In the Notes section, is it possible to bring back the tabbed options there were before? I use "Other Notes" to take notes in session, but now it's at the bottom of the list, so everytime I flip back to it, I have to scroll through all of my backstory and such to get to it. :(
Only one thing I slightly disagree with. I don't think Backstory is that important while you're mid-game. Considering how often people actually need to look at their Proficiencies & Languages, having so much screen real-estate devoted to that all the time makes little sense. Personally, I would love to see that area be tabbed with at least NOTES>OTHER so you can jot down pertinent names, clues, etc mid-adventure. Having enemies/allies etc in that area could work too, but OTHER should be at the top so it's useful! (probably should be renamed in that case though). Yes, you can write that stuff down on paper, but that's exactly what I'd like to avoid by using DDB. Look at how often Critical Role players take notes!
I agree "Other notes" scribbling note pad should be prominent. I would suggest then to add a sub-menu like the designers did for "ACTIONS" (submenu: ALL | ATTACKS | ACTION | BONUS ACTION etc.)....
So you would get "NOTES" with submenu : ALL | ORGANIZATIONS | ALLIES | ENEMIES | BACKSTORY | OTHER
Edit: I see now MellieDM has suggested just that a few comments above :)
In the Notes section, is it possible to bring back the tabbed options there were before? I use "Other Notes" to take notes in session, but now it's at the bottom of the list, so everytime I flip back to it, I have to scroll through all of my backstory and such to get to it. :(
Only one thing I slightly disagree with. I don't think Backstory is that important while you're mid-game. Considering how often people actually need to look at their Proficiencies & Languages, having so much screen real-estate devoted to that all the time makes little sense. Personally, I would love to see that area be tabbed with at least NOTES>OTHER so you can jot down pertinent names, clues, etc mid-adventure. Having enemies/allies etc in that area could work too, but OTHER should be at the top so it's useful! (probably should be renamed in that case though). Yes, you can write that stuff down on paper, but that's exactly what I'd like to avoid by using DDB. Look at how often Critical Role players take notes!
I agree "Other notes" scribbling note pad should be prominent. I would suggest then to add a sub-menu like the designers did for "ACTIONS" (submenu: ALL | ATTACKS | ACTION | BONUS ACTION etc.)....
So you would get "NOTES" with submenu : ALL | ORGANIZATIONS | ALLIES | ENEMIES | BACKSTORY | OTHER
Edit: I see now MellieDM has suggested just that a few comments above :)
I'm in and out of the Other Notes section all the time. Backstory, enemies etc have barely changed since our first session. Your suggestion would work, if it remembers to stay on Other and not jump back to All constantly.
I really like the sheet and am really happy about how quickly you implemented changes in response to feedback. Love that.
I would like to be able to rearrange the order of the items within each section, especially in the "All" Actions, rather than having it default to alphabetical. This would greatly reduce the amount of scrolling that I have to do to get to the right Action.
I would also like to have links for the spells, conditions, etc. that reside in the descriptions of various actions. For example, in Shadow Arts, it would be helpful to be able to hover over or click on silence or darkness to bring up the spell description without having to go do the spells section. On a related note, Shawdow Arts provides that material components are not required for the spells, so it would be nice if the spells section removed the material component requirement in the line item description.
CUSTOM SKILLS: playing around with custom skills still cause popups of RED WINDOWS OF ERRORS.
I'm not sidestepping your other feedback as we definitely are reading it :), but this one specifically I tried to reproduce and I couldn't get it to happen. Can you give me a character and a specific thing you are trying to do to custom skills?
Only one thing I slightly disagree with. I don't think Backstory is that important while you're mid-game. Considering how often people actually need to look at their Proficiencies & Languages, having so much screen real-estate devoted to that all the time makes little sense. Personally, I would love to see that area be tabbed with at least NOTES>OTHER so you can jot down pertinent names, clues, etc mid-adventure. Having enemies/allies etc in that area could work too, but OTHER should be at the top so it's useful! (probably should be renamed in that case though). Yes, you can write that stuff down on paper, but that's exactly what I'd like to avoid by using DDB. Look at how often Critical Role players take notes!
I agree "Other notes" scribbling note pad should be prominent. I would suggest then to add a sub-menu like the designers did for "ACTIONS" (submenu: ALL | ATTACKS | ACTION | BONUS ACTION etc.)....
So you would get "NOTES" with submenu : ALL | ORGANIZATIONS | ALLIES | ENEMIES | BACKSTORY | OTHER
Edit: I see now MellieDM has suggested just that a few comments above :)
Actually wouldn't hurt to do this with Equipment too... as you said, Attunement is lost at the bottom, but even worse Other Possessions which I actually use quite a lot for random stuff not in equipment (gems, jewellery etc). Although I guess this whole panel will get an overhaul once they introduce Containers.
I don't know if this has been suggested yet, but maybe a toggle for the different subsections? For example, my attack and action sections pretty much display the same thing, so I don't need both. Really, I don't need anything more than the "ALL" section...
Disregard my original request on instructions to trigger an error in custom skills, I was able to figure out how to reproduce the errors. But I just want to confirm that you only get errors when you enter negative numbers into those boxes? I was able to fully customize a skill as long as I didn't enter a negative number in override/misc/magic
Is it possible to add a reach override field in the customize window for weapons? I have a player playing a bugbear and has a racial trait long limbed that makes his melee reach 5 ft. longer than normal.
Long-Limbed
When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.
Hey team, great work on the updates. When we hit a sub-tab (eg. Limited Use, Bonus Action etc on the Actions tab), then head to another main tab (eg Spells), and back to Actions... it jumps back to ALL. Is that by design? If not, is there some way it can remember which sub-tab we're on?
OK just a little feedback on the mobile view. It may still be a work in progress, but the new persistent strip at the top (Proficiency bonus, initiative etc) is way more prominent than Hit Points. I need to consult my hit points far more than Prof bonus, which is calculated into everything anyway. Is this something that can be balanced out?
OK just a little feedback on the mobile view. It may still be a work in progress, but the new persistent strip at the top (Proficiency bonus, initiative etc) is way more prominent than Hit Points. I need to consult my hit points far more than Prof bonus, which is calculated into everything anyway. Is this something that can be balanced out?
I'm inclined to disagree with this, only because the hit points float on top when you scroll, so are literally always visible.
In the Notes section, is it possible to bring back the tabbed options there were before? I use "Other Notes" to take notes in session, but now it's at the bottom of the list, so everytime I flip back to it, I have to scroll through all of my backstory and such to get to it. :(
Desktop View:
Can we please get a scroll bar on the Spells tab? Making it list below the bottom of the frame looks/feels bad.
See: https://www.dndbeyond.com/forums/d-d-beyond-general/d-d-beyond-feedback/19571-mega-thread-character-sheet-revamp-feedback?comment=1078
Yeah, just noticed that... Sorry for not reading back a page /embarassed
I'm using Firefox BTW
I agree "Other notes" scribbling note pad should be prominent. I would suggest then to add a sub-menu like the designers did for "ACTIONS" (submenu: ALL | ATTACKS | ACTION | BONUS ACTION etc.)....
So you would get "NOTES" with submenu : ALL | ORGANIZATIONS | ALLIES | ENEMIES | BACKSTORY | OTHER
Edit: I see now MellieDM has suggested just that a few comments above :)
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier Twitter: @benmorrier he/him
I'm in and out of the Other Notes section all the time. Backstory, enemies etc have barely changed since our first session. Your suggestion would work, if it remembers to stay on Other and not jump back to All constantly.
Confirmed that my fix for Edge will also fix Firefox
Thank You :D
I really like the sheet and am really happy about how quickly you implemented changes in response to feedback. Love that.
I would like to be able to rearrange the order of the items within each section, especially in the "All" Actions, rather than having it default to alphabetical. This would greatly reduce the amount of scrolling that I have to do to get to the right Action.
I would also like to have links for the spells, conditions, etc. that reside in the descriptions of various actions. For example, in Shadow Arts, it would be helpful to be able to hover over or click on silence or darkness to bring up the spell description without having to go do the spells section. On a related note, Shawdow Arts provides that material components are not required for the spells, so it would be nice if the spells section removed the material component requirement in the line item description.
I'm not sidestepping your other feedback as we definitely are reading it :), but this one specifically I tried to reproduce and I couldn't get it to happen. Can you give me a character and a specific thing you are trying to do to custom skills?
Thanks for the feedback.
Actually wouldn't hurt to do this with Equipment too... as you said, Attunement is lost at the bottom, but even worse Other Possessions which I actually use quite a lot for random stuff not in equipment (gems, jewellery etc). Although I guess this whole panel will get an overhaul once they introduce Containers.
I don't know if this has been suggested yet, but maybe a toggle for the different subsections? For example, my attack and action sections pretty much display the same thing, so I don't need both. Really, I don't need anything more than the "ALL" section...
Disregard my original request on instructions to trigger an error in custom skills, I was able to figure out how to reproduce the errors. But I just want to confirm that you only get errors when you enter negative numbers into those boxes? I was able to fully customize a skill as long as I didn't enter a negative number in override/misc/magic
The desktop view on my iPad is beautiful.
Cheers dudes!
New character sheet update makes it damn near perfect.
Is it possible to add a reach override field in the customize window for weapons? I have a player playing a bugbear and has a racial trait long limbed that makes his melee reach 5 ft. longer than normal.
When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.
Well crap double posted, apologies.
Hey team, great work on the updates. When we hit a sub-tab (eg. Limited Use, Bonus Action etc on the Actions tab), then head to another main tab (eg Spells), and back to Actions... it jumps back to ALL. Is that by design? If not, is there some way it can remember which sub-tab we're on?
OK just a little feedback on the mobile view. It may still be a work in progress, but the new persistent strip at the top (Proficiency bonus, initiative etc) is way more prominent than Hit Points. I need to consult my hit points far more than Prof bonus, which is calculated into everything anyway. Is this something that can be balanced out?
I'm inclined to disagree with this, only because the hit points float on top when you scroll, so are literally always visible.
Fair point. Still, everyone is going to get really familiar with their proficiency bonus!