As the four of you set out from Trishdale, the day is as good as you've encountered here in Alycron so far. Overcast and dank, but not raining thankfully. As you head out from the town and swing south west, you quickly and easily find the spot the watchman in the tavern spoke of where he and his fellow guard encountered the nothics. The ground here is reasonably soft so finding tracks leading away from the town is easy enough to start with. Your first couple of hours are straight forward as the ground has held the prints well and they continue in a south westerly fashion. Passing through various thickets and groves of scraggy looking trees, you continue to weave your way towards what you know is the marshes several days ahead. As the day wears on though, it becomes a little harder to follow the tracks.
Survival Check from someone to get us going with our first roll.
Samael, you easily manage to pick up the trail as it disappears over rocky terrain and hardened dirt. Your progress is a little slow, though only as you stop to find the tracks of your quarry and ensure you're on the right trail every so often. As the day wears on though and dusk calls the sun down to the horizon, you spot what looks to be a couple of tents in the distance.
(Perception checks if you want, otherwise you can describe what you would like to do in approaching the campsite.)
Perigord sweeps aside his unruly mop of silver hair to peer at the tents, trying to see what might inhabit them and if the inhabitants are there.
Perception: 2
"I didn't think anyone lived out here; isn't it supposed to be prohibitively dangerous for anyone to survive out of Trishdale? Should we be worried about whoever's in those tents?"
Horatio, exhausted from the days travel, groans a little and sinks to the ground. He closes his eyes and mutters under his breath. "Gandalon. Showtime."
A flutter of leathery wings, and a small shadow flits forward towards the tents.
Trinjya leaves her place at the rear end of the group to get a vetter look at the tents the others arr talking about.
Perception: 26
"There are people living in the wildlands around Trishdale, we met a few very approachable swamp folks just a couple of days back. But you are right, we should be cautions of anybody who sets up camp out here rather then staying save behind the towns walls."
Samuel look across at the tent and is distracted as Perigord peers out, only to get a bug in eye. He dances around a moment, clearing the insect from his eye and joins Trinjya to attempt to look again, just as Horatio's familiar flies off overhead.
As you all look, you can tell that no one is currently in the campsite, though the tents look quite new. Gandalon also sees a rather large hole near the camp, that looks like some sort of roof.
Perigord contemplatively shifts in his armor before speaking up.
"Well, I don't see anyone, and it's getting quite late. I think we should go and set up camp there, I doubt anyone would be averse to helping hands in this environment. Plus, maybe the locals can help us find the Nothic or even communicate with it!"
"If the familiar comes back with nothing conclusive, I suggest I go in with you all watching my back. I have faith in your capabilities to hold back anything that might be a problem long enough for me to escape, and in my own to calm down any issues the locals might have with us. Either way, this armor chafes far more than I thought it would and I would really love to make camp."
Horatio relays Gandalon's findings. "One tent, fairly new. Area is clear, for now. A large hole nearby, with some sort of roof material over it. A digsite?"
Horatio opens his eyes. "Samael, did you hear anything about archaeologists passing through recently? Drats - Morn might know, but its too late know. I'll have Gandalon take a closer look at the hole." Horatio closes his eyes again, passing on the message.
OOC: A reference to an earlier scene in the adventure the other three of us were last on, getting stuck in the mud and muck of a swamp. Some names were called when about half the party got some truly horrific rolls in sequence while trying to cross a boggy patch. Even a local npc joined in.
((Trinjya did not learn anything obviously, except for that Samael is a narrowminded person that responds to justified laughter with petty violence (the mental kind in this case) and she visibly displays her feelings towards Samael at any occasion given. So by now I guess Perigord would have noticed that these two do not get along exceptionally well on a personal level....))
"Mmmph. Well, if they're neutral, I think we're good to go, although I suppose there's no harm in checking it out further. But archaeology is interesting- didn't we hear that this nothic is interested in magical secrets and knowledge? I bet they dug up something arcane and interesting, and that's why these nothics have suddenly shown up."
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As the four of you set out from Trishdale, the day is as good as you've encountered here in Alycron so far. Overcast and dank, but not raining thankfully. As you head out from the town and swing south west, you quickly and easily find the spot the watchman in the tavern spoke of where he and his fellow guard encountered the nothics. The ground here is reasonably soft so finding tracks leading away from the town is easy enough to start with. Your first couple of hours are straight forward as the ground has held the prints well and they continue in a south westerly fashion. Passing through various thickets and groves of scraggy looking trees, you continue to weave your way towards what you know is the marshes several days ahead. As the day wears on though, it becomes a little harder to follow the tracks.
Survival Check from someone to get us going with our first roll.
21 survival.
"compared to that damed swamp, this is reasonable."
(OOC - starting off with a good roll!)
Samael, you easily manage to pick up the trail as it disappears over rocky terrain and hardened dirt. Your progress is a little slow, though only as you stop to find the tracks of your quarry and ensure you're on the right trail every so often. As the day wears on though and dusk calls the sun down to the horizon, you spot what looks to be a couple of tents in the distance.
(Perception checks if you want, otherwise you can describe what you would like to do in approaching the campsite.)
Perigord sweeps aside his unruly mop of silver hair to peer at the tents, trying to see what might inhabit them and if the inhabitants are there.
Perception: 2
"I didn't think anyone lived out here; isn't it supposed to be prohibitively dangerous for anyone to survive out of Trishdale? Should we be worried about whoever's in those tents?"
Halfling Lucky! I reroll ones!
New check: 16
Edit: Funny first roll, though
samael looks as well, but will be careful.
"perhaps, or their misfortune exiled them from the comforts of the city's fires."
9 perception
Horatio, exhausted from the days travel, groans a little and sinks to the ground. He closes his eyes and mutters under his breath.
"Gandalon. Showtime."
A flutter of leathery wings, and a small shadow flits forward towards the tents.
perception: 20
stealth: 22
Trinjya leaves her place at the rear end of the group to get a vetter look at the tents the others arr talking about.
Perception: 26
"There are people living in the wildlands around Trishdale, we met a few very approachable swamp folks just a couple of days back. But you are right, we should be cautions of anybody who sets up camp out here rather then staying save behind the towns walls."
Samuel look across at the tent and is distracted as Perigord peers out, only to get a bug in eye. He dances around a moment, clearing the insect from his eye and joins Trinjya to attempt to look again, just as Horatio's familiar flies off overhead.
As you all look, you can tell that no one is currently in the campsite, though the tents look quite new. Gandalon also sees a rather large hole near the camp, that looks like some sort of roof.
Trinjya watches the camp with a frown
"The camp seems to be abandoned. Do you think those Nothics set up tents Toadsy? Horatio, does yout little friend spot something interesting?"
Perigord contemplatively shifts in his armor before speaking up.
"Well, I don't see anyone, and it's getting quite late. I think we should go and set up camp there, I doubt anyone would be averse to helping hands in this environment. Plus, maybe the locals can help us find the Nothic or even communicate with it!"
"Could be a group of bandits, waiting to skin us alive though. Let's wait what Horatio's little friend can find out befor we get into trouble."
"indeed. but, if they are not hostile, we can make use of their knowledge and existence for future endeavours."
"If the familiar comes back with nothing conclusive, I suggest I go in with you all watching my back. I have faith in your capabilities to hold back anything that might be a problem long enough for me to escape, and in my own to calm down any issues the locals might have with us. Either way, this armor chafes far more than I thought it would and I would really love to make camp."
OOC: Who's this Toadsi?
Horatio relays Gandalon's findings. "One tent, fairly new. Area is clear, for now. A large hole nearby, with some sort of roof material over it. A digsite?"
Horatio opens his eyes. "Samael, did you hear anything about archaeologists passing through recently? Drats - Morn might know, but its too late know. I'll have Gandalon take a closer look at the hole." Horatio closes his eyes again, passing on the message.
OOC: A reference to an earlier scene in the adventure the other three of us were last on, getting stuck in the mud and muck of a swamp. Some names were called when about half the party got some truly horrific rolls in sequence while trying to cross a boggy patch. Even a local npc joined in.
"i did not, but if they are archaeologists, they should be neutral, at least."
ooc: murfle, if you want to keep dignity don't bring that name up. Trinjya learned the hard way what it means to aggravate a warlock.
((Trinjya did not learn anything obviously, except for that Samael is a narrowminded person that responds to justified laughter with petty violence (the mental kind in this case) and she visibly displays her feelings towards Samael at any occasion given. So by now I guess Perigord would have noticed that these two do not get along exceptionally well on a personal level....))
(Oof, sounds like a rough adventure lol)
Perigord stretches, yawning widely.
"Mmmph. Well, if they're neutral, I think we're good to go, although I suppose there's no harm in checking it out further. But archaeology is interesting- didn't we hear that this nothic is interested in magical secrets and knowledge? I bet they dug up something arcane and interesting, and that's why these nothics have suddenly shown up."