1. Campaign Inventory with "Party Quartermaster" permissions.
2. "Party Treasurer" for shared gold, gems, and other "sell items" that would not be usable for anything else like high end Art.
3. "Party Scribe"
These would be on an automatic weight calculating page for a portable hole, bag of holding, handy haversack, mule, and/or Keep that can be viewed by anyone in the campaign but passed to a specific player for management. If that player can't make a session the GM can easily change Party Role" ownership to someone who is there so your group can still manage shared gear, valuables, and separate them as to availability for example not having access to keep goods while your traveling, and not having access to the goods on your pack mule while your in a dungeon. You don't need them locked or anything but having only one player assigned accessing these reduces confusion and separating them means you don't effect individual funds/equipment (though a "give to player X" option with a drop down of characters in the campaign would be nice). For Party Scribe, you might have multiple tabs Campaign, Places, People, Common History, story events of notes, debts and missions so they can organize to quickly find information the party should know and was pass from GM already. Thinks like names of Inns rates and how much the party was promised for a task is something the GM might track but might also forget and ether way it would be good for players to keep tabs on.
The lack of inflection in text means that a reader of any post adds their own inflection as they "verbalize" it in their head. I write long and repetitive in an effort to be clear and avoid my intent from being skewed or inverted. I am also bad at examples. It is common for people to skim my posts pull out the idea they think I mean or want to argue against or focus on my bad example instead of the point I am actually trying to make. I apologies for the confusion my failure to be clear and concise creates.
1. Campaign Inventory with "Party Quartermaster" permissions.
2. "Party Treasurer" for shared gold, gems, and other "sell items" that would not be usable for anything else like high end Art.
3. "Party Scribe"
These would be on an automatic weight calculating page for a portable hole, bag of holding, handy haversack, mule, and/or Keep that can be viewed by anyone in the campaign but passed to a specific player for management. If that player can't make a session the GM can easily change who is the "Party Quartermaster" to someone how is there so you group can still manage shared gear, valuables, and separate them as to availability for example not having access to keep goods while your traveling, and not having access to the goods on your pack mule while your in a dungeon. You don't need them locked or anything but having only one player assigned accessing these reduces confusion and separating them means you don't effect individual funs (though a give to player X option with a drop down of characters in the campaign would be nice). For Party Scribe, you might have multiple tabs Campaign, Places, People, Common History, story events of notes, debts and missions.
That would be something handy to have available. I like those ideas.
Rollback Post to RevisionRollBack
"Where words fail, swords prevail. Where blood is spilled, my cup is filled" -Cartaphilus
"I have found the answer to the meaning of life. You ask me what the answer is? You already know what the answer to life is. You fear it more than the strike of a viper, the ravages of disease, the ire of a lover. The answer is always death. But death is a gentle mistress with a sweet embrace, and you owe her a debt of restitution. Life is not a gift, it is a loan."
The campaign function needs some more customisation options, i see suggestions over 4 years old and cant see much improvement to date. Now i love that i can share my content with my players, activate and deactivate, put some notes in, but that's it!
My request it this, and if dose exist i could not find it: Make it easy join or leave any campaign regardless where you created your character on dndbeyond. I have several "test-characters" who where not created into a existing campaign that i now have to remake if i want to join my own campaign where I'm a player and not DM or if i make a character for a friend where i am the DM, this is tedious work.
If this is i already a possibility and I missed it please help me out, thanks.
The campaign function needs some more customisation options, i see suggestions over 4 years old and cant see much improvement to date. Now i love that i can share my content with my players, activate and deactivate, put some notes in, but that's it!
My request it this, and if dose exist i could not find it: Make it easy join or leave any campaign regardless where you created your character on dndbeyond. I have several "test-characters" who where not created into a existing campaign that i now have to remake if i want to join my own campaign where I'm a player and not DM or if i make a character for a friend where i am the DM, this is tedious work.
If this is i already a possibility and I missed it please help me out, thanks.
To add characters to a campaign you DM, go to the campaign page; click "copy ink" next to the invite link. Then paste into the url bar of a browser window and hit return. You will get the same page the players do, inviting you to choose an existing character to add or creating a new character.
I'm sure its probably been said in the past, but I'm gonna say it now, we should have a "Promote to DM" button in campaign management. I don't understand why this isn't already a thing here. Its on VTTs already.
I apologize for posting this elsewhere, but I have never used the forums before and wasn't sure where it best fit.
Feature - A DM "home screen" of sorts for them to have up when not in an encounter. It would include things like the game log, the ability to roll, and the ability to search in the various lists (like inventory, extras, spells, to quickly reference information. A hub of relevant info and stats if you will.
Pretty much what I would love is a page that I would be on for most of the game where I can pull up important info (like wild shape stats or a monster's info), roll dice, see my player's rolls, and enter encounters when necessary, in addition to whatever features a DM may wish to add (It could be like a template where you can include or remove various windows and features)
So your saying something like for WDH, you could click on a ward, get that map, with locations marked. Click on those locations for the building map?
i can not fathom the awsomeness of that.
https://www.dndbeyond.com/forums/d-d-beyond-general/general-discussion/8477-beyond-help-chrome-extension adds this feature, including tooltips on hover, for a number of the modules. It's so well-implemented that I had forgotten it was a feature I was getting from an extension >_<
I have 3 Wishlist items:
1. Campaign Inventory with "Party Quartermaster" permissions.
2. "Party Treasurer" for shared gold, gems, and other "sell items" that would not be usable for anything else like high end Art.
3. "Party Scribe"
These would be on an automatic weight calculating page for a portable hole, bag of holding, handy haversack, mule, and/or Keep that can be viewed by anyone in the campaign but passed to a specific player for management. If that player can't make a session the GM can easily change Party Role" ownership to someone who is there so your group can still manage shared gear, valuables, and separate them as to availability for example not having access to keep goods while your traveling, and not having access to the goods on your pack mule while your in a dungeon. You don't need them locked or anything but having only one player assigned accessing these reduces confusion and separating them means you don't effect individual funds/equipment (though a "give to player X" option with a drop down of characters in the campaign would be nice). For Party Scribe, you might have multiple tabs Campaign, Places, People, Common History, story events of notes, debts and missions so they can organize to quickly find information the party should know and was pass from GM already. Thinks like names of Inns rates and how much the party was promised for a task is something the GM might track but might also forget and ether way it would be good for players to keep tabs on.
The lack of inflection in text means that a reader of any post adds their own inflection as they "verbalize" it in their head. I write long and repetitive in an effort to be clear and avoid my intent from being skewed or inverted. I am also bad at examples. It is common for people to skim my posts pull out the idea they think I mean or want to argue against or focus on my bad example instead of the point I am actually trying to make. I apologies for the confusion my failure to be clear and concise creates.
That would be something handy to have available. I like those ideas.
"Where words fail, swords prevail. Where blood is spilled, my cup is filled" -Cartaphilus
"I have found the answer to the meaning of life. You ask me what the answer is? You already know what the answer to life is. You fear it more than the strike of a viper, the ravages of disease, the ire of a lover. The answer is always death. But death is a gentle mistress with a sweet embrace, and you owe her a debt of restitution. Life is not a gift, it is a loan."
I'd like to see some kind of map maker, like what Roll 20 has where you can interact with players, monsters, etc.
Took care of that, must provide copy of backstop to DM prior to first session.
Hi
The campaign function needs some more customisation options, i see suggestions over 4 years old and cant see much improvement to date.
Now i love that i can share my content with my players, activate and deactivate, put some notes in, but that's it!
My request it this, and if dose exist i could not find it: Make it easy join or leave any campaign regardless where you created your character on dndbeyond. I have several "test-characters" who where not created into a existing campaign that i now have to remake if i want to join my own campaign where I'm a player and not DM or if i make a character for a friend where i am the DM, this is tedious work.
If this is i already a possibility and I missed it please help me out, thanks.
To add characters to a campaign you DM, go to the campaign page; click "copy ink" next to the invite link. Then paste into the url bar of a browser window and hit return. You will get the same page the players do, inviting you to choose an existing character to add or creating a new character.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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Thank you, worked like a charm!
I'm sure its probably been said in the past, but I'm gonna say it now, we should have a "Promote to DM" button in campaign management. I don't understand why this isn't already a thing here. Its on VTTs already.
I apologize for posting this elsewhere, but I have never used the forums before and wasn't sure where it best fit.
Feature - A DM "home screen" of sorts for them to have up when not in an encounter. It would include things like the game log, the ability to roll, and the ability to search in the various lists (like inventory, extras, spells, to quickly reference information. A hub of relevant info and stats if you will.
Pretty much what I would love is a page that I would be on for most of the game where I can pull up important info (like wild shape stats or a monster's info), roll dice, see my player's rolls, and enter encounters when necessary, in addition to whatever features a DM may wish to add (It could be like a template where you can include or remove various windows and features)
A map Builder similar to roll20? this would be amazing! especially since i have so many books on here lol