After the death of Basil Darkbranch, the former ruler of Cleica, a council was formed by the leaders of cities, towns and villages from around the kingdom to keep things running smoothly until a new ruler was appointed. Sir Nikolas Stoneclaw the councilman from the city of Cloudgate has the sinking suspicion that one of the other council members had something to do with the untimely demise of the former ruler. In the hopes of finding out if his suspicions were correct or not he decides to throw a 'little' dinner party to welcome several guests (the PCs) to the city. While at the party he offers the guests 15gp each to help locate his son who had gone missing a few days prior.(and to see if he can trust the PCs with investigating his fellow council members.)
Greetings everyone, I'm looking for a group of 4 or 5 players to run this campaign with. The campaign is going to be RP and combat heavy with a decent amount of world building woven into the main story. As a bit of a heads up this is a homebrew campaign, I've had the idea for this campaign floating around in my head for a couple months after doing a special birthday one shot for a member of the in person campaign I'm part of but I wasn't sure if anyone would actually be interested in it...
DM Post Frequency- I can be a bit slow when it comes to posting and I apologize for that. I try to post at least one or two times a week when I'm busy, or two to three a day when things aren't as busy.
Player Post Frequency- post at least one to two times a week (at minimum)
Character Creation:
Starting Level- 5
Source Books- All official source books are welcome
Homebrew and UA content- Homebrew and UA is welcome but please run it by me first
Multiclassing- I'm alright with multiclassing
Ability Scores- Standard Array or rolled {reroll 1's only once}
Extra- Character's will start with standard starting equipment, 1 uncommon magic item {or 2 common magic items} and 500gp
Character Application-
Name:
Race:
Class and Subclass:
Background:
Alignment:
Backstory:
Character Sheet:
Information about the World:
The World- Dedreria
The Countries- Arath, Cleica, Espar, Greana and Oblar
Cleica- A kingdom currently without a ruler, Cleica is known for it's massive mountains and vast forests. At one time the kingdoms of Cleica and Espar were at odds with one another and were on the brink of war. When Basil took the throne {7 years prior} things between the two started to settle down, although any little thing could cause things to kick back up again.
Leaders- Sir Nikolas Stoneclaw {"Human", Male} (was extremely close to Basil, doesn't trust the other members of the council) Madam Jilenyphe Stoneclaw { Half Elf, Female}
Espar- A desert kingdom ruled by Wit and Desmond Crestheart, a unique pair that are both capable leaders and capable spellcasters. After a little incident involving necromancy the other kingdoms started to become wary of them. For years Espar and Cleica have been on the brink of war but things seemed to change when new rulers took the throne in both. After the news of the 'assassination' of the leader of Cleica there are a few parties that believe that Wit and Desmond had something to do with it.
Important Locations to the campaign- (in Espar)
Deadpoint: (More or less the capital of Espar)
Leaders- Lady Wit Crestheart {Levistus Tiefling, Female} and Lord Desmond Crestheart {Human, Male}
Backstory: As a young kid his parents threw me into a forest for being different than the others and I trained myself to hunt, cook, and protect myself.
Backstory: Advent sailed the Astral Sea for quite a while. Along the way to the Material Plane, they bumped into other adventurers, some of which joined Advent, forming a captain-less crew. However, a terror arrived... The astral dreadnought. The horrific creature slew all on board, but Advent managed to shamefully flee. Now, having made their way to Dedreria, a land with which they are completely unfamiliar, Advent hopes to one day go back to the Astral Sea, and slay the astral dreadnought to avenge their fallen friends. But, for now, all Advent can do is drink away their guilt, and slay monsters to make sure new friends are not lost.
This post has potentially manipulated dice roll results.
Ability scores: 111216111110
Character Application-
Name: Friar Zeal
Race: Moutain Dwarf
Class and Subclass: Cleric (Life Domain)
Background: Noble
Alignment: Neutral Good
Backstory: From a noble family in the Gelid Isls. Zeal 11th in line to the throne decided to pursue a path of faith, knowing his chance to ascend to King of his homeland was unlikely at best. His family was not thrilled with the decision, believing that taking a path of faith was below his standing but Zeal did what he thought would fulfill him most. Through his studies he was drawn to the teachings of Helm, God of Protection. He was always a caring person and wanted to help people as best he could. When he completed his studies he took the title of Friar wanting he share his faith with the people. This lead him to leave his beloved Isls of Gelid and seek his on path trying to serve Helm the best he could. Hoping some day to return home and bring honor to his family.
Class and subclass: Fighter Rune Knight/ multi class Armorer artificer
Backstory:
Bourn in the outskirts of Eldermaw, Eglar learned the tribal ways but he yearned for the powers of the larger giants and studied under the dwarven smithy Marglen Gloomknocker. Always striving to be better at everything he learnt the runes taught by his ancestors and looked for ways to improve his weapons and armor. This desire lead him to adventure.
Backstory: Far from the trackless Fey expanse he was born to, Flutter has traveled many places. Some places, he was rejected. Others, grudgingly accepted or at least tolerated. Then, he visited Misthall. There, he found a smattering of other fairies an an acceptance from the saurial natives he had never known before. Able to develop his natural capabilities as well as fight with blade and bow, Flutter became a useful airborne scout for the enigmatic Sheggosyth. As a wise ruler, Sheggosyth realized that the political truces held in place by Basil had become gossamer fragile after his death. Loathe to leave her wilderness home, she sent Flutter as her representative, to see what he could learn, help where he could, and report back to her what he found. Thus it is that Flutter finds himself invited to a dinner party, of all things. This should be interesting.
Backstory: Karrigg is one of many nephews to Balbrek Giantblade of Winter all, although it must be said he is considered closer personally to Balbrek's daughter than to Balbrek himself. He is invested in finding his cousin's widower for the honor of finding her revenge. His role as a knight is less of a traditional one. He has commanded no vanguards, and defends no keeps. His role is political maneuvering and knives in the dark. The peace with Espar has left no less work for such as he. He is happy to be on loan to the neighboring city. He only hopes his meager abilities are enough to bring this chapter to a fitting end.
Class and Subclass: Artificer (Battle Smith)/Wizard
Background: Urban Bounty Hunter
Alignment: Neutral Good
Backstory: Tagreth is a young mechanical genius. He is on a mission to prove himself. It it a rite of passage that his people must undertake when they reach maturity. His goal is to bring back something of value to his people. This does not have to have monetriy value. It could instead be something that brings new knowledge, or something of great beauty.
On his way through the world, Tagreth realised he could make money by tracking down people for pay. He set himself up in Cleica, where he regularly takes jobs to catch theives, burglars, and other criminals.
Race: Protector Aasimar (legacy because I dont have the new book)
Class and Subclass: Stars Druid 2/ Divine Soul 3
Background: Far Traveler
Alignment: Neutral Good
Backstory: From a young age, Ana's celestial heritage and the dreams she would sometimes have (sent unbeknownst to her by the deva watching over her), have been a source of mystery and wonder for her, causing her to focus inward more than other children, as she tried to figure out what it all meant. Others around her began to call her fey among themselves and even to this day some regard her as a witch, though none consider her wicked. In search for answers, she spent some time among a group of druids and studied the heavens for guidance, but did not receive the answers she sought. She left them on good terms and came to Cleica.
This post has potentially manipulated dice roll results.
Ability scores: 131214171212
Name: Kaspher
Race: Githyanki
Class and Subclass: Sorcerer, Aberrant Mind
Background: Investigator
Alignment: C/N
Backstory: Kaspher was a loyal soldier in the wars against the mind flayers until the day he was captured and implanted with a tadpole to begin the ceremorphosis procedure. Fortunately, something went wrong and he survived, even gained some new abilities, although at the cost of his previous martial strength. Unfortunately, his people would no longer accept him and he was forced to find a new life. Aimlessly drifting for a few years, he eventually found work as an investigator, anything from helping people look into competitors to tracking down murderers or lost children. (I'm assuming basic githyanki history is the same, if there's any differences, I can adapt it.)
Looking at the initial count and how many people have posted, would you still be looking for more players? (Just wondering if I should put more work into Bombil or if that would be unused effort.) [Still would need to level him and add backstory.]
Edit: And any experience level you're looking for?
Yes you are able to your starting equipment for the usual half price, definitely if there are items that don't really make sense for your character to have. And yes you can purchase items with the starting gold prior to the start of things although you might want to keep a little of it on hand, just to be safe.
I'll be closing applications on Sunday but at I'm still looking for players, I know a lot of people have already applied but don't be discouraged. I've been thinking of running two groups instead of one for this...
I'm open to both new players and veteran players alike.
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After the death of Basil Darkbranch, the former ruler of Cleica, a council was formed by the leaders of cities, towns and villages from around the kingdom to keep things running smoothly until a new ruler was appointed. Sir Nikolas Stoneclaw the councilman from the city of Cloudgate has the sinking suspicion that one of the other council members had something to do with the untimely demise of the former ruler. In the hopes of finding out if his suspicions were correct or not he decides to throw a 'little' dinner party to welcome several guests (the PCs) to the city. While at the party he offers the guests 15gp each to help locate his son who had gone missing a few days prior.(and to see if he can trust the PCs with investigating his fellow council members.)
Greetings everyone, I'm looking for a group of 4 or 5 players to run this campaign with. The campaign is going to be RP and combat heavy with a decent amount of world building woven into the main story. As a bit of a heads up this is a homebrew campaign, I've had the idea for this campaign floating around in my head for a couple months after doing a special birthday one shot for a member of the in person campaign I'm part of but I wasn't sure if anyone would actually be interested in it...
DM Post Frequency- I can be a bit slow when it comes to posting and I apologize for that. I try to post at least one or two times a week when I'm busy, or two to three a day when things aren't as busy.
Player Post Frequency- post at least one to two times a week (at minimum)
Character Creation:
Starting Level- 5
Source Books- All official source books are welcome
Homebrew and UA content- Homebrew and UA is welcome but please run it by me first
Multiclassing- I'm alright with multiclassing
Ability Scores- Standard Array or rolled {reroll 1's only once}
Extra- Character's will start with standard starting equipment, 1 uncommon magic item {or 2 common magic items} and 500gp
Character Application-
Name:
Race:
Class and Subclass:
Background:
Alignment:
Backstory:
Character Sheet:
Information about the World:
The World- Dedreria
The Countries- Arath, Cleica, Espar, Greana and Oblar
Cleica- A kingdom currently without a ruler, Cleica is known for it's massive mountains and vast forests. At one time the kingdoms of Cleica and Espar were at odds with one another and were on the brink of war. When Basil took the throne {7 years prior} things between the two started to settle down, although any little thing could cause things to kick back up again.
Important Locations to the campaign- (In Cleica)
Cliffgrave:
Leader- Ravagella Amastacia (Drow, female)
Population- 58,489 {50% Dark Elf, 15% Half Elves, 15% Tiefling, 10% Human, 6% Duergar, 4% Goliath}
Cloudgate: {in a way it's the capital of Cleica}
Leaders- Sir Nikolas Stoneclaw {"Human", Male} (was extremely close to Basil, doesn't trust the other members of the council) Madam Jilenyphe Stoneclaw { Half Elf, Female}
Population- 69,420 {43% Elves, 27% Human, 14% Half Elves, 12% Halfling, 3% Orc, 1% Half Orc}
Wintercall:
Leader- Balbrek Giantblade {Duergar, Male} (his daughter was married to Basil...)
Population- 250,846 {51% Duergar, 19% Dark Elves, 16% Human, 11% Goliath, 3% Goblin}
Wolfmeadow:
Leader- Virnelis Shadowpetal
Population- 75,492 {75% Firbolg, 20% Gnome, 5% Wood Elves}
Houndwood:
Leader- Maevleen Arahore {Hill Dwarf, Female}
Population- 3,150 {79% Dwarves, 17% Orc, 2% Human, 1% Half Orc}
Eldermaw:
Leader- Augrein Lumbertwister Kalukamino {Goliath, Male}
Population- 150 { 90% Goliath, 10% Mountain Dwarves}
Sandcliff:
Leader- Keyfina Sylvaranth {High Elf, Female}
Population- 420 {58% Elves, 22% Goliath, 14% Kenku, 4% Aarakocra, 2% Owlin}
Misthall:
Leader- Sheggosyth {Lizardfolk, Female}
Population- 8, 528 {65% Lizardfolk, 20% Satyr, 10% Forest Gnome, 5% Fairy}
Mossrock:
Leader- Reves Gahnasath {Triton, Male}
Population- 407 { 96% Triton, 2% Sea Elves, 2% Tortle}
Espar- A desert kingdom ruled by Wit and Desmond Crestheart, a unique pair that are both capable leaders and capable spellcasters. After a little incident involving necromancy the other kingdoms started to become wary of them. For years Espar and Cleica have been on the brink of war but things seemed to change when new rulers took the throne in both. After the news of the 'assassination' of the leader of Cleica there are a few parties that believe that Wit and Desmond had something to do with it.
Important Locations to the campaign- (in Espar)
Deadpoint: (More or less the capital of Espar)
Leaders- Lady Wit Crestheart {Levistus Tiefling, Female} and Lord Desmond Crestheart {Human, Male}
Population- 4,669 {85% Tiefling, 12% Human, 3% Dragonborn}
Ghostguard:
Leader- Unknown
Population- 105,730 {80% Tiefling, 10% Dark Elves, 5% Halfling, 5% Changeling}
Glimmervalley:
Leader- Unknown
Population- 2, 169 {68% Bugbear, 22% Kobold, 10% Tabaxi}
Dustwick:
Leader- Unknown
Population- 769 {50% Loxodon, 30% Dhampir, 15% Human, 5% Reborn}
Steamwood:
Leader- Tesmi Ironhide {Minotaur, Female}
Population- 104, 689 {75% Minotaur, 20% Harengon, 5% Owlin}
Ability scores: 15 13 13 16 13 12
Character is a work in progress!
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Name: Gegerlock Eislfeil
Race: Teifling
Class and Subclass: Ranger
Background: Outlander
Alignment: Lawful Neutral
Backstory: As a young kid his parents threw me into a forest for being different than the others and I trained myself to hunt, cook, and protect myself.
Character Sheet: https://www.dndbeyond.com/sheet-pdfs/DarkFXY_78124297.pdf
"Demons Love and Fear Me" - "Demons Fear and Love Me"
High Nerd, Demon King
Ability scores: 13 7 9 14 13 11
I would love to play
Name: Advent
Race: Githzerai
Class and Subclass: Twilight Domain Cleric
Background: Sailor
Alignment: Neutral Good
Backstory: Advent sailed the Astral Sea for quite a while. Along the way to the Material Plane, they bumped into other adventurers, some of which joined Advent, forming a captain-less crew. However, a terror arrived... The astral dreadnought. The horrific creature slew all on board, but Advent managed to shamefully flee. Now, having made their way to Dedreria, a land with which they are completely unfamiliar, Advent hopes to one day go back to the Astral Sea, and slay the astral dreadnought to avenge their fallen friends. But, for now, all Advent can do is drink away their guilt, and slay monsters to make sure new friends are not lost.
Character Sheet: https://ddb.ac/characters/77567540/iD7xcQ
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Ability Scores: Ability scores: 16 13 15 14 11 13
Character is a WIP...
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ability scores: 11 12 16 11 11 10
Character Application-
Name: Friar Zeal
Race: Moutain Dwarf
Class and Subclass: Cleric (Life Domain)
Background: Noble
Alignment: Neutral Good
Backstory: From a noble family in the Gelid Isls. Zeal 11th in line to the throne decided to pursue a path of faith, knowing his chance to ascend to King of his homeland was unlikely at best. His family was not thrilled with the decision, believing that taking a path of faith was below his standing but Zeal did what he thought would fulfill him most. Through his studies he was drawn to the teachings of Helm, God of Protection. He was always a caring person and wanted to help people as best he could. When he completed his studies he took the title of Friar wanting he share his faith with the people. This lead him to leave his beloved Isls of Gelid and seek his on path trying to serve Helm the best he could. Hoping some day to return home and bring honor to his family.
Character Sheet: https://www.dndbeyond.com/characters/74197499
Thanks for the consideration!
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ability scores: 16 13 12 15 14 17
Wip
Paladin - warforged - orange
Name: Flutter
Race: Fairy
Class and Subclass: Monk (Kensai)
Background: Far Traveler
Alignment: Chaotic Good
Backstory: Far from the trackless Fey expanse he was born to, Flutter has traveled many places. Some places, he was rejected. Others, grudgingly accepted or at least tolerated. Then, he visited Misthall. There, he found a smattering of other fairies an an acceptance from the saurial natives he had never known before. Able to develop his natural capabilities as well as fight with blade and bow, Flutter became a useful airborne scout for the enigmatic Sheggosyth. As a wise ruler, Sheggosyth realized that the political truces held in place by Basil had become gossamer fragile after his death. Loathe to leave her wilderness home, she sent Flutter as her representative, to see what he could learn, help where he could, and report back to her what he found. Thus it is that Flutter finds himself invited to a dinner party, of all things. This should be interesting.
Character Sheet
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Name: Karrigg Blindhandle
Race: Duergar
Class and Subclass: Rogue - Arcane Trickster
Background: Noble - knight
Alignment: lawful neutral
Backstory: Karrigg is one of many nephews to Balbrek Giantblade of Winter all, although it must be said he is considered closer personally to Balbrek's daughter than to Balbrek himself. He is invested in finding his cousin's widower for the honor of finding her revenge. His role as a knight is less of a traditional one. He has commanded no vanguards, and defends no keeps. His role is political maneuvering and knives in the dark. The peace with Espar has left no less work for such as he. He is happy to be on loan to the neighboring city. He only hopes his meager abilities are enough to bring this chapter to a fitting end.
Character Sheet: https://www.dndbeyond.com/characters/77595107
Paladin - warforged - orange
Name: Tagreth Plainstrike
Race: Custom Lineage
Class and Subclass: Artificer (Battle Smith)/Wizard
Background: Urban Bounty Hunter
Alignment: Neutral Good
Backstory: Tagreth is a young mechanical genius. He is on a mission to prove himself. It it a rite of passage that his people must undertake when they reach maturity. His goal is to bring back something of value to his people. This does not have to have monetriy value. It could instead be something that brings new knowledge, or something of great beauty.
On his way through the world, Tagreth realised he could make money by tracking down people for pay. He set himself up in Cleica, where he regularly takes jobs to catch theives, burglars, and other criminals.
Character Sheet: https://ddb.ac/characters/73980150/JVfJp3
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Name: Anaskyrath
Race: Protector Aasimar (legacy because I dont have the new book)
Class and Subclass: Stars Druid 2/ Divine Soul 3
Background: Far Traveler
Alignment: Neutral Good
Backstory: From a young age, Ana's celestial heritage and the dreams she would sometimes have (sent unbeknownst to her by the deva watching over her), have been a source of mystery and wonder for her, causing her to focus inward more than other children, as she tried to figure out what it all meant. Others around her began to call her fey among themselves and even to this day some regard her as a witch, though none consider her wicked. In search for answers, she spent some time among a group of druids and studied the heavens for guidance, but did not receive the answers she sought. She left them on good terms and came to Cleica.
Character Sheet: https://ddb.ac/characters/77657156/lKTGTj
Ability scores: 13 12 14 17 12 12
Name: Kaspher
Race: Githyanki
Class and Subclass: Sorcerer, Aberrant Mind
Background: Investigator
Alignment: C/N
Backstory: Kaspher was a loyal soldier in the wars against the mind flayers until the day he was captured and implanted with a tadpole to begin the ceremorphosis procedure. Fortunately, something went wrong and he survived, even gained some new abilities, although at the cost of his previous martial strength. Unfortunately, his people would no longer accept him and he was forced to find a new life. Aimlessly drifting for a few years, he eventually found work as an investigator, anything from helping people look into competitors to tracking down murderers or lost children.
(I'm assuming basic githyanki history is the same, if there's any differences, I can adapt it.)
Character Sheet: https://ddb.ac/characters/77666440/uKJbO5
Are we able to have sold starting equipment, for the usual half price, and/or purchased any items with our starting gold prior to the start of things?
Ability scores: 14 10 15 15 13 10
Looking at the initial count and how many people have posted, would you still be looking for more players? (Just wondering if I should put more work into Bombil or if that would be unused effort.) [Still would need to level him and add backstory.]
Edit: And any experience level you're looking for?
This is a signature. It was a simple signature. But it has been upgraded.
Bel, Aarakocra Hunter Ranger, Friend Campaign
Screechirk, Aarakocra Light Cleric, Wages of Vice
Darath, Goliath Battlemaster, Into the Overlap
Draíocht, Wood Elf Moon Druid, Kholias
Eggo Lass, Drow GOOlock, 100 Dungeons
Drako, Dragonborn Tempest Cleric, Dragon of Icespire Peak
Phait, Mountain Dwarf Wild Magic Sorcerer, Shadowglass
Get rickrolled here. Listen to awesome music here. (selection 27, 4/23/24, One Voice)
Yes you are able to your starting equipment for the usual half price, definitely if there are items that don't really make sense for your character to have. And yes you can purchase items with the starting gold prior to the start of things although you might want to keep a little of it on hand, just to be safe.
I'll be closing applications on Sunday but at I'm still looking for players, I know a lot of people have already applied but don't be discouraged. I've been thinking of running two groups instead of one for this...
I'm open to both new players and veteran players alike.