changing your class level does not update it. I tested it on sorcerers as well and it seemed to hold true there as well.
When modifying an arcane trickster rogue, I noticed the spell list was slow to update what spell levels were available for the current rogue class level. After fiddling with it a bit I realized it only seems to update the spell levels you should have available on your spell list when you reload the character builder page in your browser, moving between pages inside builder or changing your class level does not update it. I tested it on sorcerers as well and it seemed to hold true there as well.
This is a known behaviour, unfortunately. I usually only manage spells from the character sheet instead of the builder for this reason.
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
When modifying an arcane trickster rogue, I noticed the spell list was slow to update what spell levels were available for the current rogue class level. After fiddling with it a bit I realized it only seems to update the spell levels you should have available on your spell list when you reload the character builder page in your browser, moving between pages inside builder or changing your class level does not update it. I tested it on sorcerers as well and it seemed to hold true there as well.
This is a known behaviour, unfortunately. I usually only manage spells from the character sheet instead of the builder for this reason.
There’s a builder overhaul on the dev roadmap, they’ll likely fix it then.
can not edit character .. gives me the description of what that screen would encompass instead of giving option to edit
Can you walk us through the steps you are using to try to edit the character? I have not seen a similar issue reported, and I have no trouble editing my characters on various devices.
mind you this was a homebrew race; i would go to the drop down by the character portrait and click the edit character button and it just shows me the what is this info instead of giving me the drop downs and such
can not edit character .. gives me the description of what that screen would encompass instead of giving option to edit
It sounds like you've chosen the "Show Help Text" for your character. The first page of each section will show you information and rules. Then click the blue arrow to the right to be taken to the builder page where you enter in choices and info.
For the linguist feat, for the shortened description of the feat on the character sheet under features and traits, it shows:
"Increase your INT score by 1. You learn three languages of your choice. You can create written ciphers that others can't decipher you teach them, they succeed on an INT check (DC 21, or they use magic to decipher it."
This seems to be missing a word and a bracket, it is presumably supposed to say "You can create written ciphers that others can't decipher UNLESS you teach them, they succeed on an INT check (DC 21), or they use magic to decipher it."
It is correct on the expanded description in the sidebar when you click on it, just the shortened version needs correcting.
EDIT: On second reading the full expanded description on the feat also has a typo, though a different one. The full linguist reaction says "You can ably create written ciphers.", where the ably needs deleting.
For the linguist feat, for the shortened description of the feat on the character sheet under features and traits, it shows:
"Increase your INT score by 1. You learn three languages of your choice. You can create written ciphers that others can't decipher you teach them, they succeed on an INT check (DC 21, or they use magic to decipher it."
This seems to be missing a word and a bracket, it is presumably supposed to say "You can create written ciphers that others can't decipher UNLESS you teach them, they succeed on an INT check (DC 21), or they use magic to decipher it."
It is correct on the expanded description in the sidebar when you click on it, just the shortened version needs correcting.
EDIT: On second reading the full expanded description on the feat also has a typo, though a different one. The full linguist reaction says "You can ably create written ciphers.", where the ably needs deleting.
The first bit is corrected accordingly. The second bit doesn't need correcting. Ably is a English word.
Hi, i'm hoping this is the right topic but i'm having trouble with character sheets: when i create a hexblade i do not have the extra spells from the patron expanded spell list. Do i have to add them manually anway or it's a bug?
Thanks in advance!
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that would be it! thanks
Good day
Legacy of Phlegethos doesn't add Charm Person on lvl2 to available spells.
You gain charm person at level 3, according to Legacy of Phlegethos.
yeah, sry, my bad
There doesn't seem to be a way to change the Warforged Integrated Protection on a Long Rest
Selesnya Guild spells from the Selesnya Initiate background seem to be missing from my Oath of the Ancients Paladin's list of spells known. As far as I know, the prerequisite for guild spells is only possessing the Spellcasting or Pact Magic feature, so it should apply to paladins as well.
The Ravnica backgrounds add those spells to the class list, they are not automatically known/prepared spells.
There is: go to edit character, and change it in the racial features section.
It is a quite unique mechanism which should not come up too often and already has a workaround, so don't expect it to be added any time soon.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
When modifying an arcane trickster rogue, I noticed the spell list was slow to update what spell levels were available for the current rogue class level. After fiddling with it a bit I realized it only seems to update the spell levels you should have available on your spell list when you reload the character builder page in your browser, moving between pages inside builder or changing your class level does not update it. I tested it on sorcerers as well and it seemed to hold true there as well.
This is a known behaviour, unfortunately. I usually only manage spells from the character sheet instead of the builder for this reason.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
There’s a builder overhaul on the dev roadmap, they’ll likely fix it then.
can not edit character .. gives me the description of what that screen would encompass instead of giving option to edit
Can you walk us through the steps you are using to try to edit the character? I have not seen a similar issue reported, and I have no trouble editing my characters on various devices.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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mind you this was a homebrew race; i would go to the drop down by the character portrait and click the edit character button and it just shows me the what is this info instead of giving me the drop downs and such
It sounds like you've chosen the "Show Help Text" for your character. The first page of each section will show you information and rules. Then click the blue arrow to the right to be taken to the builder page where you enter in choices and info.
Paladin Channel Divinity: Turn the Tide shows a double ++
I believe the CHAmod needs a #unsigned modifier.
For the linguist feat, for the shortened description of the feat on the character sheet under features and traits, it shows:
"Increase your INT score by 1. You learn three languages of your choice. You can create written ciphers that others can't decipher you teach them, they succeed on an INT check (DC 21, or they use magic to decipher it."
This seems to be missing a word and a bracket, it is presumably supposed to say "You can create written ciphers that others can't decipher UNLESS you teach them, they succeed on an INT check (DC 21), or they use magic to decipher it."
It is correct on the expanded description in the sidebar when you click on it, just the shortened version needs correcting.
EDIT: On second reading the full expanded description on the feat also has a typo, though a different one. The full linguist reaction says "You can ably create written ciphers.", where the ably needs deleting.
The first bit is corrected accordingly. The second bit doesn't need correcting. Ably is a English word.
It won't let me add the Feline Grace Feat to my 4th Leel Tabaxi. I get this error:
Hi, i'm hoping this is the right topic but i'm having trouble with character sheets: when i create a hexblade i do not have the extra spells from the patron expanded spell list. Do i have to add them manually anway or it's a bug?
Thanks in advance!