A La Carte purchases would be great, I own the physical books so I don't need or want to pay to buy them all online, what I want my players to be able to do is create the characters they are making using the books we own on DnD beyond and just pay for the species, class, subclass, background, spells etc that they need.
Despite how unlikely it is for this feature, for the love of god please add the ability to create custom classes, so much mucking about with other sites and software to use these classes, I want to use DnDBeyond but too strict on what can be made.
I'd *really* like a change log attached to each sheet to track changes. This should include spell changes, HP, limited feature charges, item additions, item attunement, etc. Obv if you have a player blatantly cheating you call them out but its so easy to make additions/changes under the DM's nose they probably will never see unless they are checking the players sheets like every day. Only good thing about physical sheets i guess!
As Dungeon Master I create my campaign and players joins through my link. When they create a new character they have plenty of options (races, classes, subclasses, etc..) but not every option is allowed by me the DM. Is it possible to edit the campaign view so that I can filter off the options unavailable to players? As result the players can easily create their character beforehand well knowing what options they can choose.
Actually yea you can specifically toggle certain books on and off in your content sharing. You can also have players toggle 3rd party content off in their sheets. At the end of the day I would think it would be easier to provide players a list of approved races/classes not allowed. Even if you missed something in your ban list you just tell them "hey, this option doesnt vibe with this campaign/my table". If they arent shit lords they will understand and makes changes.
Despite how unlikely it is for this feature, for the love of god please add the ability to create custom classes, so much mucking about with other sites and software to use these classes, I want to use DnDBeyond but too strict on what can be made.
This would be really great. Please do this. The core rules are guidelines/a base, please let us expand into territory the game intended to allow us to do.
Can we make the digital dice rolling better please, I would like it if the dice didn't start in the middle of the screen and then bounce terribly off the sides of the window. I think it would be much better if the dice rolled from the side to the middle and bounced from there. I feel this would help to make the dice roll more than just a single terrible bounce off the side of the window and not really rolling much. Please look into potentially just changing where the dice roll starts from.
I can agree to a point, but i shouldn't have to. We pay for a service, and there hasn't been much 'updating' in a while. and i dont want to be forced to have 3-4 posts in a single chunk to resolve rolls as they come up just to avoid dice error.
In all due respect, you are paying for what you are already getting. You are asking to get something more. And it would be at the good graces of the owners of this site to grant this. And I agree that this would be a nice addition.
This is not the first site where I have ran RPG games from. Ironically, the other site had the same issue with the dice rollers with a very similar look in the message board setup, like this is a purchased piece of software from a third party. If this is the case, then this particular request may not be possible within the message board format. And you also have the dice rolling options from the Character Sheet that populates to the Game Log.
I agree that having the rolls hard wired within the message board thread would be sweet and convenient. But there are ways around it.
Pm me the word Avocado🥑 For a prize!I am prob not online but pm me and i will dig up comments tht are old or forgottten. approx time about 7 days to finish and i need the approximate page number. But I will dig up the info.
Can we please have a filter on the Encounter Builder to filter out unowned sources? It makes navigating the potential creatures much more difficult than it needs to be.
As Dungeon Master I create my campaign and players joins through my link. When they create a new character they have plenty of options (races, classes, subclasses, etc..) but not every option is allowed by me the DM. Is it possible to edit the campaign view so that I can filter off the options unavailable to players? As result the players can easily create their character beforehand well knowing what options they can choose.
yea something that expands on the content sharing like where you can chose which books to share maybe have a further drop down with the unlocks for each book you can just tick on or off.
This is never going to be a thing, mainly because the functionality to allow it would be far to vast and open, as someone who works on web app sites such as this you are talking about a whole and entire application all on it's own to give the kind of functionality and flexiability to make anything. That is a tool that would take up the entire resources of a dev team just on it's own, for very little in terms of payback for the time and effort. And it is a tool that will probably not be used anywhere near as much as you might think. Creating an entire class from scratch is not something that many people do, and that's a good thing, balancing an entire class so it fits with the other classes and doesn't overpower the table takes alot of time, skill and effort, and then you need to make a subclass to sit atop that class, yet more bespoke functionality that needs to be open ended and cater to anything.
Sorry for sounding naive as I have no development back ground and no doubt I'm over simplifying this but could you not create something like a class editor so could police an existing class as a base and then customise the options from there ? Like how creating a homebrew character? And it would be up to the DM of the game to decide if the character is to op or unbalanced but it should not stop you from doing it.
Digital dice jail. Something I can throw them in when the dice misbehave on rolls, like a cage I can grab and shake around to let the dice know I'm disappointed in it.
I actually want the D&D Beyond app character sheets to show the customized touches like i have on the site. When I play on my ipad i don't use the app, I use the site because the screen fits the whole sheet perfectly and I have the backdrop, frame, and customized coloring I like. DDB app is bland in that aspect.
Also: on tablets I want landscape to be the same layout as the web page. I've got a big ol' ipad screen that can hold a lot, needing to swipe through sections that take up only a fraction of the screen is a lot of dead space.
Bring back a la carte, or give redemption codes on physical book purchases OUTSIDE of DDB to get the digital content for $10. I want to support my FLGS, and alt covers only sell in brick and mortar stores.
For real. Let me keep supporting this site and company. I was gonna buy ALL the new digital books but not anymore. Not unless they let all physical purchases come with a single use code to get the digital/physical bundle for $10 extra. Cause alt cover only sells at your FLGS and we don't get the bundle option, which is unfair.
> And it is a tool that will probably not be used anywhere near as much as you might think.
Currently, amongst just 10-11 classes, homebrew library has 2257 pages, at 20 subclasses a page, 45k subclasses. On this site alone, not to mention subclasses listed elsewhere, in areas that focus on optional rulings.
> Creating an entire class from scratch is not something that many people do.
As related to previously listed, lots of classes have been crafted in the games history, DM's can be trusted to know what's balanced and what not in their games. If I want to use (some kind of class for ghostbusters) in my private game, I should be able to have function to do that, with parameters that the game log can recognize, and general class table functions.
Even if it's a broken function that we have to learn from scratch how to work, (like what we have in our current rendition of homebrew capability, so be it.)
In the spell description we have "source" that points to the book containing that particular spell.
But if the spell is described in more than one book, the "source" points to only one book.
For example, the spell "ice knife" points to "Elemental Evil Player's Companion" while it is described also in "Xanathar Guide's to Everything". Since EE is discontinued and labeled "Legacy content" players may have hard times to find out easily where the spell comes from and if they can use it or not. (Same goes with "frostbite" spell as another example)
Is it possible to expand the "source" property so that it may include all the books describing the spell?
FILTER REQUEST: "AVAILABLE TO ME" or "Purchased" or "Accessible"
You guys have so many handy search functions but with SO much content (much of which I own) it can be really a pain in the butt to be constantly scrolling through stuff I don't have access to. Even though I have the majority of the sources it is still quite bad. And it's going to get worse with all the third party content. You need to make being to able to search only content that we have access to (purchased or shared with us) an option ASAP. This needs to be available on the monster searcher, the main search bar, magic items, etc etc. This is a great tool but it is severely hampered by this limitation.
Please! Please!! Please!!! Add a way to make folders to organize created characters under the "My Characters" tab! This has been a request for YEARS and it should be a fairly simple task to accomplish.
It could be done in a similar way to how races are displayed in the character creator with dropdown menus, where the subraces are just a smaller version of the character boxes we see currently under "My Characters." Ideally, these folders wouldn't be lined up 1 by 1 in a single file vertical line like the races are but instead have maybe 2 or 3 per line horizontally.
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A La Carte purchases would be great, I own the physical books so I don't need or want to pay to buy them all online, what I want my players to be able to do is create the characters they are making using the books we own on DnD beyond and just pay for the species, class, subclass, background, spells etc that they need.
Despite how unlikely it is for this feature, for the love of god please add the ability to create custom classes, so much mucking about with other sites and software to use these classes, I want to use DnDBeyond but too strict on what can be made.
I'd *really* like a change log attached to each sheet to track changes. This should include spell changes, HP, limited feature charges, item additions, item attunement, etc. Obv if you have a player blatantly cheating you call them out but its so easy to make additions/changes under the DM's nose they probably will never see unless they are checking the players sheets like every day. Only good thing about physical sheets i guess!
Actually yea you can specifically toggle certain books on and off in your content sharing. You can also have players toggle 3rd party content off in their sheets. At the end of the day I would think it would be easier to provide players a list of approved races/classes not allowed. Even if you missed something in your ban list you just tell them "hey, this option doesnt vibe with this campaign/my table". If they arent shit lords they will understand and makes changes.
This would be really great. Please do this. The core rules are guidelines/a base, please let us expand into territory the game intended to allow us to do.
Can we make the digital dice rolling better please, I would like it if the dice didn't start in the middle of the screen and then bounce terribly off the sides of the window. I think it would be much better if the dice rolled from the side to the middle and bounced from there. I feel this would help to make the dice roll more than just a single terrible bounce off the side of the window and not really rolling much. Please look into potentially just changing where the dice roll starts from.
In all due respect, you are paying for what you are already getting. You are asking to get something more. And it would be at the good graces of the owners of this site to grant this. And I agree that this would be a nice addition.
This is not the first site where I have ran RPG games from. Ironically, the other site had the same issue with the dice rollers with a very similar look in the message board setup, like this is a purchased piece of software from a third party. If this is the case, then this particular request may not be possible within the message board format. And you also have the dice rolling options from the Character Sheet that populates to the Game Log.
I agree that having the rolls hard wired within the message board thread would be sweet and convenient. But there are ways around it.
prob not gonna happen, but a Final Fantasy VII pack.
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Pm me the word Avocado🥑 For a prize!I am prob not online but pm me and i will dig up comments tht are old or forgottten. approx time about 7 days to finish and i need the approximate page number. But I will dig up the info.
second this haha
yea something that expands on the content sharing like where you can chose which books to share maybe have a further drop down with the unlocks for each book you can just tick on or off.
This is never going to be a thing, mainly because the functionality to allow it would be far to vast and open, as someone who works on web app sites such as this you are talking about a whole and entire application all on it's own to give the kind of functionality and flexiability to make anything. That is a tool that would take up the entire resources of a dev team just on it's own, for very little in terms of payback for the time and effort. And it is a tool that will probably not be used anywhere near as much as you might think. Creating an entire class from scratch is not something that many people do, and that's a good thing, balancing an entire class so it fits with the other classes and doesn't overpower the table takes alot of time, skill and effort, and then you need to make a subclass to sit atop that class, yet more bespoke functionality that needs to be open ended and cater to anything.
Sorry for sounding naive as I have no development back ground and no doubt I'm over simplifying this but could you not create something like a class editor so could police an existing class as a base and then customise the options from there ? Like how creating a homebrew character? And it would be up to the DM of the game to decide if the character is to op or unbalanced but it should not stop you from doing it.
Okay that's actually funny AF
I actually want the D&D Beyond app character sheets to show the customized touches like i have on the site. When I play on my ipad i don't use the app, I use the site because the screen fits the whole sheet perfectly and I have the backdrop, frame, and customized coloring I like. DDB app is bland in that aspect.
Also: on tablets I want landscape to be the same layout as the web page. I've got a big ol' ipad screen that can hold a lot, needing to swipe through sections that take up only a fraction of the screen is a lot of dead space.
Bring back a la carte, or give redemption codes on physical book purchases OUTSIDE of DDB to get the digital content for $10. I want to support my FLGS, and alt covers only sell in brick and mortar stores.
DNDBEYQND!!!!
BRING BACK SINGLE (a la carte) PURCHASES-
AND MY LIFE, IS YOURS!!
For real. Let me keep supporting this site and company. I was gonna buy ALL the new digital books but not anymore. Not unless they let all physical purchases come with a single use code to get the digital/physical bundle for $10 extra. Cause alt cover only sells at your FLGS and we don't get the bundle option, which is unfair.
> And it is a tool that will probably not be used anywhere near as much as you might think.
Currently, amongst just 10-11 classes, homebrew library has 2257 pages, at 20 subclasses a page, 45k subclasses. On this site alone, not to mention subclasses listed elsewhere, in areas that focus on optional rulings.
> Creating an entire class from scratch is not something that many people do.
As related to previously listed, lots of classes have been crafted in the games history, DM's can be trusted to know what's balanced and what not in their games. If I want to use (some kind of class for ghostbusters) in my private game, I should be able to have function to do that, with parameters that the game log can recognize, and general class table functions.
Even if it's a broken function that we have to learn from scratch how to work, (like what we have in our current rendition of homebrew capability, so be it.)
In the spell description we have "source" that points to the book containing that particular spell.
But if the spell is described in more than one book, the "source" points to only one book.
For example, the spell "ice knife" points to "Elemental Evil Player's Companion" while it is described also in "Xanathar Guide's to Everything". Since EE is discontinued and labeled "Legacy content" players may have hard times to find out easily where the spell comes from and if they can use it or not. (Same goes with "frostbite" spell as another example)
Is it possible to expand the "source" property so that it may include all the books describing the spell?
FILTER REQUEST: "AVAILABLE TO ME" or "Purchased" or "Accessible"
You guys have so many handy search functions but with SO much content (much of which I own) it can be really a pain in the butt to be constantly scrolling through stuff I don't have access to. Even though I have the majority of the sources it is still quite bad. And it's going to get worse with all the third party content. You need to make being to able to search only content that we have access to (purchased or shared with us) an option ASAP. This needs to be available on the monster searcher, the main search bar, magic items, etc etc. This is a great tool but it is severely hampered by this limitation.
Please! Please!! Please!!! Add a way to make folders to organize created characters under the "My Characters" tab! This has been a request for YEARS and it should be a fairly simple task to accomplish.
It could be done in a similar way to how races are displayed in the character creator with dropdown menus, where the subraces are just a smaller version of the character boxes we see currently under "My Characters."
Ideally, these folders wouldn't be lined up 1 by 1 in a single file vertical line like the races are but instead have maybe 2 or 3 per line horizontally.