Marketplace: Make it easier to filter between content you own and content that has not yet been purchased. If I don't own it I want to know so I can buy it. If I do own it, I don't need to see it when looking for stuff to buy. I own 90+% of the content on dndbeyond and finding new products to purchase requires wading through pages and pages of stuff that is totally not relevant.
I would like to add custom languages. Be able to add my own worlds languages....
Configure the list of languages available in a Campaign.
This...and a whole lot of other stuff related to Campaign management that people (including myself) have suggested in this forum. DM tools are lacking (yes there is Encounter builder which will be so much better when you can call up pre-populated but editable encounters from source material and integrated with maps). Heard some rumblings about access to rollable tables in the VTT too...great. Other VTT's already have this. But an integrated set of campaign management tools would be a strategic advantage (and long overdue IMO).
Why can't I create a new standard mundane non-magical item for my players to add to their inventory? For example, socks. Or a spider silk rope. Or a cane. So simple!
Digital dice jail. Something I can throw them in when the dice misbehave on rolls, like a cage I can grab and shake around to let the dice know I'm disappointed in it.
Digital dice jail. Something I can throw them in when the dice misbehave on rolls, like a cage I can grab and shake around to let the dice know I'm disappointed in it.
You have to smack your computer on the side whenever that happens... it's the one generating the rolls. If you're on mobile, drop your phone onto a flat, hard surface, but only from a few inches up.
You can do that. Go to Inventory, manage inventory and create custom item.
This is a good suggestion for a workaround for players to create their own items. It, unfortunately, doesn't answer Schoobs's question of how a DM can create items for the players to choose from. "Why can't I create a new standard mundane non-magical item for my players to add to their inventory?"
This has always been an issue on DDB and there are several threads here and on the dev forums dedicated to this.
I agree it would be nice to have that at character creation. I would also like to have custom languages I can have at creation as well, instead of adding them one by one later.
Can we please have a filter on the Encounter Builder to filter out unowned sources? It makes navigating the potential creatures much more difficult than it needs to be.
Rollback Post to RevisionRollBack
'Don't do something you can't undo until you've thought about what you can't do once you've done it.' -Prince Regal, the Farseer Chronicles
As Dungeon Master I create my campaign and players joins through my link. When they create a new character they have plenty of options (races, classes, subclasses, etc..) but not every option is allowed by me the DM. Is it possible to edit the campaign view so that I can filter off the options unavailable to players? As result the players can easily create their character beforehand well knowing what options they can choose.
A way to link an encounter from the encounter builder with the maps feature. Would be nice if i just press a button and all the necessary tokens for the encounter would load.
Can we please have a way to organize our characters? Those of us who have a subscription may have hundreds of characters and no way to organize them other than to give them extra characters at the beginning of the name. It would also be helpful to sort by "Characters in a Campaign". thank you.
Can you guys PLEASE make it so when you edit a post the dice stay BAKED after they've been rolled? I am so TIRED of getting 'manipulated dice roll' messages when all I did was EDIT to see what the roll was as a DM so i could KNOW how to react, without needing to roll it on my sheet so the players can ALSO see my rolls without needing to keep several tabs open simultaneously.
Seriously, please make it so once a dice has been rolled, it stays as what it was! and cannot be changed for ANY reason, if it was a mistake roll they can add text after and ROLL AGAIN!
Rollback Post to RevisionRollBack
Occassional Dungeon Master.
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Welp looks like I’m blind. My bad
Configure the list of languages available in a Campaign.
Marketplace: Make it easier to filter between content you own and content that has not yet been purchased. If I don't own it I want to know so I can buy it. If I do own it, I don't need to see it when looking for stuff to buy. I own 90+% of the content on dndbeyond and finding new products to purchase requires wading through pages and pages of stuff that is totally not relevant.
This...and a whole lot of other stuff related to Campaign management that people (including myself) have suggested in this forum. DM tools are lacking (yes there is Encounter builder which will be so much better when you can call up pre-populated but editable encounters from source material and integrated with maps). Heard some rumblings about access to rollable tables in the VTT too...great. Other VTT's already have this. But an integrated set of campaign management tools would be a strategic advantage (and long overdue IMO).
Would like for maps to come with default token load outs. It would save me hours of prep Time.
Why can't I create a new standard mundane non-magical item for my players to add to their inventory? For example, socks. Or a spider silk rope. Or a cane. So simple!
Custom classes and non magic special items
Digital dice jail. Something I can throw them in when the dice misbehave on rolls, like a cage I can grab and shake around to let the dice know I'm disappointed in it.
You have to smack your computer on the side whenever that happens... it's the one generating the rolls. If you're on mobile, drop your phone onto a flat, hard surface, but only from a few inches up.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
You can do that. Go to Inventory, manage inventory and create custom item.
Please add an include/exclude switch for Spelljammer Content at charakter creation.
I beg you!!!11
New feature
A la carte shopping
New feature
A la carte shopping
New feature
A la carte shopping
New feature
A la carte shopping
New feature
A la carte shopping
New feature
A la carte shopping
Till they I wil be looking at homebrew to make the same subclass instead of buying it.
This is a good suggestion for a workaround for players to create their own items. It, unfortunately, doesn't answer Schoobs's question of how a DM can create items for the players to choose from. "Why can't I create a new standard mundane non-magical item for my players to add to their inventory?"
This has always been an issue on DDB and there are several threads here and on the dev forums dedicated to this.
I agree it would be nice to have that at character creation. I would also like to have custom languages I can have at creation as well, instead of adding them one by one later.
Careful there, they may just take away home brew as well. but yes, they need to bring back a la carte.
Can we please have a filter on the Encounter Builder to filter out unowned sources? It makes navigating the potential creatures much more difficult than it needs to be.
'Don't do something you can't undo until you've thought about what you can't do once you've done it.' -Prince Regal, the Farseer Chronicles
As Dungeon Master I create my campaign and players joins through my link. When they create a new character they have plenty of options (races, classes, subclasses, etc..) but not every option is allowed by
methe DM.Is it possible to edit the campaign view so that I can filter off the options unavailable to players?
As result the players can easily create their character beforehand well knowing what options they can choose.
A way to link an encounter from the encounter builder with the maps feature. Would be nice if i just press a button and all the necessary tokens for the encounter would load.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Can we please have a way to organize our characters? Those of us who have a subscription may have hundreds of characters and no way to organize them other than to give them extra characters at the beginning of the name. It would also be helpful to sort by "Characters in a Campaign". thank you.
Can you guys PLEASE make it so when you edit a post the dice stay BAKED after they've been rolled? I am so TIRED of getting 'manipulated dice roll' messages when all I did was EDIT to see what the roll was as a DM so i could KNOW how to react, without needing to roll it on my sheet so the players can ALSO see my rolls without needing to keep several tabs open simultaneously.
Seriously, please make it so once a dice has been rolled, it stays as what it was! and cannot be changed for ANY reason, if it was a mistake roll they can add text after and ROLL AGAIN!
Occassional Dungeon Master.