So I have noticed that the official "ammunition" in Dndbeyond doesn't work on the character sheet AT ALL for arrows/bolts for hit/dmg modifiers. I haven't tested darts or any other ammunition types yet. Just playing around with arrows/bolts for right now.
My work around was this for ARROWS only:
Make a wonderous item quiver, set your "Bonus - Ranged Attacks" modifier and then set "Damage - Longbow or shortbow" modifier. This will correctly show the bonus to Hit/Dmg respectively for longbows or shortbows. You can just get rid of the junk arrows in the inventory at that point or have the player keep count of how many they have on them themself. But at least the rolls and modifiers affect the weapon correctly on the app and character sheet when equipping the "quiver". Hit roll will still affect a crossbow that is also equipped too mind you.
I tried to replicate this for a crossbow, However I could NOT get the dmg modifier to work with anything as of yet cause they do NOT have an option for ANY crossbows at all in the dang drop down menu like they do for longbow/shortbow. If they could at least add crossbow/handcrossbow to the drop down, then I could make bolts work at least to only affect crossbow types. You CAN get the Hit roll to affect it by doing the same as above for arrows, but it affects any ranged weapon/attack.
Hope this helps!!
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So I have noticed that the official "ammunition" in Dndbeyond doesn't work on the character sheet AT ALL for arrows/bolts for hit/dmg modifiers. I haven't tested darts or any other ammunition types yet. Just playing around with arrows/bolts for right now.
My work around was this for ARROWS only:
Make a wonderous item quiver, set your "Bonus - Ranged Attacks" modifier and then set "Damage - Longbow or shortbow" modifier. This will correctly show the bonus to Hit/Dmg respectively for longbows or shortbows. You can just get rid of the junk arrows in the inventory at that point or have the player keep count of how many they have on them themself. But at least the rolls and modifiers affect the weapon correctly on the app and character sheet when equipping the "quiver". Hit roll will still affect a crossbow that is also equipped too mind you.
I tried to replicate this for a crossbow, However I could NOT get the dmg modifier to work with anything as of yet cause they do NOT have an option for ANY crossbows at all in the dang drop down menu like they do for longbow/shortbow. If they could at least add crossbow/handcrossbow to the drop down, then I could make bolts work at least to only affect crossbow types. You CAN get the Hit roll to affect it by doing the same as above for arrows, but it affects any ranged weapon/attack.
Hope this helps!!