I'm just your everyday dungeon master. Ignore that jar full of souls. And those bones in the corner are just props, don't worry. I'm definitely NOT a lich. Definitely.
Yes, I like beholders. Yes, I curated an exquisite personality for commoner #2864. Yes, my catchphrase is "are you sure?"
i want to triple this. Especially when i start working on converting 3rd Party material to DnD Beyond, I need to be able to add the weapons, armors, and mundane items/tools/etc to this tool! I'm not sure why this hasn't been implemented AT ALL yet.
I just yesterday noticed that the NPCs I had been building for our campaign (for our DM, to relieve them of a little work) had been missing two crucial tabs when sharing: Background and Notes. I have been sharing a dozen or so NPCs, and my DM never noticed these two tabs were missing ^^; This... shocked me, tbh. I don't mind a toggle to turn these two tabs on/off, but... er... not being able to share them at all had us panickedly re-structuring our shared data for some of our game-time once we noticed.
It's probably been suggested a long time ago, but making it so I can have a player with "light" undo fog but also create areas where there are "walls" so that the light just doesn't clear everything.
Maybe that's really hard to implement but I do use this VTT for all my games now. Seems like a pretty standard feature.
Anyone else find it jarring that among the 5 DM's tools that Beyond is promoting, the DM Screen stands apart as the only non-digital offering when a digital DM screen has long been requested?
More potential for homebrew by allowing for the creation of nonmagical equipment/items. I'd love to make some weapons with customized ranged and melee properties to make a campaign specific collection right here on this platform so everything is connected but currently I can just find the choice to create a magic item that has to be based off an already premade item. If I've missed an option than I apologize and would love to be instructed otherwise.
P.S. Love the new Stickers in Maps. Great direction to go.
I fully have your back on that desire of option. I have suggested the ability to put chests or bags on the map that, if picked up, will auto go into your backpack or add to your gold value. Gimmie the ability to get my players hyped the way that Diablo treasure goblin flooded your brain with dopamine and adrenaline back in the day. (which was a tuesday btw)
give me the ability to load a treasure chest sticker with items and make it lootable. (yeah it’s a word now). LOOTABLE
I would like to see the gamelog transformed into a dice tray. If you were to take the rolling animation from the page, adjust/shrink it, and allow it to fit in the game log, that would be great. Then the mobile app can function as a portable dice tray (alongside maps) where players can see the cool looking dice that others roll. Experiencing the dice roll is the one thing missing from the virtual group I have that would make moments special.
Reiterating: We need to be able to turn off 5E24 content altogether, including the free SRD content.
Started a new campaign last night using 5E14 rules. Druid player was baffled that she couldn't find the Circle of the Moon subclass. Of course, it was because she'd naturally selected Druid as her class at the top of the character creation page instead of scrolling down to the bottom, where the 5E14 versions of the classes are buried.
My wife, who possesses great management acumen, likes to say, "If you want people to do something, make it the easiest thing." You've clearly taken her words to heart: WotC obviously wants people to embrace 5E24, and you've made that so easy that players end up doing it even if they don't mean to. But conversely, you've made the choice to continue using D&D Beyond with 5E14 tedious and frustrating, and that's got me wondering whether I ought to bother renewing my Master-level subscription this year. There's a video in which Jeremy Crawford tells me, "If you hate the 2024 content, you don't have to use it." Don't make a liar of him.
Turns out that it wasn't just the druid. Three out of five players in this group unintentionally created their PCs using the 2024 versions of their PCs' classes. Why? Because that's what D&D Beyond steers them toward. Even knowing full well that this was going to be a 5E14 game, they fell into the trap. (I originally said "accidentally" created, but it was no accident: It's what D&D Beyond clearly intended for them to do.)
Give us the option to toggle the 5E24 free core rules off.
I'd love to be able to separate all the legacy source material that I purchased (before knowing the new edition would come along and make it just too much bother to use) from the newer material. I understand the selling point of the new edition was given was that the new material would work with older material but I mean, if we're being real, it really doesn't. The half effort to separate the editions is really just becoming more of a messy hurdle for users of the platform.
Best solution I can think of that would help this from becoming even more messy and unorganized would be to have a D&D Beyond that organizes source material, campaigns and players, homebrew, adventures, and everything else within different platforms. A 5e14 and 5e24 (I mean just writing that FELT messy) option that you select after log in and before seeing any of the material.
It's just so unkept (and depressing) seeing all the older material that I spent so much money on get scrolled by when I'm looking for the like 4 books (Including the DMG, PHB, and MM) that really work with 5e24 without having to adjust things on the fly.
Is anyone from WoTC or D&D Beyond even reading this forum?
Only the moderators.
More titles please!
Genius with a god complex...
Get the joke?
We should also have homebrew upgraded. I want to make containers and arrows.
We need an editor for sidekicks from TCoE.
I'm just your everyday dungeon master. Ignore that jar full of souls. And those bones in the corner are just props, don't worry. I'm definitely NOT a lich. Definitely.
Yes, I like beholders. Yes, I curated an exquisite personality for commoner #2864. Yes, my catchphrase is "are you sure?"
.-. .- -. -.. --- -- / -- --- .-. ... . / -.-. --- -.. . .-.-.-
PM "Avocado" to Pug_With_Big_Weapons for a prize.
Don't touch the Jar
Simple things that should have been done years ago (and in some cases have been on the "roadmap" for years)
More titles, please.
Genius with a god complex...
Get the joke?
Homebrew items are busted. Need to be able to:
- Adjust Range of existing weapons
- Adjust attack of existing weapons (not just add new stuff)
OR
Create weapons with their own attacks/properties AS DETERMINED BY THE CREATOR and not some pre-existing template that does not fit whatsoever.
i want to triple this. Especially when i start working on converting 3rd Party material to DnD Beyond, I need to be able to add the weapons, armors, and mundane items/tools/etc to this tool! I'm not sure why this hasn't been implemented AT ALL yet.
I just yesterday noticed that the NPCs I had been building for our campaign (for our DM, to relieve them of a little work) had been missing two crucial tabs when sharing: Background and Notes.
I have been sharing a dozen or so NPCs, and my DM never noticed these two tabs were missing ^^; This... shocked me, tbh.
I don't mind a toggle to turn these two tabs on/off, but... er... not being able to share them at all had us panickedly re-structuring our shared data for some of our game-time once we noticed.
It's probably been suggested a long time ago, but making it so I can have a player with "light" undo fog but also create areas where there are "walls" so that the light just doesn't clear everything.
Maybe that's really hard to implement but I do use this VTT for all my games now. Seems like a pretty standard feature.
Anyone else find it jarring that among the 5 DM's tools that Beyond is promoting, the DM Screen stands apart as the only non-digital offering when a digital DM screen has long been requested?
I want to be able to buy subclasses and races without having to buy the whole damn book
Let's throw down
More potential for homebrew by allowing for the creation of nonmagical equipment/items. I'd love to make some weapons with customized ranged and melee properties to make a campaign specific collection right here on this platform so everything is connected but currently I can just find the choice to create a magic item that has to be based off an already premade item. If I've missed an option than I apologize and would love to be instructed otherwise.
P.S. Love the new Stickers in Maps. Great direction to go.
I fully have your back on that desire of option. I have suggested the ability to put chests or bags on the map that, if picked up, will auto go into your backpack or add to your gold value. Gimmie the ability to get my players hyped the way that Diablo treasure goblin flooded your brain with dopamine and adrenaline back in the day. (which was a tuesday btw)
give me the ability to load a treasure chest sticker with items and make it lootable. (yeah it’s a word now). LOOTABLE
I would like to see the gamelog transformed into a dice tray. If you were to take the rolling animation from the page, adjust/shrink it, and allow it to fit in the game log, that would be great. Then the mobile app can function as a portable dice tray (alongside maps) where players can see the cool looking dice that others roll. Experiencing the dice roll is the one thing missing from the virtual group I have that would make moments special.
Christ is King
Turns out that it wasn't just the druid. Three out of five players in this group unintentionally created their PCs using the 2024 versions of their PCs' classes. Why? Because that's what D&D Beyond steers them toward. Even knowing full well that this was going to be a 5E14 game, they fell into the trap. (I originally said "accidentally" created, but it was no accident: It's what D&D Beyond clearly intended for them to do.)
Give us the option to toggle the 5E24 free core rules off.
Author of The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters, MOAR! Monsters Know What They're Doing, How to Defend Your Lair and Making Enemies: Monster Design Inspiration for Tabletop Roleplaying Games.
I'd love to be able to separate all the legacy source material that I purchased (before knowing the new edition would come along and make it just too much bother to use) from the newer material. I understand the selling point of the new edition was given was that the new material would work with older material but I mean, if we're being real, it really doesn't. The half effort to separate the editions is really just becoming more of a messy hurdle for users of the platform.
Best solution I can think of that would help this from becoming even more messy and unorganized would be to have a D&D Beyond that organizes source material, campaigns and players, homebrew, adventures, and everything else within different platforms. A 5e14 and 5e24 (I mean just writing that FELT messy) option that you select after log in and before seeing any of the material.
It's just so unkept (and depressing) seeing all the older material that I spent so much money on get scrolled by when I'm looking for the like 4 books (Including the DMG, PHB, and MM) that really work with 5e24 without having to adjust things on the fly.
in the my encounters sections make multiple encounters selectable to do a mass delete instead of having to do it one by one.
When Homebrewing monsters, it'd be great if there was a drop down option to pick from existing actions, attacks, legendary actions, things like that.