The wind picks up. The sun is just rising over the horizon. Birds squawk and dive for fish all around. Vooaat notices nothing unusual. The ships on the horizon are still afloat. No maps or other items have been swept away. Vooaat rouses the rest of the party. It's time to set off for Saltmarsh. What is the party's marching order? You have plenty of room in the sea, so all 6 of you can swim side by side. In that case, tell me who's on the flank and who's in the center of that formation. Also, tell me if your character is swimming on the surface with their head above the water, or if your character has their head underwater and is looking in that direction.
Azimuth will be swimming at the back of the party, underwater.
(rolled for Xanthar's; added to backstory)
Rollback Post to RevisionRollBack
"grandpa" Salkur, deep gnome artificer/sorcerer: Spiderwrangler's Forged in Chaos | Pepin, Human Artificer/cleric: Goblin horde | Mixtli, Volcano Genasi Artificer: Champions of the Citadel
Guus would be swimming at the front of the group. Mostly underwater, but occasionally surfacing to look out for threats that might not be visible underwater.
((I'll roll on Xanathar's later today, I did that with another character recently and it was a lot of fun))
As the party swims on, maintaining formation, after two or three hours in, shore is in sight. Azimuth spots a keelboat--well, the wreck of a keelboat--under the sea. Do you say anything to the group, say nothing and chose to ignore it, say nothing but swim down to investigate on your own, or do something entirely different?
Azimuth calls out to the rest, giving Eddy a pat on the back, knowing he will like to investigate as well, and than swims down to investigate.
Rollback Post to RevisionRollBack
"grandpa" Salkur, deep gnome artificer/sorcerer: Spiderwrangler's Forged in Chaos | Pepin, Human Artificer/cleric: Goblin horde | Mixtli, Volcano Genasi Artificer: Champions of the Citadel
It’s about 40 fathoms (nautical units for the sea) below you, assuming Guus is at or near the surface. At this depth, Guus can see the wreck, but barely anything is distinguishable other than the outline of the ship itself. He’d have to dive further to see more. There aren’t any other creatures besides Azimuth that look like they’re swimming for the ship.
Azimuth pats Eddy on the back and Eddy turns to follow him toward the wreck. As he swims toward the keelboat, he carefully scans the water, looking up and down as well, try to stay aware of all directions. Perception:16
{Sorry for the delay in responding. This weekend was a bit busier for me than I expected.} Tack stays on the surface, treading water and scanning the horizon.
Guus, Azimuth, and Vooaat, you see movement within the shell of a ship. The shapes are blurry, but you see at least two things moving. Maybe even a third something moving too—you aren’t certain.
"Lets proceed slowly" Azimuth says bow at the ready
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"grandpa" Salkur, deep gnome artificer/sorcerer: Spiderwrangler's Forged in Chaos | Pepin, Human Artificer/cleric: Goblin horde | Mixtli, Volcano Genasi Artificer: Champions of the Citadel
This post has potentially manipulated dice roll results.
Guus nods, swimming to the front of the group, shield and warhammer at the ready. He peers toward the moving shapes, trying to discern what they might be.
The wind picks up. The sun is just rising over the horizon. Birds squawk and dive for fish all around. Vooaat notices nothing unusual. The ships on the horizon are still afloat. No maps or other items have been swept away. Vooaat rouses the rest of the party. It's time to set off for Saltmarsh. What is the party's marching order? You have plenty of room in the sea, so all 6 of you can swim side by side. In that case, tell me who's on the flank and who's in the center of that formation. Also, tell me if your character is swimming on the surface with their head above the water, or if your character has their head underwater and is looking in that direction.
Azimuth will be swimming at the back of the party, underwater.
(rolled for Xanthar's; added to backstory)
"grandpa" Salkur, deep gnome artificer/sorcerer: Spiderwrangler's Forged in Chaos | Pepin, Human Artificer/cleric: Goblin horde | Mixtli, Volcano Genasi Artificer: Champions of the Citadel
Guus would be swimming at the front of the group. Mostly underwater, but occasionally surfacing to look out for threats that might not be visible underwater.
((I'll roll on Xanathar's later today, I did that with another character recently and it was a lot of fun))
Vooaat near the front and head above the water
Paladin - warforged - orange
Eddy will swim 1 in from the left flank. Head underwater. ((Looked at Xanathar's. Details in the notes section of my character.))
Okay, here's my attempt to convey the current formation to you because adding a picture just didn't work. Blue means underwater.
Guus
Vooaatt
Gilbert Eddy Tack
Azimuth
If this didn't format correctly, I'll describe it. Row 1: center--Guus. Row 2: center--Vooaat. Row 3: left--Gilbert, left-center--Eddy, right--Tack. Row 4: center--Azimuth.
{Gilbert and Tack, I just put you in the spots that were left.}
As the party swims on, maintaining formation, after two or three hours in, shore is in sight. Azimuth spots a keelboat--well, the wreck of a keelboat--under the sea. Do you say anything to the group, say nothing and chose to ignore it, say nothing but swim down to investigate on your own, or do something entirely different?
Azimuth calls out to the rest, giving Eddy a pat on the back, knowing he will like to investigate as well, and than swims down to investigate.
"grandpa" Salkur, deep gnome artificer/sorcerer: Spiderwrangler's Forged in Chaos | Pepin, Human Artificer/cleric: Goblin horde | Mixtli, Volcano Genasi Artificer: Champions of the Citadel
(The rest of the party is assumed to be treading water right now, unless you say otherwise.)
How far away is the wreck?
Guus, seeing his companions headed away is on high alert, scanning the water for approaching danger, then scanning the wreck for signs of movement.
Perception: 19
It’s about 40 fathoms (nautical units for the sea) below you, assuming Guus is at or near the surface. At this depth, Guus can see the wreck, but barely anything is distinguishable other than the outline of the ship itself. He’d have to dive further to see more. There aren’t any other creatures besides Azimuth that look like they’re swimming for the ship.
Seeing how far below them the wreck is, Guus says "We survive as a team. Lets all go together." and begins swimming down with Azimuth and Eddy.
Vooaat will keep watch on the ship, submerging to stay within 3 fathoms or so of anyone going in
Paladin - warforged - orange
Azimuth pats Eddy on the back and Eddy turns to follow him toward the wreck. As he swims toward the keelboat, he carefully scans the water, looking up and down as well, try to stay aware of all directions. Perception: 16
Gilbert swims down as well, keeping an eye out. Perception: 20
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
{Sorry for the delay in responding. This weekend was a bit busier for me than I expected.}
Tack stays on the surface, treading water and scanning the horizon.
Guus, Azimuth, and Vooaat, you see movement within the shell of a ship. The shapes are blurry, but you see at least two things moving. Maybe even a third something moving too—you aren’t certain.
(No problem, real life happens;))
"Lets proceed slowly" Azimuth says bow at the ready
"grandpa" Salkur, deep gnome artificer/sorcerer: Spiderwrangler's Forged in Chaos | Pepin, Human Artificer/cleric: Goblin horde | Mixtli, Volcano Genasi Artificer: Champions of the Citadel
Guus nods, swimming to the front of the group, shield and warhammer at the ready. He peers toward the moving shapes, trying to discern what they might be.
Perception: 16
Gillbert will take up a position just behind and to the right of Guus.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Due to real life concerns, I have to drop some games, and un fortunately, this is one. Sorry.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.